Player Matchup

Persephone
Persephone
Diamond II
DÖLÖ
Persephone
Diamond II
Level 149
God Stats
79W - 79L
1,646 SR
Queue Stats
178W - 175L
2,244 MMR
Solo
Cthulhu
Cthulhu
Masters
HanPolo520
Cthulhu
Masters
Level 153
God Stats
129W - 87L
1,771 SR
Queue Stats
458W - 450L
2,337 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
VVVD
Ne Zha
Diamond IV
Level 122
God Stats
0W - 1L
1,828 SR
Queue Stats
18W - 16L
2,221 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,748 SR
2,267 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
2,052 SR
2,818 MMR
Ix Chel
Ix Chel
Grandmaster
Attire
Ix Chel
Grandmaster
Level 173
God Stats
55W - 3L
2,187 SR
Queue Stats
1,820W - 270L
3,122 MMR
Party 1
Geb
Geb
Diamond III
SanoTheHonored
Geb
Diamond III
Level 140
God Stats
16W - 16L
1,614 SR
Queue Stats
250W - 222L
2,049 MMR
Solo
Mulan
Mulan
Grandmaster
Unsuccess
Mulan
Grandmaster
Level 128
God Stats
67W - 2L
2,354 SR
Queue Stats
1,680W - 171L
3,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DÖLÖ
Persephone
11
0 / 4 / 0
6,568
657
6,690
6,932
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HanPolo520
Cthulhu
9
0 / 5 / 0
5,844
584
5,150
13,108
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
VVVD
Ne Zha
10
0 / 4 / 0
5,944
594
3,388
10,050
4,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
VulcanOdinKuzenboBacchusAchilles

VS

Bans
SobekAresGuan YuAtlasCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Attire
Ix Chel
14
5 / 0 / 8
8,555
856
13,329
5,748
2,816
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 12
7,455
746
5,335
9,663
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Unsuccess
Mulan
15
7 / 0 / 6
8,613
861
8,832
10,063
7,748
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Attire
Ix Chel
5
0
8
9
L
Persephone
DÖLÖ
Persephone
0
4
0
0
L
Cthulhu
HanPolo520
Cthulhu
0
5
0
0
W
1
0
12
7
W
Mulan
Unsuccess
Mulan
7
0
6
10
L
Ne Zha
VVVD
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,228
Damage
27,496
30,090
Taken
25,474
14,812
Mitigated
18,632
2,716
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Attire
Ix Chel
13,329
1,055
1,757
1,509
5,748
2,816
596
3,762
1,912
59,252
0
L
Persephone
DÖLÖ
Persephone
6,690
158
0
650
6,932
2,083
0
4,042
2,464
28,178
0
L
Cthulhu
HanPolo520
Cthulhu
5,150
161
77
753
13,108
8,251
0
7,469
4,727
13,147
597
W
5,335
451
0
1,678
9,663
8,068
85
3,297
5,884
10,030
0
W
Mulan
Unsuccess
Mulan
8,832
1,863
0
5,096
10,063
7,748
704
3,904
5,605
271
32,821
L
Ne Zha
VVVD
Ne Zha
3,388
276
0
1,236
10,050
4,478
0
6,026
3,359
0
10,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,356
Gold Earned
24,623
99
Minions Killed
180
0
Camps Cleared
0
496,299
Distance Traveled
607,645
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,555
856
108
11
0
206,766
0
L
Persephone
6,568
657
60
6
0
150,224
2
L
Cthulhu
5,844
584
23
2
0
165,467
0
W
Geb
7,455
746
15
2
0
200,791
1
W
Mulan
8,613
861
57
6
0
200,088
2
L
Ne Zha
5,944
594
16
2
0
180,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role