Player Matchup

Mulan
Mulan
CACTUS_SHRIMP
Mulan
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 54L
1,441 Elo+
Party 2
Arachne
Arachne
WhD_Nickolai
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
xXDonDSwaggXx
Baron Samedi
Level 108
God Stats
235W - 235L
1,472 SR
Queue Stats
240W - 244L
1,453 Elo+
Solo
Team Averages
Level 105
1,491 SR
1,445 Elo+

VS

Team Averages
Level 85
1,617 SR
1,506 Elo+
Vulcan
Vulcan
Majikmike8
Vulcan
Level 26
God Stats
11W - 20L
1,526 SR
Queue Stats
126W - 125L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
OG OOZIE
Ne Zha
Level 127
God Stats
4W - 3L
1,773 SR
Queue Stats
162W - 158L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
shoejunky24
Danzaburou
Level 101
God Stats
96W - 82L
1,553 SR
Queue Stats
498W - 444L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
7,991
726
5,191
12,855
9,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
WhD_Nickolai
Arachne
14
4 / 3 / 7
9,020
820
7,392
11,220
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
xXDonDSwaggXx
Baron Samedi
15
6 / 1 / 5
9,551
868
9,750
8,125
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Majikmike8
Vulcan
13
3 / 3 / 0
8,323
757
12,682
5,696
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
OG OOZIE
Ne Zha
12
4 / 4 / 3
8,128
739
7,429
11,312
8,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
shoejunky24
Danzaburou
12
1 / 5 / 5
7,751
705
5,628
9,329
3,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
8
8
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Vulcan
Majikmike8
Vulcan
3
3
0
1
L
Ne Zha
OG OOZIE
Ne Zha
4
4
3
1.38
W
Arachne
WhD_Nickolai
Arachne
4
3
7
2.5
L
Danzaburou
shoejunky24
Danzaburou
1
5
5
0.7
W
Baron Samedi
xXDonDSwaggXx
Baron Samedi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
25,739
32,200
Taken
26,337
18,598
Mitigated
15,327
6,963
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,191
398
369
527
12,855
9,682
180
5,810
6,519
1,387
13,484
L
Vulcan
Majikmike8
Vulcan
12,682
369
0
0
5,696
2,738
0
1,557
4,139
33,049
1,248
L
Ne Zha
OG OOZIE
Ne Zha
7,429
1,532
0
1,386
11,312
8,856
0
3,636
7,676
0
25,035
W
Arachne
WhD_Nickolai
Arachne
7,392
4,018
0
3,816
11,220
5,240
1,383
2,554
8,403
0
28,014
L
Danzaburou
shoejunky24
Danzaburou
5,628
1,931
0
909
9,329
3,733
220
5,128
4,201
0
28,240
W
Baron Samedi
xXDonDSwaggXx
Baron Samedi
9,750
248
1,208
1,043
8,125
3,676
1,174
3,010
4,867
47,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
24,202
138
Minions Killed
164
0
Camps Cleared
0
617,169
Distance Traveled
560,965
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,991
726
16
1
0
193,502
0
L
Vulcan
8,323
757
62
6
0
200,603
0
L
Ne Zha
8,128
739
38
3
0
186,169
0
W
Arachne
9,020
820
40
4
0
223,607
0
L
Danzaburou
7,751
705
64
6
0
174,193
4
W
Baron Samedi
9,551
868
82
7
0
200,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role