Player Matchup

Sun Wukong
Sun Wukong
DevTooKlutch
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Waterbury8358
Cthulhu
Level 87
God Stats
9W - 6L
1,872 SR
Queue Stats
465W - 447L
1,513 Elo+
Solo
Artemis
Artemis
ayo_Twurl
Artemis
Level 47
God Stats
3W - 1L
1,896 SR
Queue Stats
32W - 47L
1,384 Elo+
Party 1
Lancelot
Lancelot
brikybrik
Lancelot
Level 44
God Stats
57W - 44L
1,550 SR
Queue Stats
142W - 147L
1,441 Elo+
Solo
Discordia
Discordia
icecoffeemaker
Discordia
Level 35
God Stats
1W - 6L
1,500 SR
Queue Stats
21W - 30L
1,219 Elo+
Solo
Team Averages
Level 52
1,664 SR
1,398 Elo+

VS

Team Averages
Level 72
1,483 SR
1,469 Elo+
Thanatos
Thanatos
Blycon
Thanatos
Level 62
God Stats
8W - 7L
1,532 SR
Queue Stats
43W - 43L
1,470 Elo+
Party 3
Cerberus
Cerberus
Gangie07
Cerberus
Level 67
God Stats
34W - 20L
1,631 SR
Queue Stats
348W - 365L
1,503 Elo+
Solo
Izanami
Izanami
OP_Gengar
Izanami
Level 87
God Stats
2W - 4L
957 SR
Queue Stats
409W - 394L
1,466 Elo+
Party 2
Raijin
Raijin
OP_lllIlllIIIlII
Raijin
Level 68
God Stats
2W - 0L
1,783 SR
Queue Stats
334W - 318L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gavarhino
Cu Chulainn
Level 76
God Stats
8W - 4L
1,514 SR
Queue Stats
72W - 75L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DevTooKlutch
Sun Wukong
12
1 / 5 / 0
6,565
505
7,443
12,957
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
11
3 / 7 / 3
6,453
496
10,963
13,470
8,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ayo_Twurl
Artemis
11
2 / 3 / 3
6,563
505
6,454
8,927
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
brikybrik
Lancelot
12
1 / 4 / 2
6,222
479
4,188
10,686
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
icecoffeemaker
Discordia
11
0 / 1 / 1
6,083
468
2,443
5,651
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blycon
Thanatos
12
8 / 1 / 1
7,775
598
5,114
8,490
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Gangie07
Cerberus
11
1 / 1 / 8
6,552
504
6,379
12,942
11,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
OP_Gengar
Izanami
12
4 / 3 / 5
7,272
559
8,896
9,606
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 1
8,232
633
4,970
6,668
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
gavarhino
Cu Chulainn
14
3 / 1 / 0
8,198
631
9,134
12,621
9,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
20
20
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blycon
Thanatos
8
1
1
8.5
L
Sun Wukong
DevTooKlutch
Sun Wukong
1
5
0
0.2
W
Cerberus
Gangie07
Cerberus
1
1
8
5
W
Izanami
OP_Gengar
Izanami
4
3
5
2.17
W
4
1
1
4.5
L
Cthulhu
3
7
3
0.64
L
Artemis
ayo_Twurl
Artemis
2
3
3
1.17
L
Lancelot
brikybrik
Lancelot
1
4
2
0.5
W
Cu Chulainn
gavarhino
Cu Chulainn
3
1
0
3
L
Discordia
icecoffeemaker
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
34,493
51,691
Taken
50,327
29,721
Mitigated
31,416
9,802
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blycon
Thanatos
5,114
1,287
0
6,884
8,490
4,092
0
520
7,891
0
48,905
L
Sun Wukong
DevTooKlutch
Sun Wukong
7,443
2,244
0
3,464
12,957
11,479
0
0
12,957
0
45,654
W
Cerberus
Gangie07
Cerberus
6,379
688
0
4,497
12,942
11,444
0
4,626
7,474
22,291
2,051
W
Izanami
OP_Gengar
Izanami
8,896
5,545
0
2,830
9,606
3,837
0
3,981
5,105
0
54,582
W
4,970
291
0
1,071
6,668
2,787
277
2,808
3,798
58,454
2,380
L
Cthulhu
10,963
591
139
1,342
13,470
8,656
0
4,220
9,250
30,935
0
L
Artemis
ayo_Twurl
Artemis
6,454
3,058
0
2,623
8,927
3,043
160
2,329
6,598
0
33,581
L
Lancelot
brikybrik
Lancelot
4,188
317
0
1,760
10,686
4,791
0
2,189
8,497
0
52,555
W
Cu Chulainn
gavarhino
Cu Chulainn
9,134
1,889
0
3,092
12,621
9,256
0
0
11,816
0
63,805
L
Discordia
icecoffeemaker
Discordia
2,443
196
0
474
5,651
1,752
0
2,123
3,528
40,526
1,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
38,029
330
Minions Killed
410
0
Camps Cleared
0
1,214,376
Distance Traveled
1,240,299
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,775
598
64
5
0
290,693
0
L
Sun Wukong
6,565
505
73
6
0
212,416
0
W
Cerberus
6,552
504
50
4
0
257,234
5
W
Izanami
7,272
559
92
7
0
223,864
1
W
Raijin
8,232
633
111
9
0
235,034
0
L
Cthulhu
6,453
496
43
3
0
251,883
2
L
Artemis
6,563
505
56
4
0
211,182
0
L
Lancelot
6,222
479
84
6
0
310,094
0
W
Cu Chulainn
8,198
631
93
7
0
233,474
0
L
Discordia
6,083
468
74
6
0
228,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role