Player Matchup

Bellona
Bellona
Diamond IV
 
Bellona
Diamond IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond II
BigDaddyBiden
Persephone
Diamond II
Level 83
God Stats
2W - 2L
1,432 SR
Queue Stats
104W - 83L
2,107 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Gillerkav
Cu Chulainn
Diamond V
Level 149
God Stats
22W - 10L
1,814 SR
Queue Stats
49W - 43L
2,124 MMR
Party 2
Hun Batz
Hun Batz
Platinum III
Wattlexp
Hun Batz
Platinum III
Level 118
God Stats
4W - 0L
1,725 SR
Queue Stats
69W - 57L
1,882 MMR
Party 2
Fafnir
Fafnir
Platinum II
dagger2thenads
Fafnir
Platinum II
Level 140
God Stats
7W - 4L
1,820 SR
Queue Stats
156W - 136L
1,982 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,658 SR
1,919 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,573 SR
2,033 MMR
Janus
Janus
Diamond IV
Bambino218
Janus
Diamond IV
Level 99
God Stats
1W - 8L
1,223 SR
Queue Stats
127W - 110L
2,099 MMR
Party 1
Medusa
Medusa
Platinum I
Doubleboyz
Medusa
Platinum I
Level 145
God Stats
4W - 1L
1,828 SR
Queue Stats
311W - 290L
1,961 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
WPTDT
Kuzenbo
Platinum III
Level 153
God Stats
2W - 1L
1,849 SR
Queue Stats
84W - 73L
2,005 MMR
Solo
Lancelot
Lancelot
Diamond IV
Yone1812
Lancelot
Diamond IV
Level 129
God Stats
77W - 67L
1,611 SR
Queue Stats
194W - 185L
1,976 MMR
Solo
Mulan
Mulan
Diamond IV
iAlphaYou
Mulan
Diamond IV
Level 105
God Stats
1W - 3L
1,352 SR
Queue Stats
133W - 107L
2,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 0 / 3
8,096
623
7,571
12,954
11,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
BigDaddyBiden
Persephone
14
1 / 3 / 3
8,165
628
3,569
6,070
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Gillerkav
Cu Chulainn
12
2 / 4 / 1
7,291
561
6,538
14,241
7,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Wattlexp
Hun Batz
14
3 / 1 / 5
7,525
579
5,296
10,664
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 3
7,168
551
3,233
9,129
8,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
GaneshaPeleLokiBastetOdin

VS

Bans
ThothAthenaThorSobekAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 1 / 1
7,464
574
4,181
4,106
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Doubleboyz
Medusa
11
0 / 3 / 0
6,157
474
6,247
8,025
3,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
WPTDT
Kuzenbo
12
2 / 3 / 0
6,636
510
5,109
11,409
11,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Yone1812
Lancelot
10
4 / 1 / 2
6,099
469
4,007
5,219
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
iAlphaYou
Mulan
12
0 / 3 / 6
6,997
538
11,687
14,466
14,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
8
8
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
3
4.5
L
Janus
2
1
1
2.5
W
Persephone
BigDaddyBiden
Persephone
1
3
3
0.83
L
Medusa
Doubleboyz
Medusa
0
3
0
0
W
Cu Chulainn
Gillerkav
Cu Chulainn
2
4
1
0.63
L
Kuzenbo
WPTDT
Kuzenbo
2
3
0
0.67
W
Hun Batz
Wattlexp
Hun Batz
3
1
5
5.5
L
Lancelot
Yone1812
Lancelot
4
1
2
5
W
2
0
3
3.5
L
Mulan
iAlphaYou
Mulan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
31,231
53,058
Taken
43,225
33,267
Mitigated
33,638
19,942
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,571
2,433
0
7,078
12,954
11,401
105
1,291
11,663
0
77,105
L
Janus
4,181
159
0
656
4,106
1,583
0
2,113
1,993
65,829
0
W
Persephone
BigDaddyBiden
Persephone
3,569
102
0
977
6,070
1,908
0
937
5,029
71,365
0
L
Medusa
Doubleboyz
Medusa
6,247
3,397
0
2,371
8,025
3,354
0
537
7,488
0
54,960
W
Cu Chulainn
Gillerkav
Cu Chulainn
6,538
1,362
0
2,477
14,241
7,459
0
1,306
12,901
923
51,141
L
Kuzenbo
WPTDT
Kuzenbo
5,109
1,978
0
2,696
11,409
11,684
0
2,805
8,604
23,587
1,099
W
Hun Batz
Wattlexp
Hun Batz
5,296
986
0
4,931
10,664
4,292
0
2,222
8,316
0
65,875
L
Lancelot
Yone1812
Lancelot
4,007
1,002
0
2,104
5,219
2,037
0
1,054
4,165
0
31,616
W
3,233
948
1,566
2,913
9,129
8,207
0
2,869
6,110
13,305
0
L
Mulan
iAlphaYou
Mulan
11,687
1,727
0
5,583
14,466
14,980
0
452
14,014
0
51,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
33,353
481
Minions Killed
391
0
Camps Cleared
0
1,336,208
Distance Traveled
1,214,093
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,096
623
132
10
0
292,982
1
L
Janus
7,464
574
138
11
0
277,362
2
W
Persephone
8,165
628
136
10
0
257,285
0
L
Medusa
6,157
474
85
7
0
240,117
2
W
Cu Chulainn
7,291
561
100
8
0
237,132
4
L
Kuzenbo
6,636
510
32
2
0
261,076
1
W
Hun Batz
7,525
579
94
7
0
288,980
0
L
Lancelot
6,099
469
54
4
0
209,533
0
W
Fafnir
7,168
551
19
1
0
259,829
4
L
Mulan
6,997
538
82
6
0
226,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role