Player Matchup

Gilgamesh
Gilgamesh
Gold IV
DarkKvothe9
Gilgamesh
Gold IV
Level 159
God Stats
7W - 5L
1,550 SR
Queue Stats
152W - 163L
1,474 MMR
Solo
Ullr
Ullr
Gold IV
ImDeki
Ullr
Gold IV
Level 157
God Stats
9W - 12L
1,376 SR
Queue Stats
294W - 305L
1,386 MMR
Party 3
Ymir
Ymir
Silver II
alw4ystied
Ymir
Silver II
Level 48
God Stats
7W - 1L
1,437 SR
Queue Stats
17W - 20L
1,270 MMR
Party 2
Scylla
Scylla
Gold II
djuventino99
Scylla
Gold II
Level 154
God Stats
4W - 2L
1,798 SR
Queue Stats
77W - 86L
1,562 MMR
Party 3
Thor
Thor
Gold III
КлоунСоСтажем
Thor
Gold III
Level 121
God Stats
4W - 1L
1,864 SR
Queue Stats
60W - 50L
1,686 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,605 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,548 SR
1,484 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Bluuemeany
Thanatos
Gold IV
Level 158
God Stats
2W - 4L
1,565 SR
Queue Stats
299W - 310L
1,484 MMR
Solo
Terra
Terra
Silver III
Boboan8or2000
Terra
Silver III
Level 115
God Stats
0W - 1L
1,589 SR
Queue Stats
19W - 23L
1,417 MMR
Party 1
Hades
Hades
Silver III
Iyochito
Hades
Silver III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,494 MMR
Solo
Poseidon
Poseidon
Gold III
OiiBossman
Poseidon
Gold III
Level 88
God Stats
3W - 5L
1,584 SR
Queue Stats
165W - 164L
1,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkKvothe9
Gilgamesh
14
3 / 1 / 7
8,409
647
11,174
12,478
7,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
ImDeki
Ullr
13
2 / 2 / 0
7,431
572
4,134
7,922
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 8
7,459
574
6,269
9,381
7,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
13
2 / 0 / 5
7,116
547
5,097
6,765
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 3 / 4
7,978
614
11,079
10,868
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AgniAchillesZeusAres

VS

Bans
AthenaBacchusAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 2 / 4
6,338
488
4,078
8,686
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Bluuemeany
Thanatos
12
5 / 5 / 3
7,084
545
7,269
15,111
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 1 / 3
7,084
545
5,700
9,142
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
Iyochito
Hades
10
0 / 5 / 1
5,879
452
5,305
12,450
8,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
OiiBossman
Poseidon
11
0 / 4 / 3
6,386
491
6,323
8,273
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
8
8
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
4
1
L
Thanatos
Bluuemeany
Thanatos
5
5
3
1.3
L
3
1
3
4.5
W
Gilgamesh
DarkKvothe9
Gilgamesh
3
1
7
6.5
W
Ullr
ImDeki
Ullr
2
2
0
1
L
Hades
Iyochito
Hades
0
5
1
0.1
L
Poseidon
OiiBossman
Poseidon
0
4
3
0.38
W
3
2
8
3.5
W
Scylla
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,753
Damage
28,675
47,414
Taken
53,662
24,158
Mitigated
32,087
11,687
Healing
21,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,078
3,709
0
3,857
8,686
3,412
760
1,392
7,294
0
39,814
L
Thanatos
Bluuemeany
Thanatos
7,269
2,101
0
10,819
15,111
5,716
0
2,279
12,792
0
38,657
L
5,700
1,187
360
2,730
9,142
11,302
0
3,503
5,343
27,359
3,105
W
Gilgamesh
DarkKvothe9
Gilgamesh
11,174
4,327
0
1,942
12,478
7,858
86
5,676
6,733
0
69,898
W
Ullr
ImDeki
Ullr
4,134
1,804
0
1,441
7,922
3,082
423
542
7,380
0
59,097
L
Hades
Iyochito
Hades
5,305
932
35
2,648
12,450
8,219
0
713
11,674
29,949
1,265
L
Poseidon
OiiBossman
Poseidon
6,323
850
0
1,148
8,273
3,438
0
2,528
5,557
48,730
0
W
6,269
1,448
0
1,360
9,381
7,279
0
3,475
5,820
22,431
499
W
Scylla
5,097
205
0
2,184
6,765
2,220
0
4,805
1,523
48,625
0
W
11,079
4,071
0
4,760
10,868
3,719
0
1,654
9,076
0
58,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,393
Gold Earned
32,771
407
Minions Killed
313
0
Camps Cleared
0
1,269,409
Distance Traveled
1,179,295
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,338
488
55
4
0
214,016
5
L
Thanatos
7,084
545
55
4
0
241,616
2
L
Terra
7,084
545
54
4
0
262,151
2
W
Gilgamesh
8,409
647
99
8
0
256,997
0
W
Ullr
7,431
572
92
7
0
233,533
0
L
Hades
5,879
452
52
4
0
214,237
0
L
Poseidon
6,386
491
97
7
0
247,275
0
W
Ymir
7,459
574
36
3
0
263,964
0
W
Scylla
7,116
547
103
8
0
240,961
4
W
Thor
7,978
614
77
6
0
273,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role