Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
LordZeriiK
Ullr
Level 129
God Stats
0W - 2L
1,284 SR
Queue Stats
50W - 41L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
MrKoalem
Cthulhu
Level 142
God Stats
5W - 1L
1,703 SR
Queue Stats
180W - 166L
1,488 Elo+
Solo
Horus
Horus
kennygro89
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,469 Elo+
Party 3
Tiamat
Tiamat
pvpPlayer10
Tiamat
Level 157
God Stats
0W - 4L
1,279 SR
Queue Stats
71W - 74L
1,510 Elo+
Party 3
Team Averages
Level 139
1,453 SR
1,496 Elo+

VS

Team Averages
Level 135
1,500 SR
1,552 Elo+
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Goshα
Ne Zha
Level 164
God Stats
4W - 1L
1,557 SR
Queue Stats
191W - 105L
1,694 Elo+
Party 1
Chang'e
Chang'e
KPOXAC
Chang'e
Level 97
God Stats
2W - 3L
1,424 SR
Queue Stats
248W - 231L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
VesNaJ
Baba Yaga
Level 171
God Stats
5W - 3L
1,461 SR
Queue Stats
146W - 96L
1,558 Elo+
Party 1
Vulcan
Vulcan
Роsya
Vulcan
Level 115
God Stats
9W - 5L
1,559 SR
Queue Stats
189W - 176L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 3 / 3
7,312
609
5,664
13,130
11,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 3
7,802
650
9,268
13,884
7,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MrKoalem
Cthulhu
15
2 / 3 / 2
8,891
741
13,285
15,340
18,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
12
0 / 1 / 4
7,591
633
992
15,907
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tiamat
14
1 / 3 / 1
7,496
625
11,826
9,576
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 1 / 9
9,129
761
6,290
16,176
15,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Goshα
Ne Zha
17
5 / 0 / 7
9,457
788
18,014
15,337
9,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chang'e
KPOXAC
Chang'e
13
0 / 3 / 7
7,847
654
8,096
12,622
7,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
VesNaJ
Baba Yaga
16
3 / 0 / 7
8,879
740
13,100
5,999
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
Роsya
Vulcan
15
4 / 1 / 6
9,020
752
18,273
10,032
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
5
Kills
13
13
Deaths
5
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
3
0.83
W
Khepri
 
Khepri
1
1
9
5.5
W
Ne Zha
Goshα
Ne Zha
5
0
7
8.5
W
Chang'e
KPOXAC
Chang'e
0
3
7
1.17
L
1
3
3
0.83
L
Cthulhu
MrKoalem
Cthulhu
2
3
2
1
W
Baba Yaga
VesNaJ
Baba Yaga
3
0
7
6.5
L
Horus
0
1
4
2
L
Tiamat
1
3
1
0.5
W
Vulcan
Роsya
Vulcan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,035
Damage
63,773
67,837
Taken
60,166
57,847
Mitigated
42,771
33,814
Healing
34,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,664
824
1,050
4,228
13,130
11,122
0
9,508
3,622
14,579
0
W
Khepri
 
Khepri
6,290
190
2,954
3,613
16,176
15,741
0
6,592
9,584
9,811
947
W
Ne Zha
Goshα
Ne Zha
18,014
3,358
2,827
7,314
15,337
9,680
586
6,003
9,334
0
39,316
W
Chang'e
KPOXAC
Chang'e
8,096
424
8,019
4,626
12,622
7,096
75
7,931
4,691
16,193
399
L
9,268
1,598
1,450
1,839
13,884
7,666
0
8,174
5,710
0
21,829
L
Cthulhu
MrKoalem
Cthulhu
13,285
369
3,250
2,752
15,340
18,023
0
9,920
5,420
29,511
0
W
Baba Yaga
VesNaJ
Baba Yaga
13,100
320
831
2,576
5,999
3,747
0
3,385
2,614
26,842
0
L
Horus
992
364
7,811
9,248
15,907
14,630
0
10,615
5,292
0
2,821
L
Tiamat
11,826
146
451
1,735
9,576
6,406
0
7,045
2,531
32,123
0
W
Vulcan
Роsya
Vulcan
18,273
356
703
558
10,032
6,507
0
6,864
3,168
29,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
44,332
127
Minions Killed
137
0
Camps Cleared
0
1,078,256
Distance Traveled
1,192,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,312
609
26
2
0
195,596
0
W
Khepri
9,129
761
12
1
0
220,994
0
W
Ne Zha
9,457
788
31
3
0
235,031
0
W
Chang'e
7,847
654
29
2
0
235,240
0
L
Ullr
7,802
650
33
3
0
221,613
0
L
Cthulhu
8,891
741
18
2
0
218,697
0
W
Baba Yaga
8,879
740
29
2
0
249,762
0
L
Horus
7,591
633
6
1
0
231,494
0
L
Tiamat
7,496
625
44
4
0
210,856
0
W
Vulcan
9,020
752
36
3
0
251,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role