Player Matchup

Vamana
Vamana
 
Vamana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BaB0uChe_Style
Horus
Level 192
God Stats
1W - 2L
1,310 SR
Queue Stats
104W - 107L
1,472 Elo+
Party 1
Neith
Neith
BriBrax
Neith
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 155L
1,444 Elo+
Party 1
Nox
Nox
BryceBrooner
Nox
Level 128
God Stats
1W - 2L
1,316 SR
Queue Stats
46W - 41L
1,521 Elo+
Solo
Yemoja
Yemoja
lokitoylopongo42
Yemoja
Level 63
God Stats
10W - 71L
1,004 SR
Queue Stats
194W - 258L
1,374 Elo+
Solo
Team Averages
Level 118
1,326 SR
1,462 Elo+

VS

Team Averages
Level 97
1,589 SR
1,426 Elo+
Shiva
Shiva
CALI1697
Shiva
Level 28
God Stats
5W - 6L
1,582 SR
Queue Stats
213W - 275L
1,369 Elo+
Party 2
Bacchus
Bacchus
DARKGODROMEO
Bacchus
Level 120
God Stats
57W - 27L
1,616 SR
Queue Stats
320W - 359L
1,460 Elo+
Party 2
Medusa
Medusa
ERROR-luisprota
Medusa
Level 66
God Stats
10W - 15L
1,430 SR
Queue Stats
298W - 342L
1,379 Elo+
Party 2
Bastet
Bastet
Kurios0810
Bastet
Level 130
God Stats
2W - 0L
1,738 SR
Queue Stats
200W - 193L
1,464 Elo+
Solo
Raijin
Raijin
krepin52
Raijin
Level 143
God Stats
37W - 29L
1,580 SR
Queue Stats
618W - 627L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 3 / 0
5,516
552
3,111
9,894
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 0 / 2
4,880
488
2,232
6,717
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
BriBrax
Neith
9
0 / 2 / 0
4,628
463
646
5,510
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
4,938
494
1,152
4,568
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
1 / 1 / 0
5,060
506
581
6,251
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CALI1697
Shiva
10
3 / 2 / 0
5,863
586
6,008
7,866
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
DARKGODROMEO
Bacchus
9
0 / 0 / 0
5,342
534
1,705
3,879
3,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 0
6,180
618
4,932
3,249
1,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bastet
Kurios0810
Bastet
10
0 / 0 / 3
5,467
547
2,736
7,292
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
krepin52
Raijin
11
2 / 1 / 0
6,124
612
2,817
2,899
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
8
8
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
0
0.67
L
0
0
2
1
L
Neith
BriBrax
Neith
0
2
0
0
L
0
2
1
0.25
W
Shiva
CALI1697
Shiva
3
2
0
1.5
W
Bacchus
DARKGODROMEO
Bacchus
0
0
0
0
W
3
0
0
3
W
Bastet
Kurios0810
Bastet
0
0
3
1.5
W
Raijin
krepin52
Raijin
2
1
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,722
Damage
18,198
32,940
Taken
25,185
14,904
Mitigated
12,115
9,348
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,111
1,254
0
637
9,894
5,793
0
0
9,144
0
30,578
L
2,232
909
320
4,013
6,717
2,803
0
200
6,439
0
29,883
L
Neith
BriBrax
Neith
646
271
0
1,513
5,510
1,695
0
986
4,524
0
25,512
L
1,152
78
0
870
4,568
1,643
0
1,787
2,561
33,146
0
W
Shiva
CALI1697
Shiva
6,008
1,886
0
1,378
7,866
4,768
308
0
7,866
0
31,947
W
Bacchus
DARKGODROMEO
Bacchus
1,705
109
0
1,826
3,879
3,017
0
0
3,879
14,491
1,569
W
4,932
1,635
0
951
3,249
1,164
638
454
2,795
0
47,439
W
Bastet
Kurios0810
Bastet
2,736
810
0
4,103
7,292
2,236
0
596
6,696
0
39,607
W
Raijin
krepin52
Raijin
2,817
135
0
909
2,899
930
0
683
2,216
46,206
628
L
581
7
1,112
883
6,251
2,970
0
1,008
5,203
7,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
28,976
244
Minions Killed
285
0
Camps Cleared
0
969,269
Distance Traveled
944,596
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,516
552
50
5
0
191,599
1
L
Horus
4,880
488
60
6
0
221,911
0
L
Neith
4,628
463
46
5
0
162,684
0
L
Nox
4,938
494
74
7
0
199,053
0
W
Shiva
5,863
586
40
4
0
189,813
1
W
Bacchus
5,342
534
22
2
0
175,392
6
W
Medusa
6,180
618
69
7
0
192,999
0
W
Bastet
5,467
547
71
7
0
235,132
0
W
Raijin
6,124
612
83
8
0
151,260
0
L
Yemoja
5,060
506
14
1
0
194,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role