Player Matchup

Lancelot
Lancelot
DarkCrowned05
Lancelot
Level 140
God Stats
6W - 5L
1,637 SR
Queue Stats
118W - 109L
1,537 Elo+
Solo
Eset
Eset
KaSH_PaTs
Eset
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 183L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lagarfljot
Cu Chulainn
Level 159
God Stats
14W - 16L
1,550 SR
Queue Stats
381W - 346L
1,602 Elo+
Solo
Skadi
Skadi
chocol8fan1
Skadi
Level 63
God Stats
5W - 6L
1,439 SR
Queue Stats
221W - 199L
1,567 Elo+
Solo
Sylvanus
Sylvanus
necaRaptor
Sylvanus
Level 63
God Stats
6W - 2L
1,771 SR
Queue Stats
84W - 50L
1,689 Elo+
Solo
Team Averages
Level 113
1,579 SR
1,575 Elo+

VS

Team Averages
Level 123
1,574 SR
1,574 Elo+
Eset
Eset
DestrozaCucas
Eset
Level 68
God Stats
0W - 2L
1,515 SR
Queue Stats
20W - 19L
1,589 Elo+
Solo
Surtr
Surtr
GoldenDragon1330
Surtr
Level 124
God Stats
1W - 1L
1,700 SR
Queue Stats
322W - 284L
1,585 Elo+
Solo
Chernobog
Chernobog
Nermac x
Chernobog
Level 148
God Stats
11W - 11L
1,412 SR
Queue Stats
262W - 240L
1,571 Elo+
Party 1
Ares
Ares
RastaSizzler
Ares
Level 155
God Stats
3W - 2L
1,718 SR
Queue Stats
140W - 108L
1,587 Elo+
Party 1
Thanatos
Thanatos
shishamaster
Thanatos
Level 122
God Stats
44W - 53L
1,525 SR
Queue Stats
184W - 189L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkCrowned05
Lancelot
7
4 / 1 / 1
4,030
806
1,998
4,697
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
7
0 / 2 / 2
3,860
772
1,764
2,609
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Lagarfljot
Cu Chulainn
7
1 / 0 / 1
4,294
859
3,517
4,086
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
3 / 0 / 0
4,038
808
2,915
1,049
241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
necaRaptor
Sylvanus
7
0 / 0 / 4
4,218
844
2,226
2,701
1,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,150
830
1,802
2,882
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 1
3,356
671
2,487
5,901
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Nermac x
Chernobog
4
0 / 0 / 0
2,869
574
895
1,979
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 2 / 0
3,132
626
249
4,921
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
shishamaster
Thanatos
5
2 / 2 / 0
3,468
694
1,580
3,910
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DarkCrowned05
Lancelot
4
1
1
4.5
L
1
2
1
0.75
L
0
2
1
0.25
W
Eset
0
2
2
0.5
W
Cu Chulainn
Lagarfljot
Cu Chulainn
1
0
1
1.5
L
Chernobog
Nermac x
Chernobog
0
0
0
0
L
0
2
0
0
W
3
0
0
3
W
Sylvanus
necaRaptor
Sylvanus
0
0
4
2
L
Thanatos
shishamaster
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,420
Damage
7,013
15,142
Taken
19,593
6,607
Mitigated
8,053
6,609
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DarkCrowned05
Lancelot
1,998
776
0
2,408
4,697
1,414
0
250
4,429
0
16,212
L
1,802
87
0
470
2,882
918
0
1,206
1,464
25,155
0
L
2,487
776
0
1,618
5,901
3,092
0
224
5,677
312
14,544
W
Eset
1,764
197
0
260
2,609
953
0
1,552
1,057
17,860
26
W
Cu Chulainn
Lagarfljot
Cu Chulainn
3,517
517
0
1,393
4,086
2,414
0
99
3,629
612
29,487
L
Chernobog
Nermac x
Chernobog
895
566
0
985
1,979
493
0
635
1,344
0
9,330
L
249
126
0
711
4,921
2,382
0
1,280
3,641
9,813
0
W
2,915
1,454
0
375
1,049
241
14
0
1,049
0
22,741
W
Sylvanus
necaRaptor
Sylvanus
2,226
1,208
320
1,853
2,701
1,585
0
249
2,452
13,604
0
L
Thanatos
shishamaster
Thanatos
1,580
444
0
2,540
3,910
1,168
0
565
3,279
0
12,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,440
Gold Earned
16,975
196
Minions Killed
140
0
Camps Cleared
0
549,433
Distance Traveled
484,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,030
806
38
8
0
128,816
0
L
Eset
4,150
830
58
12
0
105,647
0
L
Surtr
3,356
671
28
6
0
103,067
0
W
Eset
3,860
772
42
8
0
104,727
0
W
Cu Chulainn
4,294
859
56
11
0
109,116
0
L
Chernobog
2,869
574
17
3
0
63,781
0
L
Ares
3,132
626
15
3
0
109,070
0
W
Skadi
4,038
808
48
10
0
105,127
0
W
Sylvanus
4,218
844
12
2
0
101,647
0
L
Thanatos
3,468
694
22
4
0
103,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role