Player Matchup

Surtr
Surtr
Platinum V
DUSEVYKAKAT
Surtr
Platinum V
Level 142
God Stats
9W - 3L
1,864 SR
Queue Stats
21W - 9L
1,897 MMR
Party 2
Merlin
Merlin
Platinum II
Eloquenze
Merlin
Platinum II
Level 57
God Stats
2W - 2L
1,524 SR
Queue Stats
51W - 44L
1,947 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Jeník
Ao Kuang
Platinum V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,989 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
RaMuzenKõng
Guan Yu
Diamond V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,890 MMR
Party 1
Neith
Neith
Diamond V
Slankyy
Neith
Diamond V
Level 143
God Stats
3W - 1L
1,981 SR
Queue Stats
77W - 58L
2,004 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,674 SR
1,945 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,749 SR
1,945 MMR
Medusa
Medusa
Platinum I
AlbaniaUCK
Medusa
Platinum I
Level 119
God Stats
4W - 3L
1,701 SR
Queue Stats
90W - 76L
1,868 MMR
Solo
Osiris
Osiris
Diamond V
Masterbruce11
Osiris
Diamond V
Level 159
God Stats
15W - 15L
1,726 SR
Queue Stats
423W - 417L
2,139 MMR
Solo
Thor
Thor
Platinum I
PINADA11
Thor
Platinum I
Level 135
God Stats
5W - 6L
1,852 SR
Queue Stats
324W - 324L
1,890 MMR
Solo
Atlas
Atlas
Platinum I
Sylveonnnn
Atlas
Platinum I
Level 158
God Stats
9W - 8L
1,754 SR
Queue Stats
230W - 231L
1,905 MMR
Solo
Tiamat
Tiamat
Platinum II
koutun
Tiamat
Platinum II
Level 159
God Stats
45W - 34L
1,712 SR
Queue Stats
195W - 187L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,982
665
5,312
6,330
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Eloquenze
Merlin
11
1 / 0 / 0
6,092
677
1,845
2,715
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Jeník
Ao Kuang
11
2 / 0 / 1
5,463
607
2,215
3,961
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
RaMuzenKõng
Guan Yu
8
0 / 2 / 2
4,652
517
2,012
6,612
3,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Slankyy
Neith
8
0 / 3 / 1
4,652
517
1,297
5,785
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AwilixVulcanCu ChulainnAgni

VS

Bans
BastetThothAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlbaniaUCK
Medusa
10
4 / 1 / 1
5,957
662
6,417
5,672
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 2 / 0
5,037
560
3,167
9,308
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
10
0 / 0 / 0
4,550
506
284
5,128
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
10
1 / 1 / 3
5,510
612
2,050
4,748
3,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
koutun
Tiamat
4
0 / 0 / 0
3,568
396
446
594
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlbaniaUCK
Medusa
4
1
1
4.5
W
1
1
1
1.5
W
Merlin
Eloquenze
Merlin
1
0
0
1
W
Ao Kuang
Jeník
Ao Kuang
2
0
1
2.5
L
1
2
0
0.5
L
Thor
0
0
0
0
W
Guan Yu
RaMuzenKõng
Guan Yu
0
2
2
0.5
W
Neith
Slankyy
Neith
0
3
1
0.17
L
Atlas
1
1
3
2.5
L
Tiamat
koutun
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,681
Damage
12,364
25,403
Taken
25,450
11,308
Mitigated
15,143
9,479
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlbaniaUCK
Medusa
6,417
2,778
0
1,387
5,672
1,780
0
818
4,854
0
47,338
W
5,312
1,938
0
3,237
6,330
3,788
0
0
5,870
1,481
40,815
W
Merlin
Eloquenze
Merlin
1,845
123
0
710
2,715
1,051
0
1,134
1,581
50,230
0
W
Ao Kuang
Jeník
Ao Kuang
2,215
424
0
3,093
3,961
1,287
0
106
3,855
36,911
1,572
L
3,167
757
0
3,100
9,308
7,757
0
1,433
7,381
0
36,732
L
Thor
284
72
0
3,719
5,128
1,795
0
764
4,200
0
33,328
W
Guan Yu
RaMuzenKõng
Guan Yu
2,012
321
136
1,666
6,612
3,560
0
642
5,931
0
16,423
W
Neith
Slankyy
Neith
1,297
470
0
637
5,785
1,622
0
614
5,171
0
28,501
L
Atlas
2,050
710
0
1,211
4,748
3,542
0
946
3,592
24,416
0
L
Tiamat
koutun
Tiamat
446
39
0
465
594
269
0
160
386
6,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,841
Gold Earned
24,622
326
Minions Killed
269
0
Camps Cleared
0
937,089
Distance Traveled
739,556
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,957
662
73
8
0
170,704
2
W
Surtr
5,982
665
76
8
0
183,822
0
W
Merlin
6,092
677
97
11
0
149,474
0
W
Ao Kuang
5,463
607
84
9
0
232,061
0
L
Osiris
5,037
560
67
7
0
156,440
0
L
Thor
4,550
506
70
8
0
185,519
0
W
Guan Yu
4,652
517
17
2
0
212,494
0
W
Neith
4,652
517
52
6
0
159,238
2
L
Atlas
5,510
612
40
4
0
165,982
4
L
Tiamat
3,568
396
19
2
0
60,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role