Player Matchup

Raijin
Raijin
Grantual
Raijin
Level 67
God Stats
36W - 49L
1,358 SR
Queue Stats
203W - 206L
1,510 Elo+
Solo
Nemesis
Nemesis
Seb-eti-seb
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,426 Elo+
Solo
Sylvanus
Sylvanus
WHJ Johnny
Sylvanus
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 162L
1,506 Elo+
Party 1
Hachiman
Hachiman
WHJ Kenny
Hachiman
Level 122
God Stats
8W - 3L
1,755 SR
Queue Stats
163W - 150L
1,510 Elo+
Party 1
Anubis
Anubis
WHJ Neeky
Anubis
Level 129
God Stats
6W - 3L
1,620 SR
Queue Stats
162W - 146L
1,473 Elo+
Party 1
Team Averages
Level 106
1,547 SR
1,485 Elo+

VS

Team Averages
Level 112
1,514 SR
1,472 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DareDevil1013
Geb
Level 109
God Stats
0W - 1L
1,432 SR
Queue Stats
116W - 116L
1,463 Elo+
Solo
Thor
Thor
FreeXOmega
Thor
Level 159
God Stats
1W - 2L
1,635 SR
Queue Stats
56W - 63L
1,518 Elo+
Solo
Bellona
Bellona
ITSJAKEBEBE
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,388 Elo+
Party 2
Hachiman
Hachiman
SaggySauce
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Grantual
Raijin
7
0 / 1 / 0
3,701
617
1,600
3,401
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Seb-eti-seb
Nemesis
7
0 / 0 / 1
4,113
686
2,673
4,661
2,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
WHJ Johnny
Sylvanus
7
1 / 1 / 0
4,173
696
1,437
3,121
2,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
WHJ Kenny
Hachiman
7
0 / 0 / 1
4,043
674
3,255
2,787
755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
WHJ Neeky
Anubis
8
1 / 0 / 0
4,053
676
1,158
3,248
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
1 / 0 / 0
4,326
721
2,705
2,339
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

2
0 / 1 / 1
2,893
482
528
1,737
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 1
3,709
618
506
4,468
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
ITSJAKEBEBE
Bellona
6
0 / 1 / 0
3,996
666
2,512
7,028
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
SaggySauce
Hachiman
7
1 / 0 / 0
3,864
644
2,483
4,406
1,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
0
1
L
0
1
1
0.5
L
0
0
1
0.5
W
Raijin
Grantual
Raijin
0
1
0
0
L
Bellona
ITSJAKEBEBE
Bellona
0
1
0
0
L
Hachiman
SaggySauce
Hachiman
1
0
0
1
W
Nemesis
Seb-eti-seb
Nemesis
0
0
1
0.5
W
Sylvanus
WHJ Johnny
Sylvanus
1
1
0
1
W
Hachiman
WHJ Kenny
Hachiman
0
0
1
0.5
W
Anubis
WHJ Neeky
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,123
Damage
8,734
17,218
Taken
19,978
7,903
Mitigated
9,484
8,044
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,705
49
0
1,232
2,339
751
0
1,694
645
23,063
756
L
528
167
0
625
1,737
748
0
125
1,612
3,157
0
L
506
145
0
1,000
4,468
1,604
0
663
3,805
0
19,948
W
Raijin
Grantual
Raijin
1,600
179
0
1,020
3,401
1,057
0
2,037
1,102
21,759
0
L
Bellona
ITSJAKEBEBE
Bellona
2,512
666
0
2,943
7,028
5,081
0
669
6,359
0
20,829
L
Hachiman
SaggySauce
Hachiman
2,483
1,542
0
1,273
4,406
1,300
0
1,015
3,391
0
18,835
W
Nemesis
Seb-eti-seb
Nemesis
2,673
354
0
1,717
4,661
2,850
0
0
4,661
0
20,577
W
Sylvanus
WHJ Johnny
Sylvanus
1,437
507
148
1,163
3,121
2,032
0
574
2,521
11,546
1,036
W
Hachiman
WHJ Kenny
Hachiman
3,255
2,158
0
1,340
2,787
755
116
66
2,721
0
27,428
W
Anubis
WHJ Neeky
Anubis
1,158
138
0
2,656
3,248
1,209
0
198
2,980
29,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,083
Gold Earned
18,788
198
Minions Killed
169
0
Camps Cleared
0
641,184
Distance Traveled
533,503
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,326
721
52
9
0
130,516
0
L
Geb
2,893
482
2
0
0
29,439
0
L
Thor
3,709
618
33
6
0
131,351
0
W
Raijin
3,701
617
51
9
0
117,348
0
L
Bellona
3,996
666
42
7
0
115,032
1
L
Hachiman
3,864
644
40
7
0
127,165
0
W
Nemesis
4,113
686
36
6
0
126,282
1
W
Sylvanus
4,173
696
17
3
0
131,459
0
W
Hachiman
4,043
674
41
7
0
121,760
0
W
Anubis
4,053
676
53
9
0
144,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role