Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Marvintron
Cabrakan
Level 143
God Stats
13W - 15L
1,379 SR
Queue Stats
282W - 294L
1,528 Elo+
Solo
Mulan
Mulan
NAYBA__
Mulan
Level 127
God Stats
20W - 13L
1,667 SR
Queue Stats
28W - 31L
1,528 Elo+
Party 1
Apollo
Apollo
sirrebel
Apollo
Level 157
God Stats
6W - 5L
1,817 SR
Queue Stats
176W - 166L
1,478 Elo+
Solo
Team Averages
Level 131
1,573 SR
1,507 Elo+

VS

Team Averages
Level 107
1,449 SR
1,499 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
GrrStorm
Athena
Level 154
God Stats
83W - 78L
1,613 SR
Queue Stats
1,319W - 1,266L
1,495 Elo+
Solo
Charybdis
Charybdis
Rollerskatie
Charybdis
Level 106
God Stats
8W - 12L
1,430 SR
Queue Stats
264W - 234L
1,514 Elo+
Solo
Thanatos
Thanatos
politeBro23
Thanatos
Level 54
God Stats
19W - 22L
1,455 SR
Queue Stats
283W - 321L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
wompppp
Sun Wukong
Level 104
God Stats
0W - 5L
1,248 SR
Queue Stats
124W - 103L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 0 / 6
8,545
610
8,578
5,733
3,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
 
Loki
13
2 / 2 / 6
7,288
521
2,408
11,948
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Marvintron
Cabrakan
14
3 / 2 / 4
8,019
573
12,760
15,000
16,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
NAYBA__
Mulan
13
4 / 0 / 12
8,758
626
12,287
13,070
13,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
sirrebel
Apollo
15
5 / 0 / 3
8,766
626
8,499
8,095
3,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 4 / 2
6,724
480
6,330
8,951
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
GrrStorm
Athena
10
0 / 2 / 0
6,381
456
3,144
14,923
12,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Rollerskatie
Charybdis
13
0 / 5 / 0
6,701
479
7,424
12,353
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
politeBro23
Thanatos
13
4 / 5 / 0
6,894
492
4,853
15,285
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
wompppp
Sun Wukong
12
0 / 2 / 2
7,367
526
8,066
15,296
9,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
4
4
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
6
7
W
Loki
 
Loki
2
2
6
2.5
L
Kukulkan
 
Kukulkan
0
4
2
0.25
L
Athena
GrrStorm
Athena
0
2
0
0
W
Cabrakan
Marvintron
Cabrakan
3
2
4
2.5
W
Mulan
NAYBA__
Mulan
4
0
12
10
L
Charybdis
Rollerskatie
Charybdis
0
5
0
0
L
Thanatos
politeBro23
Thanatos
4
5
0
0.8
W
Apollo
sirrebel
Apollo
5
0
3
6.5
L
Sun Wukong
wompppp
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
29,817
53,846
Taken
66,808
41,406
Mitigated
36,078
18,990
Healing
23,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,578
1,214
0
2,866
5,733
3,526
164
1,877
3,856
58,654
0
W
Loki
 
Loki
2,408
583
0
2,085
11,948
5,012
54
1,846
10,102
0
54,086
L
Kukulkan
 
Kukulkan
6,330
355
0
625
8,951
3,635
0
3,755
5,196
42,020
1,438
L
Athena
GrrStorm
Athena
3,144
1,023
1,495
4,202
14,923
12,226
0
2,912
12,011
24,481
0
W
Cabrakan
Marvintron
Cabrakan
12,760
1,989
64
5,671
15,000
16,285
0
1,483
13,517
49,422
1,033
W
Mulan
NAYBA__
Mulan
12,287
1,977
0
4,006
13,070
13,076
55
3,252
9,818
1,125
36,135
L
Charybdis
Rollerskatie
Charybdis
7,424
3,094
0
3,971
12,353
4,612
0
1,739
10,614
0
64,986
L
Thanatos
politeBro23
Thanatos
4,853
337
0
9,150
15,285
6,349
0
3,962
11,323
0
53,211
W
Apollo
sirrebel
Apollo
8,499
5,381
0
4,298
8,095
3,507
887
873
7,222
0
81,705
L
Sun Wukong
wompppp
Sun Wukong
8,066
2,257
0
4,223
15,296
9,256
0
8,725
6,571
0
55,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
34,067
417
Minions Killed
404
0
Camps Cleared
0
1,390,537
Distance Traveled
1,331,333
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,545
610
91
7
0
291,462
0
W
Loki
7,288
521
76
5
0
271,628
6
L
Kukulkan
6,724
480
76
5
0
253,202
0
L
Athena
6,381
456
31
2
0
247,650
0
W
Cabrakan
8,019
573
78
6
0
243,931
0
W
Mulan
8,758
626
49
4
0
313,227
1
L
Charybdis
6,701
479
116
8
0
270,500
0
L
Thanatos
6,894
492
80
6
0
297,904
0
W
Apollo
8,766
626
123
9
0
270,289
2
L
Sun Wukong
7,367
526
101
7
0
262,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role