Player Matchup

King Arthur
King Arthur
Harrysaab
King Arthur
Level 65
God Stats
35W - 40L
1,469 SR
Queue Stats
526W - 555L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
Radientwolf
Nu Wa
Level 54
God Stats
16W - 15L
1,676 SR
Queue Stats
268W - 297L
1,386 Elo+
Party 1
Chiron
Chiron
Vargora
Chiron
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,482 Elo+
Solo
Team Averages
Level 72
1,548 SR
1,414 Elo+

VS

Team Averages
Level 100
1,554 SR
1,426 Elo+
Neith
Neith
Matheus_Marcal
Neith
Level 149
God Stats
84W - 107L
1,461 SR
Queue Stats
396W - 391L
1,426 Elo+
Solo
King Arthur
King Arthur
WitchMagic666
King Arthur
Level 83
God Stats
4W - 1L
1,720 SR
Queue Stats
39W - 45L
1,435 Elo+
Solo
Nu Wa
Nu Wa
YanisZenin
Nu Wa
Level 68
God Stats
70W - 58L
1,482 SR
Queue Stats
152W - 130L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Harrysaab
King Arthur
10
0 / 4 / 2
6,874
625
4,883
13,661
7,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 0
7,827
712
9,105
8,682
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Vargora
Chiron
13
0 / 0 / 2
7,368
670
6,582
8,021
3,045
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,070
734
8,560
7,428
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
WitchMagic666
King Arthur
12
1 / 1 / 4
7,581
689
6,524
12,397
8,678
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
14
3 / 1 / 2
8,520
775
11,793
4,125
1,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
5
5
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Harrysaab
King Arthur
0
4
2
0.25
W
1
0
3
2.5
L
2
1
0
2
L
Chiron
Vargora
Chiron
0
0
2
1
W
King Arthur
WitchMagic666
King Arthur
1
1
4
3
W
Nu Wa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,570
Damage
26,877
30,364
Taken
23,950
13,833
Mitigated
12,597
5,581
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Harrysaab
King Arthur
4,883
772
0
973
13,661
7,699
0
5,448
8,175
0
36,894
W
8,560
2,077
570
2,764
7,428
2,662
1,633
2,897
4,531
0
42,014
L
9,105
2,933
0
1,965
8,682
3,089
0
2,947
5,702
34,602
1,083
L
Chiron
Vargora
Chiron
6,582
2,032
402
2,241
8,021
3,045
0
3,390
4,623
0
34,561
W
King Arthur
WitchMagic666
King Arthur
6,524
378
278
557
12,397
8,678
117
4,609
7,746
0
18,044
W
Nu Wa
11,793
4,508
579
498
4,125
1,257
1,012
1,358
2,755
44,303
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,069
Gold Earned
24,171
168
Minions Killed
170
0
Camps Cleared
0
584,155
Distance Traveled
618,514
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,874
625
47
4
0
192,103
0
W
Neith
8,070
734
83
8
0
201,853
0
L
Nu Wa
7,827
712
59
5
0
199,729
0
L
Chiron
7,368
670
62
6
0
192,323
0
W
King Arthur
7,581
689
19
2
0
220,785
2
W
Nu Wa
8,520
775
68
6
0
195,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role