Player Matchup

Chernobog
Chernobog
Platinum III
 
Chernobog
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
Imflown
Janus
Platinum IV
Level 148
God Stats
28W - 24L
1,740 SR
Queue Stats
340W - 338L
1,830 MMR
Party 1
Nemesis
Nemesis
Platinum IV
NicoxYT1
Nemesis
Platinum IV
Level 159
God Stats
11W - 13L
1,572 SR
Queue Stats
297W - 290L
1,826 MMR
Party 1
Cerberus
Cerberus
Platinum V
UDNTN0MYR4NG3
Cerberus
Platinum V
Level 78
God Stats
10W - 10L
1,674 SR
Queue Stats
132W - 120L
1,806 MMR
Solo
Amaterasu
Amaterasu
Platinum II
antgotbigmeat
Amaterasu
Platinum II
Level 127
God Stats
1W - 1L
1,350 SR
Queue Stats
197W - 198L
1,802 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,567 SR
1,753 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,537 SR
1,818 MMR
Lancelot
Lancelot
Platinum III
DeathPending
Lancelot
Platinum III
Level 127
God Stats
8W - 9L
1,730 SR
Queue Stats
375W - 366L
1,781 MMR
Solo
Ra
Ra
Platinum II
LilBlueReign
Ra
Platinum II
Level 149
God Stats
8W - 4L
1,749 SR
Queue Stats
179W - 169L
1,858 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
MalditoMMG
Sun Wukong
Platinum I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 136L
1,824 MMR
Solo
Medusa
Medusa
Platinum IV
ianfitzgerald88
Medusa
Platinum IV
Level 119
God Stats
11W - 17L
1,178 SR
Queue Stats
469W - 468L
1,838 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
jec128
Cthulhu
Platinum IV
Level 155
God Stats
14W - 13L
1,527 SR
Queue Stats
337W - 331L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
1 / 0 / 2
4,240
707
2,531
3,223
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Imflown
Janus
8
0 / 0 / 1
4,219
703
1,031
1,861
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NicoxYT1
Nemesis
8
1 / 0 / 0
4,261
710
1,284
4,121
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
UDNTN0MYR4NG3
Cerberus
7
1 / 0 / 1
4,137
690
900
2,970
1,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
antgotbigmeat
Amaterasu
8
0 / 1 / 1
3,899
650
1,503
5,328
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
OsirisJormungandrLoki

VS

Bans
ThorThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeathPending
Lancelot
7
0 / 0 / 0
3,526
588
1,107
4,107
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 0
4,657
776
631
2,084
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
MalditoMMG
Sun Wukong
8
1 / 1 / 0
4,963
827
3,283
5,673
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

3
0 / 1 / 0
2,891
482
120
1,413
335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
jec128
Cthulhu
6
0 / 1 / 0
3,630
605
1,271
3,065
1,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
3
Kills
1
1
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
2
2
L
Lancelot
DeathPending
Lancelot
0
0
0
0
W
Janus
Imflown
Janus
0
0
1
0.5
L
0
0
0
0
L
Sun Wukong
MalditoMMG
Sun Wukong
1
1
0
1
W
Nemesis
NicoxYT1
Nemesis
1
0
0
1
W
Cerberus
UDNTN0MYR4NG3
Cerberus
1
0
1
1.5
W
Amaterasu
antgotbigmeat
Amaterasu
0
1
1
0.5
L
0
1
0
0
L
Cthulhu
jec128
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,249
Damage
6,412
17,503
Taken
16,342
7,373
Mitigated
7,111
7,281
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,531
1,653
0
1,660
3,223
1,040
566
549
2,674
0
28,532
L
Lancelot
DeathPending
Lancelot
1,107
128
0
612
4,107
1,785
0
673
3,398
0
20,735
W
Janus
Imflown
Janus
1,031
82
0
815
1,861
554
0
457
1,258
25,516
0
L
631
0
212
1,564
2,084
652
0
427
1,583
34,530
343
L
Sun Wukong
MalditoMMG
Sun Wukong
3,283
600
0
1,479
5,673
2,567
0
0
5,445
0
35,795
W
Nemesis
NicoxYT1
Nemesis
1,284
234
0
1,061
4,121
1,479
0
143
3,922
0
28,467
W
Cerberus
UDNTN0MYR4NG3
Cerberus
900
25
0
1,549
2,970
1,416
0
522
2,448
11,724
0
W
Amaterasu
antgotbigmeat
Amaterasu
1,503
747
0
2,196
5,328
2,884
0
0
5,328
0
21,550
L
120
0
0
35
1,413
335
0
253
1,160
0
4,320
L
Cthulhu
jec128
Cthulhu
1,271
30
0
1,092
3,065
1,772
0
428
2,597
13,002
219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,756
Gold Earned
19,667
220
Minions Killed
188
0
Camps Cleared
0
665,750
Distance Traveled
586,098
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,240
707
58
10
0
122,117
1
L
Lancelot
3,526
588
37
6
0
150,487
0
W
Janus
4,219
703
50
8
0
138,205
0
L
Ra
4,657
776
82
14
0
141,961
0
L
Sun Wukong
4,963
827
51
9
0
137,070
0
W
Nemesis
4,261
710
61
10
0
169,493
2
W
Cerberus
4,137
690
14
2
0
122,369
0
W
Amaterasu
3,899
650
37
6
0
113,566
0
L
Medusa
2,891
482
5
1
0
40,438
0
L
Cthulhu
3,630
605
13
2
0
116,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role