Player Matchup

Rama
Rama
 
Rama
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BidDinosaur6499
Cthulhu
Level 117
God Stats
1W - 2L
1,666 SR
Queue Stats
184W - 173L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
Nelsongamerx
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 235L
1,538 Elo+
Solo
Pele
Pele
jacobjacobsen122
Pele
Level 53
God Stats
1W - 2L
1,310 SR
Queue Stats
72W - 83L
1,444 Elo+
Party 3
Cu Chulainn
Cu Chulainn
tomasklobasa
Cu Chulainn
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 89L
1,445 Elo+
Party 2
Team Averages
Level 73
1,495 SR
1,483 Elo+

VS

Team Averages
Level 97
1,554 SR
1,508 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fnida1265
Medusa
Level 26
God Stats
4W - 1L
1,651 SR
Queue Stats
42W - 47L
1,512 Elo+
Party 1
Loki
Loki
Moukie
Loki
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
Takhsmlrd
Yu Huang
Level 156
God Stats
9W - 2L
1,690 SR
Queue Stats
23W - 16L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
mohamask2
Guan Yu
Level 68
God Stats
12W - 5L
1,430 SR
Queue Stats
156W - 159L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 0 / 2
8,730
514
6,563
8,800
3,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 1
9,974
587
11,397
11,897
11,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Nelsongamerx
Jing Wei
17
1 / 0 / 2
9,994
588
7,577
10,221
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 0
8,209
483
7,653
14,414
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
tomasklobasa
Cu Chulainn
12
0 / 4 / 3
6,964
410
10,642
19,148
16,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 4
7,345
432
5,839
16,203
16,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Fnida1265
Medusa
15
3 / 2 / 1
8,536
502
13,587
10,011
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Loki
Moukie
Loki
13
1 / 1 / 2
7,360
433
3,732
12,636
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Takhsmlrd
Yu Huang
13
1 / 2 / 1
7,794
458
6,368
8,903
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
mohamask2
Guan Yu
16
1 / 2 / 1
9,029
531
9,068
20,692
15,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
6
6
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
0
2
3
W
Xing Tian
 
Xing Tian
0
2
4
1
L
2
1
1
2.5
W
Medusa
Fnida1265
Medusa
3
2
1
1.75
W
Loki
Moukie
Loki
1
1
2
2
L
Jing Wei
Nelsongamerx
Jing Wei
1
0
2
2
W
Yu Huang
Takhsmlrd
Yu Huang
1
2
1
0.75
L
4
1
0
4
W
Guan Yu
mohamask2
Guan Yu
1
2
1
0.75
L
Cu Chulainn
tomasklobasa
Cu Chulainn
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,832
Damage
38,594
64,480
Taken
68,445
40,640
Mitigated
44,336
19,438
Healing
24,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,563
4,912
0
3,973
8,800
3,489
1,214
715
8,085
0
69,381
W
Xing Tian
 
Xing Tian
5,839
652
0
3,124
16,203
16,141
56
692
15,451
27,171
0
L
11,397
1,432
0
2,586
11,897
11,130
0
400
11,497
68,588
2,452
W
Medusa
Fnida1265
Medusa
13,587
6,396
0
2,444
10,011
4,296
366
116
9,895
0
86,413
W
Loki
Moukie
Loki
3,732
288
0
5,409
12,636
4,748
0
0
12,636
0
51,839
L
Jing Wei
Nelsongamerx
Jing Wei
7,577
5,289
0
3,704
10,221
3,855
3,369
3,911
6,310
0
90,356
W
Yu Huang
Takhsmlrd
Yu Huang
6,368
634
0
1,784
8,903
3,379
0
0
8,903
53,787
0
L
7,653
1,964
0
8,109
14,414
5,545
0
3,303
11,111
0
58,735
W
Guan Yu
mohamask2
Guan Yu
9,068
1,263
476
10,978
20,692
15,772
0
9,340
10,116
0
79,266
L
Cu Chulainn
tomasklobasa
Cu Chulainn
10,642
2,020
0
1,066
19,148
16,621
0
3,878
15,270
557
44,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,871
Gold Earned
40,064
558
Minions Killed
472
0
Camps Cleared
0
1,670,007
Distance Traveled
1,724,799
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,730
514
125
7
0
297,249
0
W
Xing Tian
7,345
432
44
3
0
345,301
5
L
Cthulhu
9,974
587
139
8
0
290,160
5
W
Medusa
8,536
502
134
8
0
330,170
2
W
Loki
7,360
433
89
5
0
399,240
0
L
Jing Wei
9,994
588
164
10
0
351,177
1
W
Yu Huang
7,794
458
86
5
0
321,421
2
L
Pele
8,209
483
88
5
0
385,916
8
W
Guan Yu
9,029
531
119
7
0
328,667
0
L
Cu Chulainn
6,964
410
42
2
0
345,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role