Player Matchup

Pele
Pele
T PR3D4T0R Z
Pele
Level 148
God Stats
3W - 2L
1,532 SR
Queue Stats
12W - 14L
1,565 Elo+
Party 1
Zeus
Zeus
fangio007
Zeus
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,401 Elo+
Solo
Guan Yu
Guan Yu
xD4rkB4nEx
Guan Yu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,565 Elo+
Party 1
Team Averages
Level 122
1,511 SR
1,510 Elo+

VS

Team Averages
Level 152
1,539 SR
1,448 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ignorance3405
Da Ji
Level 131
God Stats
307W - 328L
1,543 SR
Queue Stats
757W - 810L
1,418 Elo+
Party 2
Chaac
Chaac
The flegal
Chaac
Level 177
God Stats
13W - 15L
1,574 SR
Queue Stats
439W - 485L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 3
7,003
700
2,756
6,051
1,854
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
12
3 / 3 / 0
7,545
755
3,538
6,137
2,366
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
xD4rkB4nEx
Guan Yu
8
0 / 1 / 3
6,010
601
2,761
8,532
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 0 / 3
8,405
841
5,904
4,077
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 2
6,929
693
4,879
8,873
3,736
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
12
4 / 2 / 2
7,899
790
5,664
4,813
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
8
8
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
3
4.5
W
1
3
2
0.67
L
2
4
3
0.88
W
Chaac
4
2
2
2.5
L
Zeus
3
3
0
1
L
Guan Yu
xD4rkB4nEx
Guan Yu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,055
Damage
16,447
20,720
Taken
17,763
8,175
Mitigated
8,892
4,607
Healing
2,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,904
232
0
1,065
4,077
1,495
1,002
204
3,857
42,916
492
W
4,879
1,349
0
163
8,873
3,736
1,492
2,398
6,475
0
10,787
L
2,756
752
92
631
6,051
1,854
0
1,433
4,410
0
12,577
W
Chaac
5,664
721
0
793
4,813
3,661
474
837
3,969
0
19,599
L
Zeus
3,538
977
0
250
6,137
2,366
0
2,120
3,879
27,351
663
L
Guan Yu
xD4rkB4nEx
Guan Yu
2,761
246
616
3,018
8,532
3,955
0
2,386
5,906
0
11,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,558
Gold Earned
23,233
96
Minions Killed
123
0
Camps Cleared
0
474,672
Distance Traveled
512,818
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,405
841
71
7
0
166,460
4
W
Da Ji
6,929
693
15
2
0
179,892
1
L
Pele
7,003
700
20
2
0
168,865
2
W
Chaac
7,899
790
37
4
0
166,466
0
L
Zeus
7,545
755
64
6
0
154,921
0
L
Guan Yu
6,010
601
12
1
0
150,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role