Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
KMKZ T3MP0
Bellona
Level 119
God Stats
6W - 14L
1,261 SR
Queue Stats
294W - 276L
1,474 Elo+
Solo
Nu Wa
Nu Wa
TSmith1314
Nu Wa
Level 62
God Stats
1W - 0L
1,704 SR
Queue Stats
223W - 238L
1,526 Elo+
Solo
Mulan
Mulan
thezfactor55
Mulan
Level 109
God Stats
20W - 3L
1,763 SR
Queue Stats
247W - 227L
1,551 Elo+
Solo
Team Averages
Level 98
1,545 SR
1,510 Elo+

VS

Team Averages
Level 80
1,589 SR
1,530 Elo+
Fenrir
Fenrir
LoveDxmon
Fenrir
Level 105
God Stats
1W - 5L
1,242 SR
Queue Stats
108W - 93L
1,592 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rom_Kom
Morgan Le Fay
Level 45
God Stats
2W - 4L
1,535 SR
Queue Stats
68W - 79L
1,532 Elo+
Solo
Artemis
Artemis
StuckAirplane99
Artemis
Level 58
God Stats
33W - 45L
1,500 SR
Queue Stats
57W - 86L
1,413 Elo+
Solo
Mulan
Mulan
VVVD
Mulan
Level 122
God Stats
1W - 1L
1,991 SR
Queue Stats
32W - 29L
1,563 Elo+
Solo
Ra
Ra
excellent_miner
Ra
Level 69
God Stats
6W - 4L
1,678 SR
Queue Stats
56W - 48L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
7 / 0 / 1
6,981
635
6,011
7,470
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
 
Anhur
12
1 / 0 / 2
6,543
595
2,802
5,998
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bellona
KMKZ T3MP0
Bellona
12
4 / 0 / 3
6,647
604
5,682
9,761
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
12
0 / 1 / 7
6,280
571
5,724
4,136
1,315
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 3
8,086
735
11,707
11,582
8,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LoveDxmon
Fenrir
10
0 / 3 / 0
5,264
479
2,404
10,446
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Rom_Kom
Morgan Le Fay
9
0 / 4 / 0
5,039
458
5,510
7,390
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,234
476
4,184
7,227
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
VVVD
Mulan
10
1 / 6 / 0
6,172
561
6,582
16,041
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 0
6,004
546
2,183
6,321
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
2
2
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
0
1
7.5
W
Anhur
 
Anhur
1
0
2
2
W
Bellona
KMKZ T3MP0
Bellona
4
0
3
5.5
L
Fenrir
LoveDxmon
Fenrir
0
3
0
0
L
Morgan Le Fay
Rom_Kom
Morgan Le Fay
0
4
0
0
L
0
3
0
0
W
Nu Wa
0
1
7
3.5
L
Mulan
VVVD
Mulan
1
6
0
0.17
L
1
0
0
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,926
Damage
20,863
38,947
Taken
47,425
22,880
Mitigated
19,016
15,242
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,011
485
0
4,977
7,470
5,456
0
2,217
5,213
38,891
2,303
W
Anhur
 
Anhur
2,802
1,093
0
2,133
5,998
2,248
0
1,150
4,848
0
43,844
W
Bellona
KMKZ T3MP0
Bellona
5,682
1,696
0
1,476
9,761
5,463
0
1,808
7,696
0
53,113
L
Fenrir
LoveDxmon
Fenrir
2,404
699
0
2,692
10,446
4,581
0
1,690
8,553
0
36,865
L
Morgan Le Fay
Rom_Kom
Morgan Le Fay
5,510
459
0
805
7,390
2,402
0
1,919
5,098
36,404
1,004
L
4,184
1,500
0
466
7,227
2,214
0
2,360
4,497
0
32,534
W
Nu Wa
5,724
1,134
0
527
4,136
1,315
0
2,086
1,840
48,019
0
L
Mulan
VVVD
Mulan
6,582
754
0
2,395
16,041
7,589
0
1,091
14,826
0
44,863
L
2,183
0
189
2,453
6,321
2,230
16
2,810
3,108
46,598
1,135
W
11,707
2,435
0
6,129
11,582
8,398
306
0
11,582
0
65,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
27,713
417
Minions Killed
367
0
Camps Cleared
0
1,176,911
Distance Traveled
1,023,276
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,981
635
94
9
0
243,291
0
W
Anhur
6,543
595
63
6
0
239,803
0
W
Bellona
6,647
604
78
7
0
262,931
0
L
Fenrir
5,264
479
71
6
0
221,636
2
L
Morgan Le Fay
5,039
458
60
5
0
198,604
0
L
Artemis
5,234
476
62
6
0
205,561
0
W
Nu Wa
6,280
571
82
7
0
228,272
0
L
Mulan
6,172
561
84
8
0
177,858
0
L
Ra
6,004
546
90
8
0
219,617
2
W
Mulan
8,086
735
100
9
0
202,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role