Player Matchup

Neith
Neith
Barter16
Neith
Level 10
God Stats
3W - 3L
1,342 SR
Queue Stats
33W - 36L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
Cjal91
Gilgamesh
Level 120
God Stats
0W - 1L
1,223 SR
Queue Stats
170W - 161L
1,472 Elo+
Solo
Ymir
Ymir
Haks719
Ymir
Level 66
God Stats
2W - 4L
1,453 SR
Queue Stats
63W - 51L
1,431 Elo+
Party 2
Mercury
Mercury
L_KaKas
Mercury
Level 63
God Stats
1W - 4L
1,207 SR
Queue Stats
36W - 44L
1,341 Elo+
Solo
Ra
Ra
LazerBull
Ra
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 38L
1,385 Elo+
Solo
Team Averages
Level 63
1,345 SR
1,412 Elo+

VS

Team Averages
Level 75
1,421 SR
1,406 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ARBOYLAW
Skadi
Level 45
God Stats
2W - 1L
1,420 SR
Queue Stats
112W - 134L
1,364 Elo+
Solo
Chaac
Chaac
Mistyc_DarKGamer
Chaac
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 268L
1,374 Elo+
Party 1
Ares
Ares
Ninjasaurus_Z7
Ares
Level 62
God Stats
1W - 1L
1,188 SR
Queue Stats
112W - 122L
1,451 Elo+
Party 1
Ravana
Ravana
ianelmejor1803
Ravana
Level 35
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 139L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barter16
Neith
10
1 / 2 / 1
5,932
424
8,890
8,758
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Cjal91
Gilgamesh
9
0 / 3 / 0
5,438
388
6,861
16,342
12,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Haks719
Ymir
10
0 / 0 / 2
6,175
441
4,572
8,903
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
L_KaKas
Mercury
12
1 / 3 / 0
6,299
450
3,232
11,048
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
6,563
469
1,636
9,250
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 0 / 0
8,806
629
6,146
7,480
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
ARBOYLAW
Skadi
10
0 / 1 / 1
6,104
436
3,381
8,227
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 2
8,793
628
11,776
10,858
9,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 1
6,760
483
7,005
10,466
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 1
6,958
497
5,247
6,427
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
11
11
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
0
4
W
Skadi
ARBOYLAW
Skadi
0
1
1
0.5
L
Neith
Barter16
Neith
1
2
1
0.75
L
Gilgamesh
Cjal91
Gilgamesh
0
3
0
0
L
Ymir
Haks719
Ymir
0
0
2
1
L
Mercury
L_KaKas
Mercury
1
3
0
0.33
L
0
3
1
0.17
W
3
0
2
4
W
1
1
1
1.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
33,555
54,301
Taken
43,458
31,144
Mitigated
29,188
14,843
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,146
92
14
4,053
7,480
4,293
360
1,228
6,252
75,093
2,436
W
Skadi
ARBOYLAW
Skadi
3,381
1,494
0
2,860
8,227
3,790
0
1,456
6,771
0
41,945
L
Neith
Barter16
Neith
8,890
4,450
0
4,268
8,758
3,336
0
3,727
5,031
0
43,372
L
Gilgamesh
Cjal91
Gilgamesh
6,861
2,702
0
4,174
16,342
12,153
0
749
15,511
0
28,282
L
Ymir
Haks719
Ymir
4,572
993
0
2,724
8,903
6,801
0
2,414
6,489
24,613
371
L
Mercury
L_KaKas
Mercury
3,232
1,114
0
500
11,048
5,007
0
748
10,214
0
52,374
L
1,636
196
408
2,769
9,250
3,847
0
4,400
4,557
51,587
0
W
11,776
3,287
0
2,407
10,858
9,113
206
113
10,745
0
69,313
W
7,005
534
0
2,243
10,466
8,352
0
2,558
7,908
27,228
1,684
W
5,247
1,379
0
1,667
6,427
3,640
0
756
5,671
0
56,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
37,421
299
Minions Killed
448
0
Camps Cleared
0
1,253,619
Distance Traveled
1,320,182
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,806
629
136
10
0
244,798
0
W
Skadi
6,104
436
78
6
0
227,202
1
L
Neith
5,932
424
56
4
0
224,766
5
L
Gilgamesh
5,438
388
38
3
0
224,378
0
L
Ymir
6,175
441
30
2
0
257,274
0
L
Mercury
6,299
450
89
6
0
290,558
4
L
Ra
6,563
469
86
6
0
256,643
2
W
Chaac
8,793
628
121
9
0
275,188
1
W
Ares
6,760
483
33
2
0
277,580
2
W
Ravana
6,958
497
80
6
0
295,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role