Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum V
 
Maman Brigitte
Platinum V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum IV
PoseidonBrah
Neith
Platinum IV
Level 156
God Stats
5W - 3L
1,559 SR
Queue Stats
180W - 177L
1,833 MMR
Solo
Ares
Ares
Gold II
lillegrill
Ares
Gold II
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
165W - 162L
1,764 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
rulemm
Zhong Kui
Platinum V
Level 128
God Stats
1W - 1L
1,792 SR
Queue Stats
56W - 50L
1,760 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,570 SR
1,671 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,592 SR
1,759 MMR
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
BongLord
Baron Samedi
Platinum IV
Level 149
God Stats
71W - 56L
1,687 SR
Queue Stats
301W - 306L
1,757 MMR
Solo
Nemesis
Nemesis
Platinum II
Darkos29
Nemesis
Platinum II
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
133W - 112L
1,885 MMR
Solo
Sobek
Sobek
Gold I
Datcritthoo
Sobek
Gold I
Level 60
God Stats
4W - 2L
1,554 SR
Queue Stats
120W - 136L
1,762 MMR
Solo
Chronos
Chronos
Platinum II
Precks
Chronos
Platinum II
Level 159
God Stats
2W - 2L
1,504 SR
Queue Stats
181W - 155L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 3 / 0
5,876
588
6,815
7,888
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maman Brigitte
 
Maman Brigitte
10
0 / 2 / 1
5,132
513
4,746
9,176
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 0
6,147
615
9,253
9,112
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 4 / 1
4,770
477
3,646
8,111
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
rulemm
Zhong Kui
9
0 / 4 / 0
5,560
556
4,656
9,754
8,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboThanatosAthena

VS

Bans
Ao KuangOdinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 1 / 2
7,068
707
8,600
9,275
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
BongLord
Baron Samedi
12
3 / 0 / 2
6,281
628
4,338
5,691
4,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Darkos29
Nemesis
12
4 / 1 / 3
6,179
618
6,729
9,706
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 5
6,508
651
5,535
11,838
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Precks
Chronos
12
1 / 1 / 3
6,242
624
6,186
7,325
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
16
16
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
0
0.67
L
Maman Brigitte
 
Maman Brigitte
0
2
1
0.25
W
Medusa
 
Medusa
5
1
2
6
W
Baron Samedi
BongLord
Baron Samedi
3
0
2
4
W
Nemesis
Darkos29
Nemesis
4
1
3
5.5
W
3
2
5
2.75
L
3
3
0
1
W
Chronos
Precks
Chronos
1
1
3
2.5
L
0
4
1
0.13
L
Zhong Kui
rulemm
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,116
Damage
31,388
44,041
Taken
43,835
24,165
Mitigated
24,743
11,774
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,815
4,538
0
924
7,888
2,791
0
4,439
3,176
0
42,113
L
Maman Brigitte
 
Maman Brigitte
4,746
481
0
3,143
9,176
3,365
0
2,242
6,754
36,129
0
W
Medusa
 
Medusa
8,600
3,486
0
3,090
9,275
3,411
0
2,328
6,947
0
57,208
W
Baron Samedi
BongLord
Baron Samedi
4,338
981
419
2,267
5,691
4,494
0
3,471
2,220
34,944
1,362
W
Nemesis
Darkos29
Nemesis
6,729
3,292
0
4,925
9,706
3,437
0
4,045
5,661
0
48,896
W
5,535
941
0
4,632
11,838
10,539
87
2,168
9,670
18,348
1,398
L
9,253
4,439
0
2,087
9,112
3,275
0
2,403
6,709
0
51,468
W
Chronos
Precks
Chronos
6,186
2,042
0
2,022
7,325
2,862
450
1,036
6,289
48,454
1,454
L
3,646
642
0
1,634
8,111
6,011
0
1,642
6,469
12,206
0
L
Zhong Kui
rulemm
Zhong Kui
4,656
480
0
3,986
9,754
8,723
0
4,325
5,401
37,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,485
Gold Earned
32,278
313
Minions Killed
348
0
Camps Cleared
0
968,535
Distance Traveled
1,080,823
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,876
588
79
8
0
199,456
0
L
Maman Brigitte
5,132
513
67
7
0
241,859
0
W
Medusa
7,068
707
94
9
0
201,578
1
W
Baron Samedi
6,281
628
63
6
0
195,432
0
W
Nemesis
6,179
618
69
7
0
261,959
0
W
Sobek
6,508
651
29
3
0
209,841
2
L
Neith
6,147
615
77
8
0
191,460
0
W
Chronos
6,242
624
93
9
0
212,013
2
L
Ares
4,770
477
21
2
0
167,951
0
L
Zhong Kui
5,560
556
69
7
0
167,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role