Player Matchup

Anhur
Anhur
AladdinTheGenius
Anhur
Level 7
God Stats
4W - 8L
1,528 SR
Queue Stats
18W - 24L
1,442 Elo+
Solo
Nemesis
Nemesis
OperaGhost123
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,631 Elo+
Solo
Nu Wa
Nu Wa
SCAM1212
Nu Wa
Level 5
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
SHEPofRIVIA
Skadi
Level 29
God Stats
11W - 16L
1,414 SR
Queue Stats
28W - 48L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
alsaew
Baron Samedi
Level 82
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,497 SR
1,496 Elo+

VS

Team Averages
Level 88
1,497 SR
1,438 Elo+
Ishtar
Ishtar
Atropa77
Ishtar
Level 110
God Stats
7W - 4L
1,500 SR
Queue Stats
139W - 154L
1,419 Elo+
Solo
Achilles
Achilles
Dennyosia
Achilles
Level 164
God Stats
3W - 3L
1,360 SR
Queue Stats
30W - 48L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
HerbApproach420
Nu Wa
Level 11
God Stats
64W - 67L
1,633 SR
Queue Stats
196W - 233L
1,459 Elo+
Solo
Anubis
Anubis
TrippingBIGfoot
Anubis
Level 134
God Stats
12W - 19L
1,517 SR
Queue Stats
577W - 586L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
huntcurry
Kuzenbo
Level 19
God Stats
3W - 3L
1,475 SR
Queue Stats
18W - 24L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,635
579
0
548
209
Nemesis
13
0 / 1 / 0
7,204
901
5,752
7,615
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
SCAM1212
Nu Wa
12
0 / 4 / 0
6,688
836
3,850
7,174
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 0
6,941
868
4,237
9,573
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
alsaew
Baron Samedi
12
1 / 4 / 0
7,042
880
7,833
11,167
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Atropa77
Ishtar
13
0 / 1 / 7
7,469
934
4,878
8,760
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Dennyosia
Achilles
14
3 / 0 / 1
7,879
985
4,394
7,586
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 6
8,168
1,021
11,370
4,385
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 5
8,120
1,015
7,015
5,697
2,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
huntcurry
Kuzenbo
13
2 / 0 / 9
7,713
964
5,867
7,715
10,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
13
13
Deaths
2
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Ishtar
Atropa77
Ishtar
0
1
7
3.5
W
Achilles
Dennyosia
Achilles
3
0
1
3.5
W
4
1
6
7
L
Nemesis
0
1
0
0
L
Nu Wa
SCAM1212
Nu Wa
0
4
0
0
L
1
4
0
0.25
W
4
0
5
6.5
L
Baron Samedi
alsaew
Baron Samedi
1
4
0
0.25
W
Kuzenbo
huntcurry
Kuzenbo
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,672
Damage
33,524
36,077
Taken
34,143
12,605
Mitigated
27,848
4,031
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
548
209
0
548
0
0
0
W
Ishtar
Atropa77
Ishtar
4,878
2,425
0
605
8,760
3,485
1,091
2,728
6,032
0
21,762
W
Achilles
Dennyosia
Achilles
4,394
369
138
2,937
7,586
9,009
156
2,411
5,175
0
19,808
W
11,370
5,062
60
773
4,385
1,742
434
1,878
2,507
30,184
0
L
Nemesis
5,752
885
0
635
7,615
3,116
0
5,076
2,406
0
30,098
L
Nu Wa
SCAM1212
Nu Wa
3,850
619
0
250
7,174
1,956
352
4,991
2,044
19,963
0
L
4,237
1,208
0
100
9,573
3,017
0
6,644
2,887
0
18,471
W
7,015
56
0
2,012
5,697
2,989
275
3,277
2,420
19,415
849
L
Baron Samedi
alsaew
Baron Samedi
7,833
413
369
2,677
11,167
4,307
0
6,705
4,188
21,414
0
W
Kuzenbo
huntcurry
Kuzenbo
5,867
1,747
0
2,261
7,715
10,623
100
1,389
6,326
13,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
39,349
150
Minions Killed
180
0
Camps Cleared
0
670,100
Distance Traveled
845,984
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,635
579
0
0
0
0
0
W
Ishtar
7,469
934
47
6
0
154,466
0
W
Achilles
7,879
985
47
6
0
182,371
2
W
Nu Wa
8,168
1,021
39
5
0
174,163
0
L
Nemesis
7,204
901
48
6
0
181,012
0
L
Nu Wa
6,688
836
32
4
0
162,809
0
L
Skadi
6,941
868
38
5
0
163,593
0
W
Anubis
8,120
1,015
34
4
0
161,417
0
L
Baron Samedi
7,042
880
32
4
0
162,686
0
W
Kuzenbo
7,713
964
13
2
0
173,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role