Player Matchup

Lancelot
Lancelot
Aidail
Lancelot
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,351 Elo+
Party 2
Tiamat
Tiamat
Callit
Tiamat
Level 109
God Stats
10W - 9L
1,574 SR
Queue Stats
138W - 144L
1,486 Elo+
Solo
Apollo
Apollo
Eliminator64
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,351 Elo+
Party 2
Ao Kuang
Ao Kuang
NunuBubbles
Ao Kuang
Level 64
God Stats
29W - 24L
1,546 SR
Queue Stats
162W - 183L
1,475 Elo+
Solo
Chaac
Chaac
yoquitolacaca
Chaac
Level 109
God Stats
12W - 14L
1,334 SR
Queue Stats
91W - 80L
1,454 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,423 Elo+

VS

Team Averages
Level 72
1,571 SR
1,390 Elo+
Cerberus
Cerberus
BeNgAa845
Cerberus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 44L
1,399 Elo+
Solo
Izanami
Izanami
Rickdebruin7424
Izanami
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 41L
1,312 Elo+
Solo
Cernunnos
Cernunnos
ToPiTsU1
Cernunnos
Level 36
God Stats
3W - 4L
1,868 SR
Queue Stats
44W - 74L
1,314 Elo+
Party 1
Zhong Kui
Zhong Kui
Tounii1
Zhong Kui
Level 68
God Stats
2W - 2L
1,531 SR
Queue Stats
176W - 175L
1,487 Elo+
Party 1
Ra
Ra
ibnlwaleed
Ra
Level 128
God Stats
72W - 80L
1,457 SR
Queue Stats
594W - 552L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aidail
Lancelot
9
0 / 1 / 0
4,972
497
2,173
6,394
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tiamat
Callit
Tiamat
10
1 / 0 / 0
5,710
571
4,544
5,917
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
9
0 / 1 / 1
5,288
529
1,718
3,712
1,098
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
NunuBubbles
Ao Kuang
10
3 / 1 / 0
5,907
591
5,391
6,216
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 0
6,588
659
3,417
8,428
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeNgAa845
Cerberus
8
2 / 2 / 1
5,318
532
2,519
7,947
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 2
4,041
404
734
1,848
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cernunnos
ToPiTsU1
Cernunnos
9
2 / 0 / 0
5,150
515
2,067
6,708
2,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Tounii1
Zhong Kui
10
0 / 2 / 1
5,309
531
3,525
6,506
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
5,343
534
2,646
6,182
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
6
Kills
4
4
Deaths
6
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aidail
Lancelot
0
1
0
0
L
Cerberus
BeNgAa845
Cerberus
2
2
1
1.25
W
Tiamat
Callit
Tiamat
1
0
0
1
W
Apollo
0
1
1
0.5
W
Ao Kuang
NunuBubbles
Ao Kuang
3
1
0
3
L
0
1
2
1
L
Cernunnos
ToPiTsU1
Cernunnos
2
0
0
2
L
Zhong Kui
Tounii1
Zhong Kui
0
2
1
0.25
L
0
1
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,243
Damage
11,491
30,667
Taken
29,191
12,700
Mitigated
16,178
11,798
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aidail
Lancelot
2,173
666
0
2,731
6,394
2,421
0
360
5,941
0
30,285
L
Cerberus
BeNgAa845
Cerberus
2,519
457
0
2,180
7,947
5,165
0
4,240
3,707
18,001
2,144
W
Tiamat
Callit
Tiamat
4,544
191
0
1,221
5,917
3,084
0
2,114
3,469
34,554
928
W
Apollo
1,718
931
0
1,382
3,712
1,098
1,363
1,582
2,042
0
27,562
W
Ao Kuang
NunuBubbles
Ao Kuang
5,391
1,893
0
2,073
6,216
1,969
1,783
1,124
5,092
32,191
8,707
L
734
608
0
252
1,848
530
0
786
1,062
0
7,180
L
Cernunnos
ToPiTsU1
Cernunnos
2,067
911
0
1,379
6,708
2,373
0
1,098
5,462
0
26,308
L
Zhong Kui
Tounii1
Zhong Kui
3,525
483
0
2,551
6,506
5,951
0
0
6,506
35,134
1,847
L
2,646
156
240
2,749
6,182
2,159
0
2,552
3,110
37,947
620
W
3,417
222
0
4,391
8,428
4,128
336
2,225
5,816
0
44,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,465
Gold Earned
25,161
298
Minions Killed
242
0
Camps Cleared
0
968,003
Distance Traveled
827,972
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,972
497
53
5
0
209,624
0
L
Cerberus
5,318
532
28
3
0
159,315
2
W
Tiamat
5,710
571
55
6
0
191,501
0
W
Apollo
5,288
529
54
5
0
180,827
0
W
Ao Kuang
5,907
591
57
6
0
188,186
0
L
Izanami
4,041
404
15
2
0
72,835
0
L
Cernunnos
5,150
515
51
5
0
225,645
0
L
Zhong Kui
5,309
531
62
6
0
156,914
1
L
Ra
5,343
534
86
9
0
213,263
0
W
Chaac
6,588
659
79
8
0
197,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role