Player Matchup

Shiva
Shiva
Silver III
AltesReich
Shiva
Silver III
Level 143
God Stats
11W - 10L
1,525 SR
Queue Stats
359W - 390L
929 MMR
Solo
Cabrakan
Cabrakan
Silver III
Exreptell
Cabrakan
Silver III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
906 MMR
Solo
Janus
Janus
Silver II
Geeht_
Janus
Silver II
Level 67
God Stats
3W - 5L
1,251 SR
Queue Stats
56W - 70L
1,150 MMR
Party 1
Set
Set
Silver II
Mikel21zer
Set
Silver II
Level 80
God Stats
0W - 5L
1,149 SR
Queue Stats
68W - 87L
1,047 MMR
Solo
Artemis
Artemis
Silver III
SchiemsTDE
Artemis
Silver III
Level 124
God Stats
16W - 19L
1,483 SR
Queue Stats
148W - 182L
817 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,382 SR
969 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,508 SR
969 MMR
Nut
Nut
Silver IV
HEROJO_86
Nut
Silver IV
Level 159
God Stats
10W - 8L
1,669 SR
Queue Stats
92W - 113L
910 MMR
Solo
Kukulkan
Kukulkan
Silver I
Jakobpole25
Kukulkan
Silver I
Level 99
God Stats
3W - 7L
1,400 SR
Queue Stats
48W - 57L
1,057 MMR
Solo
Da Ji
Da Ji
Silver III
daniroor91
Da Ji
Silver III
Level 170
God Stats
7W - 8L
1,444 SR
Queue Stats
221W - 238L
953 MMR
Solo
Cthulhu
Cthulhu
Silver II
papito-stru
Cthulhu
Silver II
Level 129
God Stats
32W - 27L
1,546 SR
Queue Stats
159W - 184L
1,043 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
walid92ntv
Cu Chulainn
Silver III
Level 110
God Stats
5W - 6L
1,482 SR
Queue Stats
112W - 141L
882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
0 / 6 / 0
6,078
380
5,261
10,975
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Exreptell
Cabrakan
11
1 / 3 / 1
7,317
457
5,738
14,936
13,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Geeht_
Janus
14
1 / 4 / 1
7,743
484
5,748
10,206
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 1
8,126
508
5,901
15,111
8,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SchiemsTDE
Artemis
12
1 / 4 / 2
7,272
455
6,516
10,317
4,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Ao KuangZeusArachneLoki

VS

Bans
HadesAthenaAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,170
511
7,444
9,280
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Jakobpole25
Kukulkan
17
3 / 0 / 6
10,002
625
7,373
5,912
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Da Ji
17
6 / 2 / 8
9,471
592
10,843
15,634
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
papito-stru
Cthulhu
14
4 / 3 / 3
8,462
529
8,921
12,824
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cu Chulainn
walid92ntv
Cu Chulainn
14
6 / 0 / 4
9,764
610
8,508
13,683
12,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
20
21
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
6
0
0
L
Cabrakan
Exreptell
Cabrakan
1
3
1
0.5
L
Janus
Geeht_
Janus
1
4
1
0.38
W
1
2
4
1.5
W
Kukulkan
Jakobpole25
Kukulkan
3
0
6
6
L
4
4
1
1.13
L
Artemis
SchiemsTDE
Artemis
1
4
2
0.5
W
Da Ji
6
2
8
5
W
Cthulhu
papito-stru
Cthulhu
4
3
3
1.83
W
Cu Chulainn
walid92ntv
Cu Chulainn
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,164
Damage
43,089
61,545
Taken
57,333
35,686
Mitigated
36,867
11,551
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
5,261
1,635
0
1,880
10,975
5,950
0
1,156
9,090
0
28,354
L
Cabrakan
Exreptell
Cabrakan
5,738
970
0
1,654
14,936
13,249
0
2,837
11,598
21,060
307
L
Janus
Geeht_
Janus
5,748
680
0
1,020
10,206
3,988
0
4,031
5,602
56,926
999
W
7,444
3,256
0
2,308
9,280
3,369
135
2,457
6,743
0
48,064
W
Kukulkan
Jakobpole25
Kukulkan
7,373
844
0
2,433
5,912
2,787
0
637
5,131
86,965
1,291
L
5,901
2,243
0
4,800
15,111
8,468
0
1,953
12,746
0
74,982
L
Artemis
SchiemsTDE
Artemis
6,516
2,281
0
2,197
10,317
4,031
0
3,694
6,193
0
57,817
W
Da Ji
10,843
3,616
0
5,562
15,634
7,344
0
3,904
11,518
0
85,985
W
Cthulhu
papito-stru
Cthulhu
8,921
833
117
1,826
12,824
11,337
330
2,802
9,982
40,729
1,411
W
Cu Chulainn
walid92ntv
Cu Chulainn
8,508
2,279
0
4,172
13,683
12,030
413
1,559
11,559
0
54,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
45,869
383
Minions Killed
490
0
Camps Cleared
0
1,399,050
Distance Traveled
1,551,893
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,078
380
40
3
0
222,734
3
L
Cabrakan
7,317
457
41
3
0
289,574
2
L
Janus
7,743
484
112
7
0
305,017
0
W
Nut
8,170
511
88
6
0
272,859
4
W
Kukulkan
10,002
625
169
11
0
325,972
4
L
Set
8,126
508
100
6
0
342,244
0
L
Artemis
7,272
455
90
6
0
239,481
0
W
Da Ji
9,471
592
109
7
0
340,324
0
W
Cthulhu
8,462
529
48
3
0
289,998
2
W
Cu Chulainn
9,764
610
76
5
0
322,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role