Player Matchup

Kukulkan
Kukulkan
Chouky12
Kukulkan
Level 124
God Stats
19W - 22L
1,454 SR
Queue Stats
95W - 97L
1,453 Elo+
Party 1
Bellona
Bellona
KINGCHAPPO
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 127L
1,434 Elo+
Solo
Arachne
Arachne
NunuBubbles
Arachne
Level 64
God Stats
2W - 14L
1,137 SR
Queue Stats
162W - 183L
1,488 Elo+
Solo
Bacchus
Bacchus
x1Down5Upx
Bacchus
Level 65
God Stats
27W - 18L
1,588 SR
Queue Stats
192W - 185L
1,500 Elo+
Solo
Neith
Neith
zZ-Mr_Shotgun-Zz
Neith
Level 129
God Stats
12W - 7L
1,596 SR
Queue Stats
143W - 153L
1,425 Elo+
Party 1
Team Averages
Level 88
1,455 SR
1,460 Elo+

VS

Team Averages
Level 58
1,571 SR
1,448 Elo+
Camazotz
Camazotz
Arseuis
Camazotz
Level 64
God Stats
6W - 2L
1,675 SR
Queue Stats
92W - 97L
1,473 Elo+
Party 2
Geb
Geb
LosoWay
Geb
Level 65
God Stats
2W - 1L
1,442 SR
Queue Stats
17W - 20L
1,361 Elo+
Solo
Danzaburou
Danzaburou
rakutenballs
Danzaburou
Level 42
God Stats
7W - 11L
1,472 SR
Queue Stats
61W - 72L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
zAgB7r8o
Zhong Kui
Level 68
God Stats
4W - 1L
1,942 SR
Queue Stats
204W - 206L
1,470 Elo+
Party 3
Scylla
Scylla
zAl3x11r
Scylla
Level 53
God Stats
1W - 1L
1,326 SR
Queue Stats
178W - 172L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chouky12
Kukulkan
11
0 / 0 / 0
6,143
614
3,122
2,064
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KINGCHAPPO
Bellona
10
3 / 3 / 0
6,175
618
4,192
12,623
10,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
NunuBubbles
Arachne
8
0 / 0 / 1
4,838
484
2,175
7,067
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
x1Down5Upx
Bacchus
7
1 / 1 / 0
4,845
485
3,575
6,811
5,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 2
4,642
464
3,386
7,512
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Arseuis
Camazotz
10
5 / 0 / 0
5,859
586
4,660
10,078
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
8
0 / 1 / 4
4,879
488
3,935
7,318
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
rakutenballs
Danzaburou
8
1 / 1 / 3
4,803
480
4,504
6,247
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
zAgB7r8o
Zhong Kui
11
2 / 3 / 1
6,710
671
8,328
7,659
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
zAl3x11r
Scylla
10
0 / 0 / 0
4,883
488
1,413
5,982
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Arseuis
Camazotz
5
0
0
5
L
Kukulkan
Chouky12
Kukulkan
0
0
0
0
L
Bellona
KINGCHAPPO
Bellona
3
3
0
1
W
Geb
0
1
4
2
L
Arachne
NunuBubbles
Arachne
0
0
1
0.5
W
Danzaburou
rakutenballs
Danzaburou
1
1
3
2.5
L
Bacchus
x1Down5Upx
Bacchus
1
1
0
1
W
Zhong Kui
zAgB7r8o
Zhong Kui
2
3
1
0.83
W
Scylla
zAl3x11r
Scylla
0
0
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,450
Damage
22,840
36,077
Taken
37,284
22,032
Mitigated
19,295
8,897
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Arseuis
Camazotz
4,660
1,694
0
6,838
10,078
3,624
0
1,412
8,666
0
40,704
L
Kukulkan
Chouky12
Kukulkan
3,122
143
0
0
2,064
786
177
913
1,151
49,475
0
L
Bellona
KINGCHAPPO
Bellona
4,192
1,491
0
3,382
12,623
10,481
0
6,658
5,965
0
34,703
W
Geb
3,935
789
0
1,811
7,318
4,446
0
1,245
6,073
18,638
0
L
Arachne
NunuBubbles
Arachne
2,175
1,770
0
2,567
7,067
2,561
0
1,764
5,303
0
22,604
W
Danzaburou
rakutenballs
Danzaburou
4,504
1,817
0
2,431
6,247
2,135
0
1,579
4,668
0
26,143
L
Bacchus
x1Down5Upx
Bacchus
3,575
423
0
1,993
6,811
5,656
0
1,219
5,592
13,432
0
W
Zhong Kui
zAgB7r8o
Zhong Kui
8,328
2,242
0
2,307
7,659
7,073
495
0
7,659
40,071
11,598
W
Scylla
zAl3x11r
Scylla
1,413
40
0
1,701
5,982
2,017
0
2,461
3,521
29,462
0
L
3,386
950
0
955
7,512
2,548
0
1,991
5,521
0
22,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
27,134
241
Minions Killed
248
0
Camps Cleared
0
964,632
Distance Traveled
1,023,643
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,859
586
68
7
0
239,569
2
L
Kukulkan
6,143
614
84
8
0
178,924
0
L
Bellona
6,175
618
65
7
0
199,776
1
W
Geb
4,879
488
15
2
0
219,882
3
L
Arachne
4,838
484
46
5
0
184,648
0
W
Danzaburou
4,803
480
36
4
0
216,493
0
L
Bacchus
4,845
485
14
1
0
205,961
2
W
Zhong Kui
6,710
671
81
8
0
157,566
0
W
Scylla
4,883
488
48
5
0
190,133
0
L
Neith
4,642
464
32
3
0
195,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role