Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
I SnowBuD xX
Hercules
Level 157
God Stats
2W - 5L
1,335 SR
Queue Stats
385W - 374L
1,505 Elo+
Party 1
Sol
Sol
Tczimisce
Sol
Level 119
God Stats
2W - 1L
1,715 SR
Queue Stats
57W - 61L
1,441 Elo+
Solo
Anhur
Anhur
chbartem
Anhur
Level 107
God Stats
2W - 3L
1,665 SR
Queue Stats
106W - 131L
1,383 Elo+
Solo
Janus
Janus
drugnedrug
Janus
Level 103
God Stats
9W - 5L
1,583 SR
Queue Stats
232W - 211L
1,536 Elo+
Solo
Team Averages
Level 127
1,560 SR
1,473 Elo+

VS

Team Averages
Level 106
1,596 SR
1,489 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Capii99
Scylla
Level 89
God Stats
4W - 3L
1,882 SR
Queue Stats
131W - 141L
1,456 Elo+
Solo
Chaac
Chaac
ORMONTAY
Chaac
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 118L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Quinnzyyy
Guan Yu
Level 103
God Stats
4W - 1L
1,518 SR
Queue Stats
230W - 229L
1,517 Elo+
Party 2
Bellona
Bellona
vetbek8
Bellona
Level 103
God Stats
1W - 0L
1,580 SR
Queue Stats
11W - 14L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 2 / 2
7,640
637
4,857
7,466
3,389
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
I SnowBuD xX
Hercules
15
4 / 1 / 0
8,444
704
9,070
16,949
12,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 2
7,533
628
3,620
7,650
3,249
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
chbartem
Anhur
13
0 / 4 / 4
7,484
624
4,477
11,928
5,157
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
14
0 / 4 / 4
8,068
672
16,216
9,970
4,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
5 / 1 / 5
9,773
814
12,144
8,764
4,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Capii99
Scylla
15
4 / 2 / 6
9,227
769
12,565
10,323
3,855
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
ORMONTAY
Chaac
16
1 / 1 / 12
9,026
752
10,667
10,093
12,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Quinnzyyy
Guan Yu
15
1 / 1 / 10
8,776
731
5,081
12,149
10,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
vetbek8
Bellona
15
3 / 2 / 10
9,031
753
11,773
14,924
12,195
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
4
Kills
14
14
Deaths
7
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
W
Yu Huang
 
Yu Huang
5
1
5
7.5
W
Scylla
Capii99
Scylla
4
2
6
3.5
L
Hercules
I SnowBuD xX
Hercules
4
1
0
4
W
Chaac
ORMONTAY
Chaac
1
1
12
7
W
Guan Yu
Quinnzyyy
Guan Yu
1
1
10
6
L
0
3
2
0.33
L
Anhur
chbartem
Anhur
0
4
4
0.5
L
Janus
0
4
4
0.5
W
Bellona
vetbek8
Bellona
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,240
Damage
52,230
53,963
Taken
56,253
28,411
Mitigated
43,432
23,832
Healing
27,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,857
273
4,996
3,474
7,466
3,389
0
3,380
3,930
21,836
0
W
Yu Huang
 
Yu Huang
12,144
11
1,956
781
8,764
4,456
1,082
3,065
5,647
20,827
0
W
Scylla
Capii99
Scylla
12,565
510
3,824
3,990
10,323
3,855
880
4,905
5,418
22,575
0
L
Hercules
I SnowBuD xX
Hercules
9,070
859
1,082
9,470
16,949
12,367
0
6,569
9,669
0
11,259
W
Chaac
ORMONTAY
Chaac
10,667
378
632
1,300
10,093
12,729
285
4,488
5,605
0
34,493
W
Guan Yu
Quinnzyyy
Guan Yu
5,081
131
7,474
4,965
12,149
10,197
304
4,347
7,642
0
13,514
L
3,620
868
169
524
7,650
3,249
0
3,605
3,965
15,244
594
L
Anhur
chbartem
Anhur
4,477
1,411
777
1,287
11,928
5,157
0
6,737
4,691
0
10,760
L
Janus
16,216
379
650
1,403
9,970
4,249
0
3,828
5,648
33,544
0
W
Bellona
vetbek8
Bellona
11,773
883
478
2,010
14,924
12,195
154
7,486
7,438
0
17,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
45,833
135
Minions Killed
140
0
Camps Cleared
0
938,083
Distance Traveled
1,258,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,640
637
38
3
0
169,082
0
W
Yu Huang
9,773
814
24
2
0
235,903
0
W
Scylla
9,227
769
28
2
0
257,684
0
L
Hercules
8,444
704
7
1
0
176,156
0
W
Chaac
9,026
752
35
3
0
253,071
0
W
Guan Yu
8,776
731
29
2
0
258,063
0
L
Sol
7,533
628
34
3
0
195,169
0
L
Anhur
7,484
624
24
2
0
189,910
0
L
Janus
8,068
672
32
3
0
207,766
0
W
Bellona
9,031
753
24
2
0
253,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role