Player Matchup

Anubis
Anubis
 
Anubis
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Lothern85
Olorun
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 168L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
killerkesh927
Zhong Kui
Level 84
God Stats
2W - 1L
1,528 SR
Queue Stats
22W - 21L
1,430 Elo+
Party 2
Team Averages
Level 135
1,506 SR
1,489 Elo+

VS

Team Averages
Level 124
1,490 SR
1,460 Elo+
Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DaddyViking5628
Artio
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 69L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
Damenshon
Ao Kuang
Level 87
God Stats
9W - 13L
1,448 SR
Queue Stats
456W - 476L
1,466 Elo+
Solo
Cthulhu
Cthulhu
emede
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 142L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 3
5,572
1,114
4,953
4,660
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
10
2 / 1 / 5
5,501
1,100
2,308
4,544
4,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
10
1 / 0 / 5
5,489
1,098
5,457
4,295
1,886
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Olorun
Lothern85
Olorun
10
1 / 0 / 5
5,542
1,108
4,147
4,107
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
killerkesh927
Zhong Kui
10
1 / 1 / 4
5,486
1,097
3,240
5,720
6,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 2 / 1
5,464
1,093
6,734
4,939
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
10
1 / 2 / 0
5,388
1,078
4,072
6,139
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
4,451
890
465
1,636
1,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
Damenshon
Ao Kuang
9
1 / 2 / 0
5,147
1,029
3,484
5,560
5,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
emede
Cthulhu
12
0 / 0 / 2
5,772
1,154
6,582
7,292
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
7
Kills
3
3
Deaths
7
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
3
3.5
W
King Arthur
 
King Arthur
2
1
5
4.5
W
Sol
 
Sol
1
0
5
3.5
L
Bastet
 
Bastet
1
2
1
0.75
L
Ares
 
Ares
1
2
0
0.5
L
0
1
0
0
L
Ao Kuang
Damenshon
Ao Kuang
1
2
0
0.5
W
Olorun
Lothern85
Olorun
1
0
5
3.5
L
Cthulhu
emede
Cthulhu
0
0
2
1
W
Zhong Kui
killerkesh927
Zhong Kui
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,105
Damage
21,337
23,326
Taken
25,566
17,955
Mitigated
20,338
13,380
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,953
162
0
1,538
4,660
2,561
0
2,588
1,989
11,483
80
W
King Arthur
 
King Arthur
2,308
178
188
420
4,544
4,641
0
2,603
1,941
0
4,675
W
Sol
 
Sol
5,457
1,620
1,335
2,873
4,295
1,886
0
2,765
1,444
13,612
0
L
Bastet
 
Bastet
6,734
639
0
1,007
4,939
2,160
0
2,410
2,529
0
11,494
L
Ares
 
Ares
4,072
30
126
1,216
6,139
6,608
0
3,719
2,420
6,701
0
L
465
69
165
111
1,636
1,825
0
1,214
422
458
20
L
Ao Kuang
Damenshon
Ao Kuang
3,484
974
329
1,204
5,560
5,128
0
4,246
1,314
5,619
0
W
Olorun
Lothern85
Olorun
4,147
1,682
1,932
1,846
4,107
2,106
0
2,703
1,404
8,487
0
L
Cthulhu
emede
Cthulhu
6,582
68
707
3,593
7,292
4,617
0
6,128
1,164
17,524
132
W
Zhong Kui
killerkesh927
Zhong Kui
3,240
209
456
2,792
5,720
6,761
0
3,640
1,965
5,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,590
Gold Earned
26,222
61
Minions Killed
47
0
Camps Cleared
0
510,721
Distance Traveled
428,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,572
1,114
12
2
0
91,100
0
W
King Arthur
5,501
1,100
6
1
0
107,881
0
W
Sol
5,489
1,098
11
2
0
102,497
0
L
Bastet
5,464
1,093
17
3
0
115,250
0
L
Ares
5,388
1,078
4
1
0
92,168
0
L
Artio
4,451
890
0
0
0
31,394
0
L
Ao Kuang
5,147
1,029
9
2
0
84,530
0
W
Olorun
5,542
1,108
24
5
0
110,770
0
L
Cthulhu
5,772
1,154
17
3
0
105,528
0
W
Zhong Kui
5,486
1,097
8
2
0
98,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role