Player Matchup

Tiamat
Tiamat
CheflokMax
Tiamat
Level 92
God Stats
48W - 29L
1,508 SR
Queue Stats
115W - 100L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
HerpesDerGoetter
Baron Samedi
Level 96
God Stats
40W - 23L
1,545 SR
Queue Stats
120W - 102L
1,500 Elo+
Party 1
Izanami
Izanami
T PR3D4T0R Z
Izanami
Level 148
God Stats
1W - 0L
1,300 SR
Queue Stats
18W - 15L
1,466 Elo+
Party 3
Ne Zha
Ne Zha
lolo256600
Ne Zha
Level 87
God Stats
3W - 2L
1,303 SR
Queue Stats
145W - 134L
1,458 Elo+
Solo
Ymir
Ymir
xD4rkB4nEx
Ymir
Level 148
God Stats
7W - 6L
1,526 SR
Queue Stats
22W - 19L
1,454 Elo+
Party 3
Team Averages
Level 114
1,437 SR
1,471 Elo+

VS

Team Averages
Level 62
1,519 SR
1,425 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LosoWay
Geb
Level 65
God Stats
2W - 1L
1,799 SR
Queue Stats
17W - 20L
1,372 Elo+
Solo
Martichoras
Martichoras
Mikix97
Martichoras
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 113L
1,353 Elo+
Party 2
Osiris
Osiris
Pinicius
Osiris
Level 65
God Stats
32W - 39L
1,469 SR
Queue Stats
132W - 160L
1,439 Elo+
Party 2
Skadi
Skadi
flaviomagic99
Skadi
Level 38
God Stats
0W - 2L
1,326 SR
Queue Stats
72W - 75L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CheflokMax
Tiamat
11
2 / 0 / 0
6,278
571
4,522
5,033
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
HerpesDerGoetter
Baron Samedi
12
2 / 0 / 0
6,803
618
5,731
7,069
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
T PR3D4T0R Z
Izanami
11
1 / 0 / 1
5,394
490
4,850
6,252
2,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
lolo256600
Ne Zha
11
0 / 0 / 3
5,740
522
2,817
9,163
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,925
539
2,725
8,414
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 2 / 0
5,750
523
5,289
8,145
3,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
9
0 / 1 / 1
5,315
483
4,212
6,958
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Mikix97
Martichoras
9
0 / 1 / 1
5,053
459
5,250
4,465
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
Pinicius
Osiris
11
0 / 2 / 0
6,127
557
4,776
10,480
8,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 0
5,500
500
2,457
6,232
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
1
1
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
W
Tiamat
CheflokMax
Tiamat
2
0
0
2
W
Baron Samedi
HerpesDerGoetter
Baron Samedi
2
0
0
2
L
Geb
0
1
1
0.5
L
Martichoras
Mikix97
Martichoras
0
1
1
0.5
L
Osiris
Pinicius
Osiris
0
2
0
0
W
Izanami
T PR3D4T0R Z
Izanami
1
0
1
1.5
L
1
1
0
1
W
Ne Zha
lolo256600
Ne Zha
0
0
3
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,645
Damage
21,984
35,931
Taken
36,280
20,081
Mitigated
20,029
15,115
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,289
148
110
4,138
8,145
3,150
0
2,848
4,754
42,538
3,171
W
Tiamat
CheflokMax
Tiamat
4,522
349
0
1,939
5,033
2,755
0
2,950
2,083
37,751
592
W
Baron Samedi
HerpesDerGoetter
Baron Samedi
5,731
676
0
4,287
7,069
6,146
0
0
6,257
46,922
0
L
Geb
4,212
836
0
1,722
6,958
4,529
0
1,805
5,153
16,517
0
L
Martichoras
Mikix97
Martichoras
5,250
1,778
0
1,275
4,465
1,866
0
920
3,545
0
47,440
L
Osiris
Pinicius
Osiris
4,776
1,333
0
4,275
10,480
8,552
0
5,731
4,749
0
43,225
W
Izanami
T PR3D4T0R Z
Izanami
4,850
3,172
196
2,920
6,252
2,117
929
2,113
4,139
0
43,440
L
2,457
919
0
2,559
6,232
1,932
0
838
5,204
0
38,266
W
Ne Zha
lolo256600
Ne Zha
2,817
568
0
2,148
9,163
3,989
0
1,993
7,170
0
46,143
W
2,725
386
271
3,354
8,414
5,074
28
2,099
6,315
22,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
27,745
341
Minions Killed
337
0
Camps Cleared
0
1,084,016
Distance Traveled
1,019,161
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,750
523
84
8
0
200,161
0
W
Tiamat
6,278
571
84
8
0
215,924
0
W
Baron Samedi
6,803
618
88
8
0
185,611
0
L
Geb
5,315
483
24
2
0
218,673
4
L
Martichoras
5,053
459
74
7
0
183,684
0
L
Osiris
6,127
557
84
8
0
209,804
2
W
Izanami
5,394
490
65
6
0
212,319
2
L
Skadi
5,500
500
71
6
0
206,839
3
W
Ne Zha
5,740
522
63
6
0
248,542
0
W
Ymir
5,925
539
41
4
0
221,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role