Player Matchup

Tiamat
Tiamat
ALiteralTree
Tiamat
Level 100
God Stats
28W - 27L
1,516 SR
Queue Stats
336W - 341L
1,458 Elo+
Solo
Bellona
Bellona
Gavio10
Bellona
Level 110
God Stats
16W - 16L
1,491 SR
Queue Stats
113W - 106L
1,523 Elo+
Party 2
Ra
Ra
Lukinhas007_
Ra
Level 59
God Stats
11W - 11L
1,711 SR
Queue Stats
481W - 504L
1,394 Elo+
Solo
Ullr
Ullr
PEMBORT
Ullr
Level 128
God Stats
12W - 8L
1,522 SR
Queue Stats
300W - 271L
1,441 Elo+
Solo
Ymir
Ymir
mattcamp48
Ymir
Level 70
God Stats
12W - 11L
1,574 SR
Queue Stats
16W - 14L
1,517 Elo+
Party 2
Team Averages
Level 93
1,563 SR
1,467 Elo+

VS

Team Averages
Level 75
1,544 SR
1,429 Elo+
Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DeloTheMessiah
Danzaburou
Level 61
God Stats
30W - 19L
1,462 SR
Queue Stats
127W - 120L
1,410 Elo+
Party 1
Lancelot
Lancelot
ElPiggy69
Lancelot
Level 87
God Stats
8W - 1L
2,022 SR
Queue Stats
54W - 62L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
Gillionaire
Zhong Kui
Level 101
God Stats
0W - 1L
1,505 SR
Queue Stats
37W - 41L
1,420 Elo+
Solo
Ra
Ra
SsjXJinchuriki
Ra
Level 7
God Stats
0W - 2L
1,232 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 2 / 5
6,167
474
4,088
9,568
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Gavio10
Bellona
14
8 / 0 / 1
8,767
674
10,416
9,509
10,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 0
7,547
581
3,795
4,802
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
PEMBORT
Ullr
12
3 / 2 / 2
6,703
516
4,467
12,236
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 7
7,137
549
3,682
8,169
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 2
5,908
454
4,202
6,108
4,295
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DeloTheMessiah
Danzaburou
8
2 / 3 / 0
5,757
443
5,971
8,148
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
ElPiggy69
Lancelot
12
3 / 3 / 2
6,308
485
8,177
12,107
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Gillionaire
Zhong Kui
12
1 / 1 / 0
7,219
555
5,052
8,272
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 0
4,908
378
2,139
7,188
2,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
6
6
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
2
1
W
Tiamat
0
2
5
1.25
L
Danzaburou
DeloTheMessiah
Danzaburou
2
3
0
0.67
L
Lancelot
ElPiggy69
Lancelot
3
3
2
1.33
W
Bellona
Gavio10
Bellona
8
0
1
8.5
L
Zhong Kui
Gillionaire
Zhong Kui
1
1
0
1
W
1
1
0
1
W
Ullr
PEMBORT
Ullr
3
2
2
2
L
0
7
0
0
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
25,541
44,284
Taken
41,823
28,136
Mitigated
21,036
16,992
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,202
549
205
863
6,108
4,295
125
1,551
4,418
21,352
0
W
Tiamat
4,088
492
0
3,886
9,568
5,110
0
1,612
7,956
30,628
1,139
L
Danzaburou
DeloTheMessiah
Danzaburou
5,971
2,727
0
1,596
8,148
2,927
0
2,166
5,888
0
34,507
L
Lancelot
ElPiggy69
Lancelot
8,177
2,244
0
815
12,107
5,174
0
3,423
8,502
0
43,239
W
Bellona
Gavio10
Bellona
10,416
2,492
0
3,215
9,509
10,491
361
3,446
6,063
0
59,424
L
Zhong Kui
Gillionaire
Zhong Kui
5,052
1,125
0
3,689
8,272
6,474
575
3,651
4,303
61,746
3,665
W
3,795
378
72
1,408
4,802
1,975
184
2,412
2,390
55,735
0
W
Ullr
PEMBORT
Ullr
4,467
2,341
0
5,463
12,236
4,562
1,979
1,945
10,291
0
40,268
L
2,139
578
36
510
7,188
2,166
12
547
6,119
21,173
0
W
3,682
759
52
2,896
8,169
5,998
516
1,812
6,273
27,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,321
Gold Earned
30,100
356
Minions Killed
273
0
Camps Cleared
0
1,253,807
Distance Traveled
1,067,106
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,908
454
21
2
0
229,500
0
W
Tiamat
6,167
474
49
4
0
244,129
1
L
Danzaburou
5,757
443
52
4
0
177,392
0
L
Lancelot
6,308
485
59
5
0
258,751
0
W
Bellona
8,767
674
109
8
0
226,185
2
L
Zhong Kui
7,219
555
119
9
0
212,227
0
W
Ra
7,547
581
99
8
0
290,479
0
W
Ullr
6,703
516
64
5
0
226,786
0
L
Ra
4,908
378
22
2
0
189,236
0
W
Ymir
7,137
549
35
3
0
266,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role