Player Matchup

Chaac
Chaac
Echseh
Chaac
Level 110
God Stats
15W - 4L
1,720 SR
Queue Stats
340W - 335L
1,473 Elo+
Party 2
Lancelot
Lancelot
Ilou038
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Solo
Zeus
Zeus
Spoagei
Zeus
Level 157
God Stats
7W - 4L
1,644 SR
Queue Stats
299W - 306L
1,479 Elo+
Party 2
Agni
Agni
aplatanao93
Agni
Level 127
God Stats
2W - 0L
1,752 SR
Queue Stats
130W - 135L
1,438 Elo+
Party 1
Chiron
Chiron
iyyari89
Chiron
Level 128
God Stats
3W - 4L
1,673 SR
Queue Stats
245W - 258L
1,452 Elo+
Party 1
Team Averages
Level 110
1,658 SR
1,466 Elo+

VS

Team Averages
Level 120
1,468 SR
1,473 Elo+
Jing Wei
Jing Wei
CaptainHanYolo
Jing Wei
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 99L
1,496 Elo+
Solo
Serqet
Serqet
Mazist8840
Serqet
Level 67
God Stats
2W - 3L
1,513 SR
Queue Stats
234W - 246L
1,463 Elo+
Solo
Merlin
Merlin
Meteorkingchris
Merlin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 118L
1,510 Elo+
Party 3
Thanatos
Thanatos
TiggersAbenteuer
Thanatos
Level 155
God Stats
2W - 6L
1,487 SR
Queue Stats
42W - 67L
1,409 Elo+
Party 3
Susano
Susano
bou790
Susano
Level 107
God Stats
5W - 6L
1,339 SR
Queue Stats
813W - 811L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Echseh
Chaac
16
8 / 2 / 7
9,685
969
8,989
11,236
11,560
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Ilou038
Lancelot
13
2 / 1 / 6
7,812
781
3,494
6,351
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zeus
Spoagei
Zeus
12
1 / 2 / 10
7,551
755
10,561
5,305
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 9
8,237
824
7,505
7,055
2,666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
iyyari89
Chiron
14
3 / 0 / 5
7,994
799
4,677
3,901
1,512
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 2 / 4
7,109
711
4,570
6,772
2,885
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serqet
Mazist8840
Serqet
11
1 / 2 / 2
7,109
711
1,810
6,982
7,185
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 2
8,864
886
5,703
7,571
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 3
6,256
626
3,671
8,729
3,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
bou790
Susano
12
2 / 4 / 2
6,922
692
6,197
8,775
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
17
Kills
6
6
Deaths
17
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
2
4
1
W
Chaac
Echseh
Chaac
8
2
7
5.75
W
Lancelot
Ilou038
Lancelot
2
1
6
5
L
Serqet
Mazist8840
Serqet
1
2
2
1
L
3
4
2
1
W
Zeus
Spoagei
Zeus
1
2
10
3
L
0
5
3
0.3
W
3
1
9
7.5
L
Susano
bou790
Susano
2
4
2
0.75
W
Chiron
iyyari89
Chiron
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,226
Damage
21,951
33,848
Taken
38,829
20,062
Mitigated
21,473
14,921
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,570
1,969
505
745
6,772
2,885
0
3,551
3,221
0
15,021
W
Chaac
Echseh
Chaac
8,989
1,077
1,454
4,155
11,236
11,560
449
1,356
9,562
2,445
26,478
W
Lancelot
Ilou038
Lancelot
3,494
362
117
704
6,351
2,833
140
738
5,613
0
13,840
L
Serqet
Mazist8840
Serqet
1,810
125
617
2,260
6,982
7,185
0
3,568
3,414
0
2,290
L
5,703
369
475
221
7,571
3,329
0
3,135
4,436
25,375
0
W
Zeus
Spoagei
Zeus
10,561
461
258
245
5,305
1,491
249
821
4,220
14,601
485
L
3,671
425
606
1,695
8,729
3,681
0
4,585
4,144
0
6,581
W
7,505
364
1,009
1,762
7,055
2,666
285
1,329
5,726
14,373
178
L
Susano
bou790
Susano
6,197
1,067
353
752
8,775
4,393
0
4,006
4,769
0
9,305
W
Chiron
iyyari89
Chiron
4,677
523
3,479
1,738
3,901
1,512
490
1,459
2,442
0
12,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
36,260
122
Minions Killed
81
0
Camps Cleared
0
1,001,754
Distance Traveled
849,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,109
711
27
3
0
193,691
0
W
Chaac
9,685
969
58
6
0
217,560
0
W
Lancelot
7,812
781
25
3
0
195,448
0
L
Serqet
7,109
711
1
0
0
170,225
0
L
Merlin
8,864
886
40
4
0
145,878
0
W
Zeus
7,551
755
10
1
0
168,261
0
L
Thanatos
6,256
626
6
1
0
166,037
0
W
Agni
8,237
824
15
2
0
200,845
0
L
Susano
6,922
692
7
1
0
173,762
0
W
Chiron
7,994
799
14
1
0
219,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role