Player Matchup

Hun Batz
Hun Batz
BiancaZack
Hun Batz
Level 154
God Stats
2W - 5L
1,564 SR
Queue Stats
199W - 196L
1,572 Elo+
Solo
Charybdis
Charybdis
FeDos97
Charybdis
Level 153
God Stats
1W - 1L
1,732 SR
Queue Stats
91W - 117L
1,483 Elo+
Solo
Freya
Freya
GeorgeOwar
Freya
Level 148
God Stats
1W - 4L
1,273 SR
Queue Stats
326W - 333L
1,518 Elo+
Solo
Bakasura
Bakasura
X-_-ScorPioN-OG
Bakasura
Level 110
God Stats
4W - 3L
1,690 SR
Queue Stats
82W - 84L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Zharken
Amaterasu
Level 128
God Stats
6W - 2L
1,797 SR
Queue Stats
248W - 231L
1,482 Elo+
Solo
Team Averages
Level 139
1,611 SR
1,507 Elo+

VS

Team Averages
Level 147
1,567 SR
1,546 Elo+
Freya
Freya
Anarkkí
Freya
Level 149
God Stats
1W - 2L
1,235 SR
Queue Stats
157W - 162L
1,492 Elo+
Solo
Bacchus
Bacchus
ArnusMaster
Bacchus
Level 141
God Stats
3W - 0L
1,764 SR
Queue Stats
138W - 136L
1,591 Elo+
Party 1
Susano
Susano
DiegoSJ
Susano
Level 148
God Stats
2W - 3L
1,380 SR
Queue Stats
111W - 107L
1,577 Elo+
Solo
Surtr
Surtr
WodkaTorro
Surtr
Level 137
God Stats
9W - 5L
1,952 SR
Queue Stats
216W - 220L
1,500 Elo+
Solo
Nox
Nox
carrypótter
Nox
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 175L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BiancaZack
Hun Batz
14
5 / 3 / 5
8,429
843
13,871
8,074
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
FeDos97
Charybdis
13
1 / 4 / 8
7,442
744
9,309
8,681
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
14
1 / 4 / 5
7,297
730
10,783
9,661
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
13
0 / 4 / 8
6,876
688
6,974
10,824
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Zharken
Amaterasu
13
5 / 4 / 3
8,104
810
5,158
12,188
13,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Anarkkí
Freya
13
4 / 3 / 7
8,361
836
5,383
8,148
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
ArnusMaster
Bacchus
14
0 / 2 / 13
8,366
837
6,950
12,557
13,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
DiegoSJ
Susano
16
7 / 3 / 9
9,353
935
13,329
10,797
7,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
16
4 / 2 / 13
9,153
915
10,341
16,729
17,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 13
8,895
890
8,189
6,518
6,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
12
Kills
19
19
Deaths
12
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Freya
Anarkkí
Freya
4
3
7
2.5
W
Bacchus
ArnusMaster
Bacchus
0
2
13
3.25
L
Hun Batz
BiancaZack
Hun Batz
5
3
5
2.5
W
Susano
DiegoSJ
Susano
7
3
9
3.83
L
Charybdis
FeDos97
Charybdis
1
4
8
1.25
L
Freya
1
4
5
0.88
W
Surtr
4
2
13
5.25
L
Bakasura
0
4
8
1
L
Amaterasu
Zharken
Amaterasu
5
4
3
1.63
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,095
Damage
44,192
49,428
Taken
54,749
34,431
Mitigated
48,491
11,918
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Anarkkí
Freya
5,383
1,167
1,151
2,262
8,148
3,371
849
919
7,064
13,221
0
W
Bacchus
ArnusMaster
Bacchus
6,950
357
1,539
4,178
12,557
13,902
116
1,505
10,095
10,975
670
L
Hun Batz
BiancaZack
Hun Batz
13,871
380
242
1,251
8,074
4,363
0
3,117
4,813
0
30,333
W
Susano
DiegoSJ
Susano
13,329
1,237
891
900
10,797
7,415
101
2,242
8,086
0
22,140
L
Charybdis
FeDos97
Charybdis
9,309
1,981
1,096
1,191
8,681
3,906
0
3,429
5,112
0
22,787
L
Freya
10,783
3,145
766
2,307
9,661
4,818
0
4,728
4,861
21,908
556
W
Surtr
10,341
3,004
1,740
4,856
16,729
17,763
714
4,897
10,821
2,680
19,620
L
Bakasura
6,974
3,961
330
1,710
10,824
7,601
0
3,953
6,631
0
7,304
L
Amaterasu
Zharken
Amaterasu
5,158
813
745
2,280
12,188
13,743
0
4,977
6,952
0
10,011
W
8,189
274
174
267
6,518
6,040
301
1,125
5,330
24,335
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
44,128
122
Minions Killed
122
0
Camps Cleared
0
860,034
Distance Traveled
949,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,361
836
30
3
0
166,875
0
W
Bacchus
8,366
837
14
1
0
198,797
0
L
Hun Batz
8,429
843
33
3
0
190,914
0
W
Susano
9,353
935
15
2
0
185,135
0
L
Charybdis
7,442
744
34
3
0
154,287
0
L
Freya
7,297
730
31
3
0
159,425
0
W
Surtr
9,153
915
21
2
0
193,739
0
L
Bakasura
6,876
688
14
1
0
166,091
0
L
Amaterasu
8,104
810
10
1
0
189,317
0
W
Nox
8,895
890
42
4
0
205,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role