Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
DanteskaБля
Shiva
Level 122
God Stats
1W - 2L
1,161 SR
Queue Stats
42W - 81L
1,356 Elo+
Party 1
Hel
Hel
OlyaNaPrikole
Hel
Level 116
God Stats
4W - 3L
1,609 SR
Queue Stats
121W - 190L
1,379 Elo+
Party 1
Janus
Janus
Wandale
Janus
Level 96
God Stats
4W - 4L
1,384 SR
Queue Stats
147W - 138L
1,564 Elo+
Solo
Team Averages
Level 119
1,431 SR
1,460 Elo+

VS

Team Averages
Level 92
1,500 SR
1,502 Elo+
Chronos
Chronos
Confectrix
Chronos
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 169L
1,487 Elo+
Party 2
Agni
Agni
DarkFO0l
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 62L
1,581 Elo+
Solo
Yemoja
Yemoja
DonCucaracha4
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,427 Elo+
Solo
Anhur
Anhur
Space01
Anhur
Level 144
God Stats
6W - 9L
1,425 SR
Queue Stats
308W - 320L
1,501 Elo+
Party 2
Sobek
Sobek
gryz94
Sobek
Level 105
God Stats
2W - 3L
1,574 SR
Queue Stats
140W - 116L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 8
6,244
1,249
7,708
4,197
1,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
 
Cerberus
11
1 / 1 / 9
5,995
1,199
3,088
7,279
6,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
3 / 2 / 4
6,120
1,224
2,851
7,239
5,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 0 / 9
5,762
1,152
2,239
3,035
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Janus
Wandale
Janus
12
3 / 0 / 7
6,585
1,317
8,401
2,523
1,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Confectrix
Chronos
10
0 / 2 / 2
5,172
1,034
3,990
6,129
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
10
1 / 2 / 1
5,531
1,106
4,441
5,420
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
5,611
1,122
1,836
6,227
4,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
Space01
Anhur
11
1 / 3 / 1
5,623
1,125
4,739
5,556
1,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
gryz94
Sobek
6
0 / 1 / 0
4,667
933
1,277
3,127
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
10
Kills
2
4
Deaths
10
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
8
6
W
Cerberus
 
Cerberus
1
1
9
5.5
L
Chronos
Confectrix
Chronos
0
2
2
0.5
W
3
2
4
2.5
L
Agni
1
2
1
0.75
L
0
2
3
0.75
W
1
0
9
5.5
L
Anhur
Space01
Anhur
1
3
1
0.5
W
Janus
Wandale
Janus
3
0
7
6.5
L
Sobek
gryz94
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
16,283
24,273
Taken
26,459
15,880
Mitigated
13,204
13,763
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,708
1,954
0
0
4,197
1,864
752
2,128
2,069
0
13,296
W
Cerberus
 
Cerberus
3,088
46
366
1,328
7,279
6,550
299
3,448
3,831
5,804
1,042
L
Chronos
Confectrix
Chronos
3,990
1,035
243
846
6,129
2,495
0
3,386
2,701
7,561
0
W
2,851
78
285
1,976
7,239
5,026
0
3,362
3,877
0
5,672
L
Agni
4,441
336
339
1,533
5,420
2,108
0
3,404
1,937
9,843
0
L
1,836
527
3,313
1,182
6,227
4,264
0
3,206
2,899
4,132
0
W
2,239
0
5,604
2,606
3,035
1,298
210
1,354
1,681
2,899
0
L
Anhur
Space01
Anhur
4,739
1,695
57
718
5,556
1,912
0
2,160
3,315
0
14,400
W
Janus
Wandale
Janus
8,401
571
920
678
2,523
1,142
129
1,252
1,271
19,498
608
L
Sobek
gryz94
Sobek
1,277
0
130
612
3,127
2,425
0
1,132
1,881
1,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
26,604
56
Minions Killed
46
0
Camps Cleared
0
576,791
Distance Traveled
446,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,244
1,249
14
3
0
102,321
0
W
Cerberus
5,995
1,199
9
2
0
110,381
0
L
Chronos
5,172
1,034
7
1
0
109,154
0
W
Shiva
6,120
1,224
4
1
0
103,235
0
L
Agni
5,531
1,106
12
2
0
100,479
0
L
Yemoja
5,611
1,122
6
1
0
89,589
0
W
Hel
5,762
1,152
1
0
0
141,684
0
L
Anhur
5,623
1,125
21
4
0
96,026
0
W
Janus
6,585
1,317
28
6
0
119,170
0
L
Sobek
4,667
933
0
0
0
50,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role