Player Matchup

Anhur
Anhur
Platinum IV
BudistBeach
Anhur
Platinum IV
Level 157
God Stats
40W - 42L
1,547 SR
Queue Stats
441W - 427L
1,718 MMR
Party 1
Ix Chel
Ix Chel
Diamond V
THEPSYCHOASTRO
Ix Chel
Diamond V
Level 100
God Stats
6W - 12L
1,515 SR
Queue Stats
371W - 357L
1,988 MMR
Solo
Sylvanus
Sylvanus
Diamond III
YouGetNoDubs
Sylvanus
Diamond III
Level 168
God Stats
45W - 39L
1,581 SR
Queue Stats
145W - 128L
2,245 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
dfsolo
Ratatoskr
Gold I
Level 148
God Stats
5W - 1L
1,662 SR
Queue Stats
55W - 52L
1,543 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
wzTHORwz
Guan Yu
Platinum II
Level 165
God Stats
2W - 0L
1,760 SR
Queue Stats
348W - 344L
1,844 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,613 SR
1,868 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,652 SR
1,864 MMR
Jormungandr
Jormungandr
Diamond IV
BoomBiootch
Jormungandr
Diamond IV
Level 141
God Stats
589W - 536L
1,673 SR
Queue Stats
644W - 672L
2,125 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Kyturoz
Hun Batz
Gold IV
Level 154
God Stats
11W - 10L
1,660 SR
Queue Stats
108W - 102L
1,598 MMR
Solo
Chang'e
Chang'e
Gold II
Moonlîght
Chang'e
Gold II
Level 163
God Stats
81W - 52L
1,657 SR
Queue Stats
303W - 294L
1,600 MMR
Solo
Athena
Athena
Platinum V
wambam1221
Athena
Platinum V
Level 157
God Stats
1W - 3L
1,730 SR
Queue Stats
52W - 49L
1,800 MMR
Solo
Hachiman
Hachiman
Diamond IV
你们慢慢送
Hachiman
Diamond IV
Level 107
God Stats
57W - 62L
1,540 SR
Queue Stats
479W - 490L
2,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
10,175
565
7,164
13,071
5,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 0 / 4
11,357
631
15,052
9,277
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
YouGetNoDubs
Sylvanus
14
1 / 1 / 6
9,124
507
5,972
13,533
11,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
dfsolo
Ratatoskr
15
4 / 1 / 9
9,137
508
12,019
14,625
5,958
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
wzTHORwz
Guan Yu
18
2 / 1 / 2
10,441
580
6,213
13,848
11,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThothVulcanBellonaPele

VS

Bans
AchillesGebThanatosNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoomBiootch
Jormungandr
17
1 / 3 / 0
11,006
611
8,805
14,038
7,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Kyturoz
Hun Batz
14
0 / 6 / 2
8,053
447
8,200
18,039
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Moonlîght
Chang'e
16
1 / 5 / 0
9,067
504
7,965
13,025
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Athena
wambam1221
Athena
12
1 / 2 / 2
7,997
444
6,194
12,901
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
18
1 / 1 / 1
10,236
569
11,020
10,579
4,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
4
4
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BoomBiootch
Jormungandr
1
3
0
0.33
W
1
1
2
2
L
Hun Batz
Kyturoz
Hun Batz
0
6
2
0.17
L
Chang'e
Moonlîght
Chang'e
1
5
0
0.2
W
8
0
4
10
W
Sylvanus
YouGetNoDubs
Sylvanus
1
1
6
4
W
Ratatoskr
dfsolo
Ratatoskr
4
1
9
8.5
L
Athena
wambam1221
Athena
1
2
2
1
W
Guan Yu
wzTHORwz
Guan Yu
2
1
2
3
L
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,420
Damage
42,184
64,354
Taken
68,582
38,937
Mitigated
38,064
28,642
Healing
21,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BoomBiootch
Jormungandr
8,805
3,410
0
2,750
14,038
7,953
145
1,594
12,378
106,482
2,218
W
7,164
5,490
0
5,332
13,071
5,700
17
681
12,390
0
97,522
L
Hun Batz
Kyturoz
Hun Batz
8,200
2,705
0
5,973
18,039
6,834
0
4,614
13,207
0
79,907
L
Chang'e
Moonlîght
Chang'e
7,965
840
1,328
4,514
13,025
4,559
441
7,376
5,256
80,889
0
W
15,052
2,828
1,741
4,308
9,277
4,338
436
5,901
3,376
86,517
718
W
Sylvanus
YouGetNoDubs
Sylvanus
5,972
784
1,877
4,887
13,533
11,416
0
3,733
9,800
31,643
1,044
W
Ratatoskr
dfsolo
Ratatoskr
12,019
4,143
0
7,477
14,625
5,958
0
5,115
9,510
0
65,714
L
Athena
wambam1221
Athena
6,194
1,722
0
1,274
12,901
14,581
94
3,832
8,890
20,317
0
W
Guan Yu
wzTHORwz
Guan Yu
6,213
451
232
2,788
13,848
11,525
60
7,220
6,628
0
84,851
L
Hachiman
11,020
6,119
0
5,846
10,579
4,137
797
2,064
8,477
0
109,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,234
Gold Earned
46,359
609
Minions Killed
656
0
Camps Cleared
0
1,863,878
Distance Traveled
1,848,414
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,006
611
190
11
0
338,254
7
W
Anhur
10,175
565
179
10
0
358,538
6
L
Hun Batz
8,053
447
117
7
0
379,492
2
L
Chang'e
9,067
504
146
8
0
363,474
5
W
Ix Chel
11,357
631
157
9
0
409,286
4
W
Sylvanus
9,124
507
37
2
0
349,805
6
W
Ratatoskr
9,137
508
82
5
0
436,131
2
L
Athena
7,997
444
24
1
0
432,659
6
W
Guan Yu
10,441
580
154
9
0
310,118
1
L
Hachiman
10,236
569
179
10
0
334,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role