Player Matchup

Nox
Nox
Silver II
SheLoveTot
Nox
Silver II
Level 65
God Stats
1W - 3L
1,421 SR
Queue Stats
125W - 142L
1,026 MMR
Party 1
Mulan
Mulan
Silver II
Zippemm
Mulan
Silver II
Level 126
God Stats
3W - 2L
1,151 SR
Queue Stats
126W - 141L
1,008 MMR
Party 1
Artemis
Artemis
Gold IV
diaperash911
Artemis
Gold IV
Level 298
God Stats
172W - 92L
1,633 SR
Queue Stats
867W - 977L
1,184 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 163
1,402 SR
1,073 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,450 SR
1,079 MMR
Hera
Hera
Silver II
LoordDragon
Hera
Silver II
Level 149
God Stats
5W - 10L
1,314 SR
Queue Stats
48W - 66L
1,145 MMR
Solo
Geb
Geb
Silver II
YellowArcher702
Geb
Silver II
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
267W - 346L
1,015 MMR
Solo
Danzaburou
Danzaburou
Silver II
xXCozmoXx
Danzaburou
Silver II
Level 149
God Stats
13W - 13L
1,537 SR
Queue Stats
365W - 443L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
8,450
650
5,274
6,876
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Zippemm
Mulan
13
3 / 2 / 0
8,690
668
6,742
13,892
13,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
diaperash911
Artemis
14
0 / 2 / 3
8,231
633
9,159
9,341
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
OdinAchillesBacchusKuzenboNe Zha

VS

Bans
VulcanHorusKumbhakarnaAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
8,073
621
7,996
6,970
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
1 / 2 / 3
8,836
680
10,171
12,646
11,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
xXCozmoXx
Danzaburou
13
2 / 1 / 2
8,995
692
5,569
7,012
2,647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
3
Kills
4
4
Deaths
3
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
0
3
1.5
W
1
2
3
1.25
L
Mulan
Zippemm
Mulan
3
2
0
1.5
L
Artemis
diaperash911
Artemis
0
2
3
0.75
W
Danzaburou
xXCozmoXx
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,175
Damage
23,736
30,109
Taken
26,628
20,669
Mitigated
17,067
4,602
Healing
4,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,996
1,379
0
2,075
6,970
2,450
26
508
6,309
28,703
1,069
L
5,274
1,048
0
1,340
6,876
3,314
0
5,020
1,693
28,980
804
W
10,171
686
0
1,730
12,646
11,970
0
4,121
8,059
26,493
490
L
Mulan
Zippemm
Mulan
6,742
926
0
1,659
13,892
13,522
92
6,449
6,715
0
32,249
L
Artemis
diaperash911
Artemis
9,159
919
0
1,603
9,341
3,833
0
4,997
4,110
0
38,125
W
Danzaburou
xXCozmoXx
Danzaburou
5,569
928
0
966
7,012
2,647
0
697
6,233
0
47,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,371
Gold Earned
25,904
163
Minions Killed
162
0
Camps Cleared
0
705,158
Distance Traveled
708,831
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,073
621
56
4
0
232,545
0
L
Nox
8,450
650
61
5
0
241,998
0
W
Geb
8,836
680
27
2
0
239,728
0
L
Mulan
8,690
668
40
3
0
232,697
2
L
Artemis
8,231
633
62
5
0
230,463
0
W
Danzaburou
8,995
692
79
6
0
236,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role