Player Matchup

Bastet
Bastet
 
Bastet
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ArchAngelsupreme
Osiris
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 99L
1,461 Elo+
Solo
Ishtar
Ishtar
BLUE-2400-
Ishtar
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 157L
1,452 Elo+
Solo
Ares
Ares
PNW Meats
Ares
Level 199
God Stats
1W - 5L
1,658 SR
Queue Stats
238W - 248L
1,483 Elo+
Solo
Tiamat
Tiamat
TH0UGHT S1AYER
Tiamat
Level 108
God Stats
1W - 9L
1,136 SR
Queue Stats
57W - 53L
1,516 Elo+
Solo
Team Averages
Level 149
1,459 SR
1,482 Elo+

VS

Team Averages
Level 141
1,547 SR
1,515 Elo+
Cthulhu
Cthulhu
Ansellot
Cthulhu
Level 102
God Stats
5W - 2L
1,716 SR
Queue Stats
26W - 37L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
Kindasaturn5922
Baron Samedi
Level 152
God Stats
17W - 13L
1,546 SR
Queue Stats
209W - 210L
1,598 Elo+
Solo
Skadi
Skadi
SSDivine
Skadi
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 81L
1,521 Elo+
Solo
Loki
Loki
temp-220312
Loki
Level 129
God Stats
2W - 2L
1,801 SR
Queue Stats
83W - 84L
1,473 Elo+
Solo
Vulcan
Vulcan
ztatic-
Vulcan
Level 170
God Stats
2W - 6L
1,171 SR
Queue Stats
448W - 455L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 0 / 3
6,765
564
9,340
11,534
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
5,697
475
1,048
10,767
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
BLUE-2400-
Ishtar
11
1 / 5 / 1
5,906
492
1,280
8,463
3,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
5
0 / 2 / 0
4,197
350
604
3,822
1,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 0
6,339
528
4,393
6,924
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ansellot
Cthulhu
9
1 / 0 / 3
5,858
488
4,309
7,149
5,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Kindasaturn5922
Baron Samedi
12
0 / 2 / 1
7,009
584
5,808
6,817
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
SSDivine
Skadi
13
6 / 2 / 1
7,890
658
7,099
6,832
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 0
5,900
492
1,460
7,291
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
ztatic-
Vulcan
11
1 / 2 / 0
6,858
572
7,307
5,435
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
9
9
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
0
3
4.5
W
Cthulhu
Ansellot
Cthulhu
1
0
3
2.5
L
0
1
2
1
L
Ishtar
BLUE-2400-
Ishtar
1
5
1
0.3
W
Baron Samedi
Kindasaturn5922
Baron Samedi
0
2
1
0.25
L
Ares
0
2
0
0
W
Skadi
SSDivine
Skadi
6
2
1
3.25
L
2
1
0
2
W
1
0
0
1
W
Vulcan
ztatic-
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,665
Damage
25,983
41,510
Taken
33,524
21,843
Mitigated
15,557
9,641
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,340
3,441
0
2,790
11,534
4,638
0
3,077
8,309
0
49,361
W
Cthulhu
Ansellot
Cthulhu
4,309
829
0
1,677
7,149
5,299
133
1,354
5,795
24,065
0
L
1,048
334
0
3,714
10,767
8,205
0
6,697
4,070
0
29,291
L
Ishtar
BLUE-2400-
Ishtar
1,280
934
0
603
8,463
3,180
0
1,083
7,380
0
34,111
W
Baron Samedi
Kindasaturn5922
Baron Samedi
5,808
276
190
1,874
6,817
3,559
511
2,899
3,918
50,549
1,896
L
Ares
604
0
0
841
3,822
1,976
0
1,261
2,561
6,775
0
W
Skadi
SSDivine
Skadi
7,099
2,865
0
1,013
6,832
2,236
1,819
286
6,546
0
54,221
L
4,393
393
0
1,693
6,924
3,844
0
4,423
2,134
36,646
975
W
1,460
467
0
5,634
7,291
2,404
0
279
7,012
0
33,983
W
Vulcan
ztatic-
Vulcan
7,307
631
0
1,856
5,435
2,059
402
0
5,435
41,057
973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
33,515
255
Minions Killed
352
0
Camps Cleared
0
983,599
Distance Traveled
1,153,631
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,765
564
78
7
0
278,137
2
W
Cthulhu
5,858
488
28
2
0
249,587
0
L
Osiris
5,697
475
41
3
0
223,545
0
L
Ishtar
5,906
492
60
5
0
196,954
0
W
Baron Samedi
7,009
584
96
8
0
205,142
1
L
Ares
4,197
350
8
1
0
68,486
0
W
Skadi
7,890
658
93
8
0
181,447
2
L
Tiamat
6,339
528
68
6
0
216,477
0
W
Loki
5,900
492
60
5
0
298,975
2
W
Vulcan
6,858
572
75
6
0
218,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role