Player Matchup

Bellona
Bellona
Blunts2Bongs420
Bellona
Level 129
God Stats
3W - 2L
1,619 SR
Queue Stats
59W - 83L
1,448 Elo+
Party 1
Bacchus
Bacchus
DK 0fficial
Bacchus
Level 109
God Stats
4W - 4L
1,470 SR
Queue Stats
106W - 107L
1,488 Elo+
Party 1
Anhur
Anhur
Hidden Surtr
Anhur
Level 109
God Stats
374W - 360L
1,486 SR
Queue Stats
473W - 495L
1,441 Elo+
Solo
Sol
Sol
TropicalCow1332
Sol
Level 52
God Stats
2W - 4L
1,425 SR
Queue Stats
27W - 27L
1,452 Elo+
Solo
Nox
Nox
ZkyJon
Nox
Level 48
God Stats
1W - 4L
1,449 SR
Queue Stats
9W - 16L
1,417 Elo+
Solo
Team Averages
Level 89
1,490 SR
1,449 Elo+

VS

Team Averages
Level 121
1,581 SR
1,539 Elo+
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LadyDara
Hades
Level 149
God Stats
15W - 9L
1,729 SR
Queue Stats
279W - 288L
1,532 Elo+
Solo
Nut
Nut
Lightning0929
Nut
Level 135
God Stats
2W - 1L
1,701 SR
Queue Stats
7W - 3L
1,643 Elo+
Solo
Lancelot
Lancelot
Wastedßacon
Lancelot
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 35L
1,548 Elo+
Solo
Cerberus
Cerberus
senorxsavage
Cerberus
Level 46
God Stats
13W - 13L
1,475 SR
Queue Stats
266W - 290L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,147
1,358
5,892
8,297
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
DK 0fficial
Bacchus
13
1 / 0 / 8
7,884
1,314
6,486
8,636
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 4
7,460
1,243
7,577
11,128
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 4
7,146
1,191
6,352
7,746
3,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

Nox
ZkyJon
Nox
10
0 / 0 / 0
4,345
724
0
0
0
Team 1 Tickets

279

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 4 / 5
8,110
1,352
7,731
8,421
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
LadyDara
Hades
13
2 / 0 / 7
7,846
1,308
4,580
3,717
3,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 0 / 8
7,394
1,232
7,387
4,501
2,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Wastedßacon
Lancelot
12
3 / 4 / 6
7,555
1,259
8,139
8,645
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
senorxsavage
Cerberus
13
3 / 1 / 7
7,696
1,283
3,729
5,774
4,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
9
Kills
13
13
Deaths
9
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
4
5
1.63
L
5
3
3
2.17
L
Bacchus
DK 0fficial
Bacchus
1
0
8
5
L
2
5
4
0.8
W
Hades
LadyDara
Hades
2
0
7
5.5
W
1
0
8
5
L
1
5
4
0.6
W
Lancelot
Wastedßacon
Lancelot
3
4
6
1.5
L
Nox
ZkyJon
Nox
0
0
0
0
W
Cerberus
senorxsavage
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,307
Damage
31,566
35,807
Taken
31,058
23,782
Mitigated
18,307
4,973
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,731
1,033
1,445
1,351
8,421
3,260
0
3,698
4,596
19,764
442
L
5,892
2,258
0
1,513
8,297
6,695
0
2,296
5,761
0
15,959
L
Bacchus
DK 0fficial
Bacchus
6,486
873
79
739
8,636
9,447
0
3,834
4,491
10,157
0
L
7,577
5,617
0
1,811
11,128
4,003
0
5,296
5,576
0
18,623
W
Hades
LadyDara
Hades
4,580
816
252
2,013
3,717
3,356
0
1,356
2,361
17,285
658
W
7,387
4,639
0
747
4,501
2,241
0
2,455
2,010
0
15,149
L
6,352
1,885
0
831
7,746
3,637
0
2,425
5,175
21,023
0
W
Lancelot
Wastedßacon
Lancelot
8,139
2,370
0
662
8,645
4,504
0
4,115
4,312
0
9,758
L
Nox
ZkyJon
Nox
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
senorxsavage
Cerberus
3,729
259
0
1,191
5,774
4,946
0
1,214
4,486
10,186
3,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
38,601
78
Minions Killed
133
4
Camps Cleared
7
404,740
Distance Traveled
552,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,110
1,352
34
6
0
112,693
0
L
Bellona
8,147
1,358
21
4
0
104,288
0
L
Bacchus
7,884
1,314
10
2
0
112,861
0
L
Anhur
7,460
1,243
15
3
1
101,766
0
W
Hades
7,846
1,308
23
4
2
99,047
0
W
Nut
7,394
1,232
25
4
1
108,750
0
L
Sol
7,146
1,191
32
5
3
85,825
0
W
Lancelot
7,555
1,259
9
2
3
122,565
0
L
Nox
4,345
724
0
0
0
0
0
W
Cerberus
7,696
1,283
42
7
1
109,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role