Player Matchup

Ymir
Ymir
CocoBeam
Ymir
Level 24
God Stats
8W - 10L
1,311 SR
Queue Stats
14W - 19L
1,258 Elo+
Party 2
Fenrir
Fenrir
Deamex
Fenrir
Level 61
God Stats
40W - 22L
1,636 SR
Queue Stats
148W - 152L
1,500 Elo+
Party 2
Bellona
Bellona
RoundhouseSpank
Bellona
Level 48
God Stats
15W - 10L
1,620 SR
Queue Stats
90W - 90L
1,462 Elo+
Party 2
Vulcan
Vulcan
nhosnettuN
Vulcan
Level 128
God Stats
7W - 4L
1,545 SR
Queue Stats
171W - 162L
1,499 Elo+
Party 2
Medusa
Medusa
unqspin
Medusa
Level 127
God Stats
1W - 0L
1,187 SR
Queue Stats
29W - 30L
1,470 Elo+
Solo
Team Averages
Level 78
1,460 SR
1,438 Elo+

VS

Team Averages
Level 108
1,519 SR
1,486 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BilySaW
Chaac
Level 74
God Stats
2W - 2L
1,480 SR
Queue Stats
25W - 35L
1,429 Elo+
Solo
Apollo
Apollo
Jkhaj1
Apollo
Level 100
God Stats
17W - 16L
1,611 SR
Queue Stats
124W - 103L
1,550 Elo+
Solo
Awilix
Awilix
kamosuoh
Awilix
Level 148
God Stats
3W - 3L
1,502 SR
Queue Stats
266W - 257L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
withoutsmile
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 106L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 8
7,154
511
5,674
10,710
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Deamex
Fenrir
12
7 / 3 / 3
7,746
553
9,138
14,981
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 0 / 2
8,603
615
11,154
11,332
9,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
nhosnettuN
Vulcan
13
1 / 2 / 4
8,220
587
6,926
5,826
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
unqspin
Medusa
12
3 / 2 / 3
7,127
509
8,570
9,317
3,202
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 2 / 1
7,898
564
10,637
8,418
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
BilySaW
Chaac
12
0 / 2 / 1
6,385
456
4,425
9,526
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
Jkhaj1
Apollo
12
5 / 4 / 1
7,652
547
8,737
12,017
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
kamosuoh
Awilix
12
1 / 4 / 2
6,930
495
3,114
14,094
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
withoutsmile
Sylvanus
9
0 / 4 / 3
6,476
463
5,184
15,353
11,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
8
8
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
1
1.25
L
Chaac
BilySaW
Chaac
0
2
1
0.25
W
Ymir
1
1
8
5
W
Fenrir
Deamex
Fenrir
7
3
3
2.83
L
Apollo
Jkhaj1
Apollo
5
4
1
1.38
W
4
0
2
5
L
Awilix
kamosuoh
Awilix
1
4
2
0.5
W
Vulcan
nhosnettuN
Vulcan
1
2
4
1.5
W
Medusa
unqspin
Medusa
3
2
3
2.25
L
Sylvanus
withoutsmile
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,462
Damage
32,097
52,166
Taken
59,408
28,429
Mitigated
31,327
14,614
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,637
424
0
750
8,418
2,856
0
3,950
4,468
64,771
2,171
L
Chaac
BilySaW
Chaac
4,425
1,246
0
2,998
9,526
6,572
0
1,605
7,921
0
35,594
W
Ymir
5,674
1,482
0
1,214
10,710
7,640
26
3,887
6,823
17,797
682
W
Fenrir
Deamex
Fenrir
9,138
4,049
0
3,547
14,981
6,327
507
3,761
11,220
0
42,631
L
Apollo
Jkhaj1
Apollo
8,737
4,937
0
2,536
12,017
5,194
935
1,599
10,418
0
48,724
W
11,154
2,825
0
6,232
11,332
9,220
0
2,153
9,179
12,028
55,946
L
Awilix
kamosuoh
Awilix
3,114
1,081
0
4,927
14,094
5,106
0
2,889
11,205
0
43,618
W
Vulcan
nhosnettuN
Vulcan
6,926
55
0
1,133
5,826
2,040
681
3,041
2,785
56,245
562
W
Medusa
unqspin
Medusa
8,570
3,715
354
2,134
9,317
3,202
693
2,843
6,474
0
47,667
L
Sylvanus
withoutsmile
Sylvanus
5,184
615
2,012
4,818
15,353
11,599
0
4,175
11,178
17,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
35,341
357
Minions Killed
340
0
Camps Cleared
0
1,352,513
Distance Traveled
1,346,093
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,898
564
113
8
0
253,303
2
L
Chaac
6,385
456
57
4
0
256,765
0
W
Ymir
7,154
511
33
2
0
285,889
0
W
Fenrir
7,746
553
48
3
0
269,393
0
L
Apollo
7,652
547
75
5
0
223,840
0
W
Bellona
8,603
615
115
8
0
273,158
0
L
Awilix
6,930
495
78
6
0
343,411
0
W
Vulcan
8,220
587
110
8
0
288,412
0
W
Medusa
7,127
509
51
4
0
235,661
0
L
Sylvanus
6,476
463
17
1
0
268,774
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role