Player Matchup

Hera
Hera
BeGoneT-steak
Hera
Level 117
God Stats
4W - 4L
1,481 SR
Queue Stats
172W - 156L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MrOriginal12
Ne Zha
Level 80
God Stats
0W - 1L
1,747 SR
Queue Stats
6W - 3L
1,417 Elo+
Party 2
Hercules
Hercules
Niko7993
Hercules
Level 103
God Stats
0W - 2L
1,361 SR
Queue Stats
121W - 102L
1,594 Elo+
Party 3
Ymir
Ymir
udeafkontrol
Ymir
Level 101
God Stats
106W - 86L
1,626 SR
Queue Stats
115W - 97L
1,583 Elo+
Party 3
Cernunnos
Cernunnos
zlewis
Cernunnos
Level 128
God Stats
2W - 2L
1,519 SR
Queue Stats
8W - 5L
1,473 Elo+
Party 2
Team Averages
Level 106
1,547 SR
1,513 Elo+

VS

Team Averages
Level 141
1,511 SR
1,503 Elo+
Horus
Horus
Cutny
Horus
Level 143
God Stats
7W - 5L
1,671 SR
Queue Stats
467W - 462L
1,573 Elo+
Party 1
Merlin
Merlin
F3AR_TH3_MAT3S
Merlin
Level 148
God Stats
47W - 48L
1,539 SR
Queue Stats
325W - 332L
1,455 Elo+
Solo
Awilix
Awilix
qSmugu
Awilix
Level 129
God Stats
22W - 25L
1,293 SR
Queue Stats
599W - 584L
1,548 Elo+
Party 1
Geb
Geb
raukikibuaka2311
Geb
Level 129
God Stats
10W - 4L
1,491 SR
Queue Stats
221W - 214L
1,498 Elo+
Solo
Anhur
Anhur
roopex1999
Anhur
Level 156
God Stats
13W - 15L
1,561 SR
Queue Stats
382W - 386L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,366
526
4,003
6,820
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
10
0 / 6 / 1
5,670
405
5,531
11,536
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Niko7993
Hercules
14
1 / 0 / 0
8,047
575
10,861
15,301
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 4 / 0
5,765
412
3,977
14,206
10,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
zlewis
Cernunnos
14
0 / 0 / 0
7,700
550
5,580
7,175
2,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cutny
Horus
14
1 / 1 / 2
7,866
562
9,808
15,406
15,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 4
8,315
594
9,703
7,526
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
qSmugu
Awilix
14
7 / 0 / 2
7,960
569
5,358
11,016
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 5
7,185
513
4,814
8,465
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
13
0 / 0 / 2
7,400
529
4,883
7,356
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Horus
Cutny
Horus
1
1
2
2
W
2
1
4
4
L
Ne Zha
0
6
1
0.08
L
Hercules
Niko7993
Hercules
1
0
0
1
W
Awilix
qSmugu
Awilix
7
0
2
8
W
1
0
5
3.5
W
Anhur
0
0
2
1
L
0
4
0
0
L
Cernunnos
zlewis
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
34,566
55,038
Taken
49,769
30,990
Mitigated
31,347
13,683
Healing
19,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,003
332
0
750
6,820
2,469
0
2,691
3,857
61,649
0
W
Horus
Cutny
Horus
9,808
3,751
320
6,000
15,406
15,955
27
32
14,411
249
64,735
W
9,703
611
0
2,200
7,526
2,719
0
3,042
4,119
65,967
2,044
L
Ne Zha
5,531
1,779
0
852
11,536
4,841
0
4,470
6,750
0
33,836
L
Hercules
Niko7993
Hercules
10,861
4,410
0
6,896
15,301
10,388
366
1,104
13,293
0
69,487
W
Awilix
qSmugu
Awilix
5,358
1,403
0
3,942
11,016
4,347
0
1,883
8,984
0
50,956
W
4,814
366
0
3,151
8,465
6,054
0
1,982
6,353
25,826
1,396
W
Anhur
4,883
1,925
0
3,726
7,356
2,272
0
483
6,873
0
61,081
L
3,977
525
0
1,238
14,206
10,528
0
4,304
9,735
28,008
0
L
Cernunnos
zlewis
Cernunnos
5,580
3,007
0
3,947
7,175
2,764
0
1,014
6,161
0
71,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
38,726
446
Minions Killed
468
0
Camps Cleared
0
1,416,687
Distance Traveled
1,499,860
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,366
526
131
9
0
296,440
0
W
Horus
7,866
562
87
6
0
279,994
1
W
Merlin
8,315
594
142
10
0
298,790
6
L
Ne Zha
5,670
405
43
3
0
303,913
0
L
Hercules
8,047
575
121
9
0
273,717
0
W
Awilix
7,960
569
83
6
0
344,654
2
W
Geb
7,185
513
35
3
0
304,249
0
W
Anhur
7,400
529
121
9
0
272,173
2
L
Ymir
5,765
412
30
2
0
271,062
6
L
Cernunnos
7,700
550
121
9
0
271,555
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role