Player Matchup

Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Bronze I
Alexmonster1999
Nike
Bronze I
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 85L
560 MMR
Solo
Hel
Hel
Bronze I
CereMX722
Hel
Bronze I
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 90L
499 MMR
Solo
Hachiman
Hachiman
Silver V
emilioelmajaero
Hachiman
Silver V
Level 107
God Stats
19W - 17L
1,497 SR
Queue Stats
381W - 416L
700 MMR
Party 1
Athena
Athena
Bronze II
rezakone
Athena
Bronze II
Level 90
God Stats
6W - 9L
1,423 SR
Queue Stats
18W - 44L
643 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,484 SR
780 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,440 SR
964 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
BaB0uChe_Style
Arachne
Silver III
Level 192
God Stats
5W - 3L
1,742 SR
Queue Stats
255W - 279L
921 MMR
Solo
Anhur
Anhur
Silver III
EazYBeCooL
Anhur
Silver III
Level 155
God Stats
7W - 7L
1,314 SR
Queue Stats
71W - 87L
932 MMR
Solo
Raijin
Raijin
Silver II
Jzillaaaaa
Raijin
Silver II
Level 107
God Stats
10W - 6L
1,128 SR
Queue Stats
569W - 608L
891 MMR
Solo
Cabrakan
Cabrakan
Silver V
crystalheywoodxo
Cabrakan
Silver V
Level 67
God Stats
15W - 10L
1,518 SR
Queue Stats
139W - 168L
579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
1 / 0 / 0
4,029
576
3,639
5,338
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
2 / 2 / 0
4,279
611
2,931
6,545
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 3 / 1
4,227
604
2,634
3,852
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
8
0 / 1 / 0
3,820
546
2,085
2,730
579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
rezakone
Athena
4
0 / 2 / 0
3,280
469
1,037
4,906
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Maman BrigitteThanatosNeithAo Kuang

VS

Bans
ThorAwilixBellonaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 1 / 2
4,087
584
1,473
4,186
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
4 / 1 / 0
4,898
700
2,481
6,436
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anhur
7
2 / 0 / 1
4,494
642
4,522
4,068
1,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
Jzillaaaaa
Raijin
7
1 / 2 / 0
4,451
636
3,090
4,239
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 1
4,376
625
1,441
4,860
3,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
8
8
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
0
0
1
W
Medusa
 
Medusa
0
1
2
1
L
2
2
0
1
W
4
1
0
4
L
1
3
1
0.5
W
Anhur
2
0
1
2.5
W
Raijin
Jzillaaaaa
Raijin
1
2
0
0.5
W
1
1
1
1.5
L
Hachiman
0
1
0
0
L
Athena
rezakone
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,326
Damage
13,007
23,371
Taken
23,789
9,337
Mitigated
9,023
5,012
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,639
189
0
1,367
5,338
1,402
0
349
4,989
0
20,526
W
Medusa
 
Medusa
1,473
1,033
0
1,104
4,186
1,202
0
1,708
2,106
0
18,678
L
2,931
462
0
565
6,545
3,308
0
3,059
3,486
0
19,916
W
2,481
1,463
0
3,207
6,436
2,137
9
340
6,052
0
27,756
L
2,634
98
247
753
3,852
1,174
0
0
3,852
16,718
1,002
W
Anhur
4,522
2,616
0
1,752
4,068
1,388
0
386
3,682
0
33,200
W
Raijin
Jzillaaaaa
Raijin
3,090
576
0
725
4,239
1,099
0
0
3,933
23,266
602
W
1,441
264
0
1,663
4,860
3,197
0
621
4,239
8,114
0
L
Hachiman
2,085
1,193
0
1,011
2,730
579
0
114
2,616
0
25,208
L
Athena
rezakone
Athena
1,037
444
0
1,069
4,906
2,874
0
978
3,928
5,745
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,635
Gold Earned
22,306
167
Minions Killed
175
0
Camps Cleared
0
666,089
Distance Traveled
683,737
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,029
576
38
5
0
153,638
0
W
Medusa
4,087
584
24
3
0
128,660
1
L
Nike
4,279
611
35
5
0
148,034
0
W
Arachne
4,898
700
58
8
0
165,436
0
L
Hel
4,227
604
43
6
0
133,480
0
W
Anhur
4,494
642
54
8
0
124,062
0
W
Raijin
4,451
636
30
4
0
130,241
0
W
Cabrakan
4,376
625
9
1
0
135,338
5
L
Hachiman
3,820
546
43
6
0
136,387
0
L
Athena
3,280
469
8
1
0
94,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role