Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kevdhobbit
Olorun
Level 67
God Stats
3W - 6L
1,284 SR
Queue Stats
122W - 117L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
PlsStayHydrated
Guan Yu
Level 158
God Stats
2W - 0L
1,704 SR
Queue Stats
19W - 15L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
ZeroDoesThingz
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
345W - 350L
1,437 Elo+
Solo
Ymir
Ymir
sluvine
Ymir
Level 87
God Stats
75W - 60L
1,517 SR
Queue Stats
308W - 303L
1,464 Elo+
Solo
Team Averages
Level 117
1,501 SR
1,470 Elo+

VS

Team Averages
Level 82
1,459 SR
1,422 Elo+
Hades
Hades
Djstinger
Hades
Level 46
God Stats
3W - 2L
1,618 SR
Queue Stats
28W - 34L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
Erp07
Cu Chulainn
Level 55
God Stats
2W - 4L
1,381 SR
Queue Stats
89W - 105L
1,419 Elo+
Solo
Izanami
Izanami
NEY HEISENBERG
Izanami
Level 148
God Stats
13W - 11L
1,571 SR
Queue Stats
373W - 376L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
SlyderG1998
Ao Kuang
Level 79
God Stats
0W - 4L
1,314 SR
Queue Stats
429W - 456L
1,428 Elo+
Solo
Yemoja
Yemoja
psychicdous
Yemoja
Level 80
God Stats
112W - 102L
1,413 SR
Queue Stats
227W - 216L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
0 / 0 / 1
8,378
493
2,393
9,786
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Olorun
Kevdhobbit
Olorun
16
0 / 3 / 3
8,618
507
7,061
15,005
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
10 / 0 / 1
10,736
632
19,250
23,365
28,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
ZeroDoesThingz
Danzaburou
14
1 / 0 / 3
8,419
495
10,754
10,240
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
sluvine
Ymir
13
3 / 0 / 3
8,944
526
10,627
15,725
13,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Djstinger
Hades
14
2 / 4 / 0
8,546
503
14,843
15,977
8,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Erp07
Cu Chulainn
12
0 / 5 / 0
7,718
454
4,758
14,781
10,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 0
7,607
447
10,564
16,531
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SlyderG1998
Ao Kuang
16
0 / 1 / 0
8,282
487
4,214
19,529
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
12
0 / 3 / 0
7,415
436
3,693
12,998
8,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
3
3
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
1
0.5
L
Hades
Djstinger
Hades
2
4
0
0.5
L
Cu Chulainn
Erp07
Cu Chulainn
0
5
0
0
W
Olorun
Kevdhobbit
Olorun
0
3
3
0.5
L
1
2
0
0.5
W
10
0
1
10.5
L
Ao Kuang
SlyderG1998
Ao Kuang
0
1
0
0
W
Danzaburou
ZeroDoesThingz
Danzaburou
1
0
3
2.5
L
Yemoja
0
3
0
0
W
Ymir
sluvine
Ymir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,085
Damage
38,072
74,121
Taken
79,816
55,739
Mitigated
42,290
26,257
Healing
29,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,393
430
0
1,353
9,786
4,095
0
958
8,828
0
86,608
L
Hades
Djstinger
Hades
14,843
1,456
80
7,233
15,977
8,308
318
7,955
8,022
63,190
4,657
L
Cu Chulainn
Erp07
Cu Chulainn
4,758
825
0
1,140
14,781
10,169
318
3,191
11,590
1,086
55,026
W
Olorun
Kevdhobbit
Olorun
7,061
3,522
0
6,274
15,005
5,972
2,423
8,720
6,285
67,108
7,578
L
10,564
6,598
0
4,763
16,531
6,134
0
5,027
11,504
0
70,398
W
19,250
2,883
460
9,736
23,365
28,417
254
5,194
18,171
25,835
57,036
L
Ao Kuang
SlyderG1998
Ao Kuang
4,214
1,376
0
10,782
19,529
8,694
0
2,602
16,927
80,804
0
W
Danzaburou
ZeroDoesThingz
Danzaburou
10,754
6,593
0
3,463
10,240
4,034
575
3,610
6,630
0
60,434
L
Yemoja
3,693
1,021
3,525
2,017
12,998
8,985
162
4,373
8,625
19,400
0
W
Ymir
sluvine
Ymir
10,627
2,575
1,978
2,993
15,725
13,221
0
3,776
11,949
38,936
2,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
39,568
479
Minions Killed
492
0
Camps Cleared
0
1,642,497
Distance Traveled
1,392,616
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,378
493
123
7
0
396,691
0
L
Hades
8,546
503
118
7
0
309,656
0
L
Cu Chulainn
7,718
454
87
5
0
268,308
0
W
Olorun
8,618
507
112
7
0
269,182
2
L
Izanami
7,607
447
110
6
0
266,467
2
W
Guan Yu
10,736
632
115
7
0
345,734
0
L
Ao Kuang
8,282
487
145
9
0
272,547
0
W
Danzaburou
8,419
495
81
5
0
326,820
0
L
Yemoja
7,415
436
32
2
0
275,638
0
W
Ymir
8,944
526
48
3
0
304,070
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role