Player Matchup

Amaterasu
Amaterasu
AshDivide
Amaterasu
Level 44
God Stats
2W - 2L
1,277 SR
Queue Stats
98W - 125L
1,371 Elo+
Party 2
Olorun
Olorun
adam3103
Olorun
Level 88
God Stats
1W - 1L
1,640 SR
Queue Stats
387W - 382L
1,432 Elo+
Party 2
Hades
Hades
kemo2811
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 124L
1,388 Elo+
Party 2
Pele
Pele
samenriese
Pele
Level 62
God Stats
2W - 4L
1,467 SR
Queue Stats
52W - 42L
1,492 Elo+
Solo
Bacchus
Bacchus
wagrem
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,411 Elo+
Party 2
Team Averages
Level 50
1,477 SR
1,419 Elo+

VS

Team Averages
Level 96
1,410 SR
1,421 Elo+
Kukulkan
Kukulkan
Chouky12
Kukulkan
Level 124
God Stats
19W - 22L
1,439 SR
Queue Stats
95W - 97L
1,432 Elo+
Party 1
Skadi
Skadi
SSJFlooki
Skadi
Level 85
God Stats
29W - 36L
1,400 SR
Queue Stats
161W - 164L
1,389 Elo+
Party 3
Sol
Sol
Saandro9
Sol
Level 58
God Stats
12W - 10L
1,698 SR
Queue Stats
150W - 151L
1,472 Elo+
Solo
Hun Batz
Hun Batz
SteeZii
Hun Batz
Level 85
God Stats
3W - 3L
1,142 SR
Queue Stats
155W - 151L
1,410 Elo+
Party 3
Horus
Horus
zZ-Mr_Shotgun-Zz
Horus
Level 129
God Stats
5W - 8L
1,370 SR
Queue Stats
143W - 153L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AshDivide
Amaterasu
13
2 / 7 / 1
7,990
470
2,634
19,287
9,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
adam3103
Olorun
14
3 / 4 / 2
8,627
507
11,666
12,156
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
kemo2811
Hades
11
2 / 6 / 2
7,385
434
5,920
13,616
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
1 / 3 / 2
7,861
462
7,091
16,675
6,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
wagrem
Bacchus
11
0 / 5 / 3
7,289
429
5,668
16,268
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chouky12
Kukulkan
15
2 / 1 / 11
9,276
546
13,208
7,028
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
SSJFlooki
Skadi
13
5 / 3 / 8
8,631
508
11,593
10,394
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 3
10,819
636
12,246
11,177
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
SteeZii
Hun Batz
17
9 / 1 / 7
9,934
584
13,627
15,272
7,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 12
8,901
524
5,422
12,595
13,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
8
Kills
25
25
Deaths
8
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AshDivide
Amaterasu
2
7
1
0.36
W
Kukulkan
Chouky12
Kukulkan
2
1
11
7.5
W
Skadi
SSJFlooki
Skadi
5
3
8
3
W
6
2
3
3.75
W
Hun Batz
SteeZii
Hun Batz
9
1
7
12.5
L
Olorun
adam3103
Olorun
3
4
2
1
L
Hades
kemo2811
Hades
2
6
2
0.5
L
1
3
2
0.67
L
Bacchus
wagrem
Bacchus
0
5
3
0.3
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,979
Damage
56,096
78,002
Taken
56,466
44,766
Mitigated
33,519
20,725
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AshDivide
Amaterasu
2,634
717
0
6,872
19,287
9,166
0
10,812
8,475
0
41,106
W
Kukulkan
Chouky12
Kukulkan
13,208
688
0
890
7,028
3,191
677
4,811
2,217
66,979
1,378
W
Skadi
SSJFlooki
Skadi
11,593
3,716
0
135
10,394
4,638
190
5,782
4,612
0
39,611
W
12,246
4,520
0
4,791
11,177
4,349
3,803
1,783
9,394
76,045
14,260
W
Hun Batz
SteeZii
Hun Batz
13,627
3,236
0
700
15,272
7,871
394
4,946
10,326
0
88,516
L
Olorun
adam3103
Olorun
11,666
4,861
820
5,215
12,156
5,162
1,134
3,299
8,857
59,557
4,674
L
Hades
kemo2811
Hades
5,920
548
90
2,089
13,616
6,065
0
4,093
9,523
23,495
0
L
7,091
1,115
0
3,843
16,675
6,827
0
3,257
13,418
0
79,314
L
Bacchus
wagrem
Bacchus
5,668
765
0
1,796
16,268
17,546
108
3,730
12,538
17,699
0
W
5,422
2,498
2,779
5,907
12,595
13,470
171
5,748
6,847
7,175
31,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,152
Gold Earned
47,561
339
Minions Killed
440
0
Camps Cleared
0
1,645,085
Distance Traveled
1,670,291
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,990
470
60
4
0
320,894
0
W
Kukulkan
9,276
546
99
6
0
305,951
0
W
Skadi
8,631
508
35
2
0
312,368
0
W
Sol
10,819
636
131
8
0
315,597
0
W
Hun Batz
9,934
584
117
7
0
393,260
0
L
Olorun
8,627
507
93
5
0
308,641
0
L
Hades
7,385
434
36
2
0
317,313
0
L
Pele
7,861
462
128
8
0
360,909
2
L
Bacchus
7,289
429
22
1
0
337,328
0
W
Horus
8,901
524
58
3
0
343,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role