Player Matchup

Ra
Ra
JamoSouls
Ra
Level 38
God Stats
14W - 13L
1,496 SR
Queue Stats
266W - 273L
1,303 Elo+
Solo
Ne Zha
Ne Zha
Laika0411
Ne Zha
Level 101
God Stats
2W - 4L
1,385 SR
Queue Stats
70W - 77L
1,405 Elo+
Solo
Nox
Nox
Zatulet
Nox
Level 70
God Stats
3W - 7L
1,386 SR
Queue Stats
146W - 145L
1,403 Elo+
Solo
Achilles
Achilles
rYahiko
Achilles
Level 69
God Stats
23W - 21L
1,531 SR
Queue Stats
282W - 261L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
РыжаяБестыжая
Sun Wukong
Level 99
God Stats
52W - 45L
1,581 SR
Queue Stats
107W - 95L
1,545 Elo+
Solo
Team Averages
Level 75
1,476 SR
1,426 Elo+

VS

Team Averages
Level 106
1,457 SR
1,469 Elo+
Da Ji
Da Ji
DannRanger
Da Ji
Level 154
God Stats
1W - 2L
1,189 SR
Queue Stats
15W - 12L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
LyK1D
Zhong Kui
Level 83
God Stats
2W - 3L
1,239 SR
Queue Stats
11W - 17L
1,320 Elo+
Solo
Ymir
Ymir
Soberbicho
Ymir
Level 82
God Stats
1W - 0L
1,732 SR
Queue Stats
79W - 67L
1,715 Elo+
Solo
Nu Wa
Nu Wa
pookiegeb
Nu Wa
Level 79
God Stats
48W - 38L
1,656 SR
Queue Stats
588W - 536L
1,518 Elo+
Solo
Anhur
Anhur
Прайд397
Anhur
Level 131
God Stats
6W - 2L
1,469 SR
Queue Stats
179W - 207L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,298
461
5,263
17,466
6,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Laika0411
Ne Zha
15
3 / 6 / 5
8,686
483
8,070
20,355
8,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
17
5 / 2 / 2
9,613
534
8,017
12,512
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
rYahiko
Achilles
15
3 / 3 / 3
8,714
484
8,836
13,320
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 1
7,883
438
9,098
14,892
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
15 / 2 / 2
11,168
620
17,133
17,063
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
LyK1D
Zhong Kui
15
3 / 3 / 2
10,616
590
13,620
12,944
10,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
0 / 0 / 10
9,084
505
3,212
11,177
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
pookiegeb
Nu Wa
16
2 / 3 / 7
10,255
570
14,200
9,769
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 5
8,487
472
5,496
11,737
4,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
12
Kills
20
21
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
15
2
2
8
L
0
5
3
0.3
L
Ne Zha
Laika0411
Ne Zha
3
6
5
0.92
W
Zhong Kui
LyK1D
Zhong Kui
3
3
2
1.33
W
0
0
10
5
L
Nox
5
2
2
3
W
Nu Wa
pookiegeb
Nu Wa
2
3
7
1.83
L
Achilles
rYahiko
Achilles
3
3
3
1.5
W
0
4
5
0.63
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
53,661
78,545
Taken
62,690
41,586
Mitigated
36,655
27,425
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
17,133
5,239
0
6,865
17,063
7,691
0
3,041
13,814
0
81,280
L
5,263
503
492
6,982
17,466
6,982
336
8,929
8,537
64,091
532
L
Ne Zha
Laika0411
Ne Zha
8,070
2,903
0
7,857
20,355
8,646
0
5,681
14,674
0
59,110
W
Zhong Kui
LyK1D
Zhong Kui
13,620
3,020
0
4,694
12,944
10,103
206
2,920
9,547
71,538
11,690
W
3,212
241
0
2,491
11,177
10,469
0
1,368
8,907
30,962
0
L
Nox
8,017
852
0
4,257
12,512
5,161
232
5,704
6,808
76,783
0
W
Nu Wa
pookiegeb
Nu Wa
14,200
2,607
0
1,957
9,769
4,378
595
5,392
4,325
83,737
1,164
L
Achilles
rYahiko
Achilles
8,836
1,215
0
4,560
13,320
10,095
212
4,907
8,413
0
58,767
W
5,496
2,402
0
2,303
11,737
4,014
615
1,731
9,263
0
52,613
L
9,098
1,141
0
3,277
14,892
10,702
390
4,620
10,272
354
56,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
49,610
496
Minions Killed
457
0
Camps Cleared
0
1,721,134
Distance Traveled
1,695,056
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,168
620
90
5
0
372,748
2
L
Ra
8,298
461
108
6
0
306,114
0
L
Ne Zha
8,686
483
85
5
0
386,721
0
W
Zhong Kui
10,616
590
118
7
0
311,623
0
W
Ymir
9,084
505
52
3
0
361,000
1
L
Nox
9,613
534
150
8
0
339,028
2
W
Nu Wa
10,255
570
117
7
0
311,261
4
L
Achilles
8,714
484
81
5
0
323,030
2
W
Anhur
8,487
472
80
4
0
338,424
2
L
Sun Wukong
7,883
438
72
4
0
366,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role