Player Matchup

Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Adigg
Nut
Level 244
God Stats
17W - 3L
1,610 SR
Queue Stats
923W - 246L
1,814 Elo+
Party 1
Cthulhu
Cthulhu
ClayterTroll
Cthulhu
Level 149
God Stats
24W - 9L
1,856 SR
Queue Stats
217W - 97L
1,709 Elo+
Party 1
Team Averages
Level 159
1,655 SR
1,674 Elo+

VS

Team Averages
Level 107
1,558 SR
1,415 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SoDaLixoNoSmite
Mulan
Level 112
God Stats
2W - 4L
1,675 SR
Queue Stats
42W - 67L
1,440 Elo+
Solo
Hera
Hera
Terompielogette
Hera
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 10
7,173
897
4,998
10,230
9,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
Adigg
Nut
11
3 / 1 / 9
7,412
927
10,213
8,357
3,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
ClayterTroll
Cthulhu
12
7 / 0 / 5
8,043
1,005
9,034
9,977
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 2 / 0
6,182
773
5,874
11,219
10,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 6 / 1
5,540
693
4,173
9,869
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,321
665
4,194
5,829
2,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
2
2
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
10
7
L
Kuzenbo
 
Kuzenbo
2
2
0
1
W
Nut
Adigg
Nut
3
1
9
7.5
W
Cthulhu
ClayterTroll
Cthulhu
7
0
5
9.5
L
0
6
1
0.08
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,245
Damage
14,241
28,564
Taken
26,917
22,074
Mitigated
18,301
13,917
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,998
1,175
0
5,598
10,230
9,537
459
3,665
6,565
0
18,897
L
Kuzenbo
 
Kuzenbo
5,874
1,428
0
1,754
11,219
10,769
0
3,739
7,067
13,640
0
W
Nut
Adigg
Nut
10,213
6,999
0
4,189
8,357
3,185
1,525
2,498
5,859
0
45,821
W
Cthulhu
ClayterTroll
Cthulhu
9,034
807
347
3,783
9,977
9,352
266
3,780
6,197
27,241
939
L
4,173
667
0
793
9,869
4,679
0
2,624
6,971
0
10,733
L
4,194
1,268
0
727
5,829
2,853
0
1,780
3,897
16,026
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,628
Gold Earned
17,043
132
Minions Killed
67
0
Camps Cleared
0
508,780
Distance Traveled
414,675
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,173
897
21
3
0
163,704
0
L
Kuzenbo
6,182
773
19
2
0
170,120
0
W
Nut
7,412
927
65
8
0
165,428
0
W
Cthulhu
8,043
1,005
46
6
0
179,648
5
L
Mulan
5,540
693
22
3
0
111,578
0
L
Hera
5,321
665
26
3
0
132,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role