Player Matchup

Surtr
Surtr
 
Surtr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ABCDEop
Pele
Level 157
God Stats
0W - 2L
1,432 SR
Queue Stats
22W - 12L
1,620 Elo+
Solo
Awilix
Awilix
BudFisk
Awilix
Level 180
God Stats
0W - 2L
1,271 SR
Queue Stats
172W - 191L
1,491 Elo+
Party 2
Janus
Janus
Dream75
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,370 Elo+
Solo
Thor
Thor
Nubarion
Thor
Level 218
God Stats
4W - 8L
1,429 SR
Queue Stats
552W - 527L
1,505 Elo+
Party 2
Team Averages
Level 164
1,426 SR
1,497 Elo+

VS

Team Averages
Level 155
1,615 SR
1,528 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CatBamboozler
Maui
Level 76
God Stats
5W - 2L
1,725 SR
Queue Stats
112W - 90L
1,566 Elo+
Party 1
Vulcan
Vulcan
LaFadeAway
Vulcan
Level 144
God Stats
3W - 1L
1,645 SR
Queue Stats
113W - 90L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
Staivros
Heimdallr
Level 157
God Stats
5W - 2L
1,706 SR
Queue Stats
243W - 223L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 5 / 1
7,913
719
7,118
15,103
16,604
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
ABCDEop
Pele
14
1 / 5 / 5
7,858
714
9,980
15,230
14,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Awilix
BudFisk
Awilix
14
2 / 5 / 4
8,169
743
6,471
15,796
8,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Dream75
Janus
9
0 / 8 / 2
6,698
609
3,229
11,142
6,890
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
3 / 3 / 4
8,439
767
9,974
11,632
8,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 0 / 20
10,006
910
17,216
11,396
13,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
 
Anubis
15
4 / 4 / 16
9,396
854
8,500
10,920
9,330
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 2 / 21
10,294
936
8,596
13,147
21,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
LaFadeAway
Vulcan
15
6 / 2 / 15
9,510
865
15,934
10,268
6,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Staivros
Heimdallr
16
6 / 2 / 16
9,821
893
12,646
7,458
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
9
Kills
26
26
Deaths
10
16
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
5
1
0.7
W
Cthulhu
 
Cthulhu
6
0
20
16
W
Anubis
 
Anubis
4
4
16
3
L
Pele
ABCDEop
Pele
1
5
5
0.7
L
Awilix
BudFisk
Awilix
2
5
4
0.8
W
4
2
21
7.25
L
Janus
Dream75
Janus
0
8
2
0.13
W
Vulcan
LaFadeAway
Vulcan
6
2
15
6.75
L
Thor
3
3
4
1.67
W
Heimdallr
Staivros
Heimdallr
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,772
Damage
62,892
68,903
Taken
53,189
55,302
Mitigated
55,981
11,866
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,118
1,273
561
2,882
15,103
16,604
0
8,112
6,444
520
12,144
W
Cthulhu
 
Cthulhu
17,216
1,944
4,369
2,678
11,396
13,366
629
1,309
10,087
28,772
681
W
Anubis
 
Anubis
8,500
422
0
1,846
10,920
9,330
893
347
10,573
23,395
0
L
Pele
ABCDEop
Pele
9,980
1,837
1,113
1,956
15,230
14,862
0
11,402
3,198
0
24,243
L
Awilix
BudFisk
Awilix
6,471
1,616
1,199
1,842
15,796
8,756
0
11,829
3,465
0
16,719
W
8,596
3,279
1,051
1,598
13,147
21,258
669
626
12,521
11,877
369
L
Janus
Dream75
Janus
3,229
186
0
500
11,142
6,890
0
8,196
2,482
7,037
0
W
Vulcan
LaFadeAway
Vulcan
15,934
1,085
798
1,814
10,268
6,585
1,082
864
9,404
34,933
490
L
Thor
9,974
752
0
1,813
11,632
8,190
0
7,428
3,797
0
22,203
W
Heimdallr
Staivros
Heimdallr
12,646
7,466
0
579
7,458
5,442
3,688
425
7,033
0
34,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
49,027
95
Minions Killed
169
0
Camps Cleared
0
985,266
Distance Traveled
971,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,913
719
3
0
0
252,563
0
W
Cthulhu
10,006
910
30
3
0
203,060
0
W
Anubis
9,396
854
38
3
0
154,696
0
L
Pele
7,858
714
31
3
0
208,359
0
L
Awilix
8,169
743
18
2
0
159,341
0
W
Maui
10,294
936
10
1
0
212,956
0
L
Janus
6,698
609
6
1
0
145,987
0
W
Vulcan
9,510
865
32
3
0
213,431
0
L
Thor
8,439
767
37
3
0
219,016
0
W
Heimdallr
9,821
893
59
5
0
187,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role