Player Matchup

King Arthur
King Arthur
Darekwojna
King Arthur
Level 162
God Stats
6W - 8L
1,258 SR
Queue Stats
726W - 757L
1,551 Elo+
Solo
Janus
Janus
ELDeivo
Janus
Level 106
God Stats
5W - 5L
1,548 SR
Queue Stats
135W - 97L
1,560 Elo+
Solo
Anubis
Anubis
NuuTzah
Anubis
Level 141
God Stats
2W - 4L
1,450 SR
Queue Stats
177W - 206L
1,453 Elo+
Solo
Mercury
Mercury
one-punch-man13k
Mercury
Level 118
God Stats
0W - 1L
1,407 SR
Queue Stats
13W - 27L
1,257 Elo+
Solo
Lancelot
Lancelot
xVision
Lancelot
Level 157
God Stats
0W - 3L
1,416 SR
Queue Stats
48W - 58L
1,474 Elo+
Solo
Team Averages
Level 137
1,416 SR
1,459 Elo+

VS

Team Averages
Level 103
1,535 SR
1,473 Elo+
Neith
Neith
Black_Cat_1946
Neith
Level 156
God Stats
11W - 5L
1,672 SR
Queue Stats
507W - 513L
1,436 Elo+
Solo
Bacchus
Bacchus
Crysis
Bacchus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MrsBerserker83
Danzaburou
Level 121
God Stats
3W - 3L
1,469 SR
Queue Stats
311W - 311L
1,420 Elo+
Solo
Hades
Hades
SirDrider
Hades
Level 106
God Stats
4W - 2L
1,535 SR
Queue Stats
141W - 128L
1,461 Elo+
Solo
Mercury
Mercury
小小小小小o呀
Mercury
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 193L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darekwojna
King Arthur
18
3 / 5 / 7
9,815
654
13,617
22,486
25,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ELDeivo
Janus
20
6 / 3 / 6
11,467
764
16,494
8,202
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
NuuTzah
Anubis
1
0 / 0 / 0
3,712
247
0
0
0
15
2 / 7 / 3
8,806
587
7,199
13,333
6,726
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
xVision
Lancelot
19
6 / 4 / 8
11,558
771
12,135
10,563
6,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
11,219
748
11,984
12,849
6,189
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Crysis
Bacchus
17
5 / 5 / 6
11,358
757
12,026
15,530
13,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
MrsBerserker83
Danzaburou
17
0 / 4 / 10
10,425
695
6,323
13,215
6,061
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
SirDrider
Hades
18
5 / 4 / 8
11,461
764
9,351
14,294
7,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 3 / 7
11,541
769
10,229
10,487
5,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
17
Kills
19
19
Deaths
18
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Bacchus
Crysis
Bacchus
5
5
6
1.6
L
King Arthur
Darekwojna
King Arthur
3
5
7
1.3
L
Janus
ELDeivo
Janus
6
3
6
3
W
Danzaburou
MrsBerserker83
Danzaburou
0
4
10
1.25
L
Anubis
NuuTzah
Anubis
0
0
0
0
W
Hades
SirDrider
Hades
5
4
8
2.25
L
2
7
3
0.5
L
Lancelot
xVision
Lancelot
6
4
8
2.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,445
Damage
49,913
54,584
Taken
66,375
43,959
Mitigated
38,324
10,086
Healing
27,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,984
3,874
1,977
6,493
12,849
6,189
1,528
3,703
9,146
0
44,356
W
Bacchus
Crysis
Bacchus
12,026
622
154
2,977
15,530
13,151
0
5,146
10,384
18,275
500
L
King Arthur
Darekwojna
King Arthur
13,617
104
344
4,864
22,486
25,613
0
7,279
15,207
6,190
18,652
L
Janus
ELDeivo
Janus
16,494
0
878
1,657
8,202
4,739
0
3,371
4,831
45,358
0
W
Danzaburou
MrsBerserker83
Danzaburou
6,323
2,732
1,042
3,974
13,215
6,061
2,060
4,826
8,389
0
17,262
L
Anubis
NuuTzah
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Hades
SirDrider
Hades
9,351
863
1,573
4,863
14,294
7,528
892
4,923
9,371
19,563
942
L
7,199
3,102
330
841
13,333
6,726
0
6,123
7,210
0
17,356
L
Lancelot
xVision
Lancelot
12,135
1,953
7
1,165
10,563
6,881
0
4,064
6,499
62
22,343
W
10,229
4,743
1,856
2,196
10,487
5,395
727
2,382
8,105
0
23,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,358
Gold Earned
56,004
127
Minions Killed
167
0
Camps Cleared
0
957,997
Distance Traveled
1,336,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,219
748
64
4
0
262,380
0
W
Bacchus
11,358
757
16
1
0
274,720
0
L
King Arthur
9,815
654
27
2
0
230,991
0
L
Janus
11,467
764
62
4
0
271,065
0
W
Danzaburou
10,425
695
25
2
0
262,990
0
L
Anubis
3,712
247
0
0
0
0
0
W
Hades
11,461
764
29
2
0
234,866
0
L
Mercury
8,806
587
19
1
0
250,903
0
L
Lancelot
11,558
771
19
1
0
205,038
0
W
Mercury
11,541
769
33
2
0
301,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role