Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DemonZagan
Olorun
Level 156
God Stats
6W - 3L
1,296 SR
Queue Stats
560W - 538L
1,404 Elo+
Solo
Nu Wa
Nu Wa
GalenDracos1977
Nu Wa
Level 127
God Stats
28W - 11L
1,705 SR
Queue Stats
56W - 52L
1,497 Elo+
Solo
Osiris
Osiris
joja4446
Osiris
Level 106
God Stats
6W - 8L
1,518 SR
Queue Stats
193W - 172L
1,476 Elo+
Solo
Team Averages
Level 118
1,504 SR
1,475 Elo+

VS

Team Averages
Level 106
1,497 SR
1,466 Elo+
Bacchus
Bacchus
AkidoTenachi
Bacchus
Level 162
God Stats
1W - 2L
1,405 SR
Queue Stats
191W - 180L
1,558 Elo+
Party 1
Merlin
Merlin
Memotrex
Merlin
Level 82
God Stats
6W - 13L
1,406 SR
Queue Stats
93W - 87L
1,466 Elo+
Solo
Thor
Thor
StraitNickel186
Thor
Level 102
God Stats
5W - 11L
1,231 SR
Queue Stats
105W - 111L
1,256 Elo+
Solo
Bellona
Bellona
Temrjava
Bellona
Level 77
God Stats
1W - 1L
1,740 SR
Queue Stats
44W - 34L
1,494 Elo+
Solo
Danzaburou
Danzaburou
ZIKRAYATI
Danzaburou
Level 107
God Stats
17W - 7L
1,702 SR
Queue Stats
143W - 125L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 2 / 3
5,588
559
4,025
7,671
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
 
Neith
10
2 / 1 / 2
5,487
549
5,000
5,880
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
DemonZagan
Olorun
10
3 / 0 / 1
5,964
596
3,442
4,673
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 2
6,013
601
4,317
5,766
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
joja4446
Osiris
10
3 / 0 / 1
5,589
559
2,974
7,584
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AkidoTenachi
Bacchus
8
0 / 1 / 3
5,355
536
4,162
8,104
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Memotrex
Merlin
9
0 / 3 / 0
5,232
523
2,079
4,518
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 0 / 0
4,589
459
1,532
5,273
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
Temrjava
Bellona
8
1 / 2 / 0
4,862
486
4,522
7,835
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ZIKRAYATI
Danzaburou
9
2 / 5 / 1
5,262
526
5,423
7,344
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
3
1.75
W
Neith
 
Neith
2
1
2
3
L
Bacchus
AkidoTenachi
Bacchus
0
1
3
1.5
W
Olorun
DemonZagan
Olorun
3
0
1
3.5
W
1
1
2
2
L
Merlin
Memotrex
Merlin
0
3
0
0
L
1
0
0
1
L
Bellona
Temrjava
Bellona
1
2
0
0.5
L
Danzaburou
ZIKRAYATI
Danzaburou
2
5
1
0.5
W
Osiris
joja4446
Osiris
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
17,718
31,574
Taken
33,074
16,536
Mitigated
18,437
10,221
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,025
337
0
1,453
7,671
6,552
0
1,713
5,958
15,169
1,296
W
Neith
 
Neith
5,000
2,027
0
2,090
5,880
2,243
0
1,976
3,904
0
38,596
L
Bacchus
AkidoTenachi
Bacchus
4,162
957
0
3,683
8,104
7,603
0
1,598
6,506
17,173
0
W
Olorun
DemonZagan
Olorun
3,442
1,429
207
2,510
4,673
1,800
399
1,851
2,822
31,716
0
W
4,317
1,385
0
1,793
5,766
1,605
234
0
5,359
34,682
1,434
L
Merlin
Memotrex
Merlin
2,079
190
0
220
4,518
1,426
635
1,774
2,744
30,206
0
L
1,532
333
0
165
5,273
1,957
0
1,362
3,911
0
19,232
L
Bellona
Temrjava
Bellona
4,522
1,282
0
1,042
7,835
4,807
0
3,853
3,982
0
27,564
L
Danzaburou
ZIKRAYATI
Danzaburou
5,423
2,424
0
368
7,344
2,644
0
2,536
4,808
0
35,326
W
Osiris
joja4446
Osiris
2,974
1,030
0
2,168
7,584
4,336
0
701
6,883
0
39,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
25,300
256
Minions Killed
206
0
Camps Cleared
0
931,925
Distance Traveled
854,908
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,588
559
28
3
0
198,574
3
W
Neith
5,487
549
62
6
0
181,223
0
L
Bacchus
5,355
536
17
2
0
195,996
2
W
Olorun
5,964
596
54
5
0
178,049
0
W
Nu Wa
6,013
601
54
5
0
165,890
0
L
Merlin
5,232
523
56
6
0
157,589
1
L
Thor
4,589
459
34
3
0
134,364
0
L
Bellona
4,862
486
40
4
0
191,808
1
L
Danzaburou
5,262
526
59
6
0
175,151
1
W
Osiris
5,589
559
58
6
0
208,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role