Player Matchup

Mulan
Mulan
ImaHappy
Mulan
Level 165
God Stats
7W - 1L
1,644 SR
Queue Stats
26W - 9L
1,729 Elo+
Party 2
Cabrakan
Cabrakan
Mriom
Cabrakan
Level 114
God Stats
3W - 0L
1,752 SR
Queue Stats
62W - 31L
1,680 Elo+
Party 2
Hachiman
Hachiman
OpperSatan
Hachiman
Level 157
God Stats
1W - 1L
1,068 SR
Queue Stats
15W - 6L
1,725 Elo+
Party 2
Ratatoskr
Ratatoskr
ShadowPhoenix727
Ratatoskr
Level 142
God Stats
2W - 0L
1,775 SR
Queue Stats
78W - 75L
1,542 Elo+
Solo
Tiamat
Tiamat
WhenDragonflys
Tiamat
Level 155
God Stats
1W - 0L
1,589 SR
Queue Stats
34W - 12L
1,720 Elo+
Party 2
Team Averages
Level 147
1,566 SR
1,679 Elo+

VS

Team Averages
Level 134
1,631 SR
1,563 Elo+
Chronos
Chronos
Crosel
Chronos
Level 192
God Stats
3W - 2L
1,554 SR
Queue Stats
502W - 469L
1,502 Elo+
Party 1
Yemoja
Yemoja
Kalad
Yemoja
Level 157
God Stats
12W - 8L
1,668 SR
Queue Stats
228W - 206L
1,542 Elo+
Party 1
Ullr
Ullr
N1kNaks
Ullr
Level 159
God Stats
6W - 5L
1,867 SR
Queue Stats
731W - 697L
1,586 Elo+
Solo
Thor
Thor
ParrotBeak
Thor
Level 119
God Stats
6W - 20L
1,339 SR
Queue Stats
176W - 167L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
iDontHateSmite
Sun Wukong
Level 41
God Stats
11W - 5L
1,727 SR
Queue Stats
19W - 9L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ImaHappy
Mulan
16
3 / 2 / 1
9,479
677
8,614
12,160
8,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Mriom
Cabrakan
12
3 / 3 / 2
7,745
553
5,173
13,123
13,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
OpperSatan
Hachiman
14
3 / 3 / 1
8,379
599
7,555
10,266
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
16
1 / 1 / 2
7,949
568
4,007
12,032
5,773
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 3
8,017
573
6,578
5,803
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Crosel
Chronos
14
3 / 4 / 2
8,240
589
8,757
11,505
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Kalad
Yemoja
11
2 / 3 / 4
7,256
518
5,939
12,356
8,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
N1kNaks
Ullr
14
2 / 1 / 1
7,968
569
6,513
10,902
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 4
7,191
514
5,562
12,456
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
iDontHateSmite
Sun Wukong
4
1 / 0 / 0
5,046
360
1,685
3,057
1,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
11
Kills
10
10
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
Crosel
Chronos
3
4
2
1
W
Mulan
ImaHappy
Mulan
3
2
1
1.75
L
Yemoja
Kalad
Yemoja
2
3
4
1.33
W
Cabrakan
Mriom
Cabrakan
3
3
2
1.33
L
Ullr
N1kNaks
Ullr
2
1
1
2.5
W
Hachiman
OpperSatan
Hachiman
3
3
1
1.17
L
2
3
4
1.33
W
Ratatoskr
1
1
2
2
W
1
1
3
2.5
L
Sun Wukong
iDontHateSmite
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
28,456
53,384
Taken
50,276
35,553
Mitigated
25,206
11,543
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Crosel
Chronos
8,757
4,466
0
3,940
11,505
4,112
607
2,640
8,865
67,973
1,812
W
Mulan
ImaHappy
Mulan
8,614
1,252
0
3,997
12,160
8,683
1,495
718
11,442
0
81,839
L
Yemoja
Kalad
Yemoja
5,939
1,177
1,876
1,460
12,356
8,409
13
3,806
8,550
30,199
0
W
Cabrakan
Mriom
Cabrakan
5,173
533
0
2,328
13,123
13,067
0
6,204
6,919
21,087
0
L
Ullr
N1kNaks
Ullr
6,513
2,471
0
1,265
10,902
5,329
0
3,521
7,381
0
71,497
W
Hachiman
OpperSatan
Hachiman
7,555
4,091
0
2,912
10,266
4,368
0
6,447
3,819
0
60,443
L
5,562
1,286
0
3,848
12,456
5,650
0
1,784
10,672
0
46,524
W
Ratatoskr
4,007
1,066
0
500
12,032
5,773
0
705
11,327
0
85,844
W
6,578
446
0
1,806
5,803
3,662
256
326
5,477
60,388
0
L
Sun Wukong
iDontHateSmite
Sun Wukong
1,685
514
0
848
3,057
1,706
0
0
3,057
0
10,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,569
Gold Earned
35,701
499
Minions Killed
402
0
Camps Cleared
0
1,537,567
Distance Traveled
1,208,266
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,240
589
133
10
0
275,082
1
W
Mulan
9,479
677
139
10
0
300,428
0
L
Yemoja
7,256
518
42
3
0
286,801
0
W
Cabrakan
7,745
553
25
2
0
294,037
8
L
Ullr
7,968
569
127
9
0
273,076
0
W
Hachiman
8,379
599
93
7
0
267,603
3
L
Thor
7,191
514
82
6
0
297,872
0
W
Ratatoskr
7,949
568
123
9
0
365,454
0
W
Tiamat
8,017
573
119
9
0
310,045
6
L
Sun Wukong
5,046
360
18
1
0
75,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role