Player Matchup

Geb
Geb
 
Geb
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GyroZeppeli2
Vulcan
Level 56
God Stats
62W - 45L
1,655 SR
Queue Stats
154W - 154L
1,553 Elo+
Solo
Persephone
Persephone
SHFARAONH2
Persephone
Level 145
God Stats
313W - 336L
1,557 SR
Queue Stats
1,126W - 1,199L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZatouSyrene
Tsukuyomi
Level 65
God Stats
5W - 3L
1,660 SR
Queue Stats
151W - 149L
1,492 Elo+
Party 1
Fenrir
Fenrir
xXSoulExodusXx
Fenrir
Level 104
God Stats
2W - 2L
1,329 SR
Queue Stats
42W - 48L
1,395 Elo+
Party 1
Team Averages
Level 96
1,540 SR
1,496 Elo+

VS

Team Averages
Level 101
1,469 SR
1,463 Elo+
Cu Chulainn
Cu Chulainn
Hex_17_alv
Cu Chulainn
Level 149
God Stats
2W - 2L
1,414 SR
Queue Stats
168W - 172L
1,442 Elo+
Solo
Artio
Artio
IIVenomSnakeII
Artio
Level 60
God Stats
2W - 3L
1,543 SR
Queue Stats
6W - 6L
1,458 Elo+
Solo
Sol
Sol
Raynair
Sol
Level 128
God Stats
44W - 52L
1,551 SR
Queue Stats
645W - 663L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
Rinnesharingan96
Erlang Shen
Level 32
God Stats
31W - 46L
1,378 SR
Queue Stats
238W - 270L
1,458 Elo+
Solo
Nut
Nut
zero_ace_dynasty
Nut
Level 137
God Stats
34W - 45L
1,460 SR
Queue Stats
222W - 256L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 13
8,648
1,441
6,640
6,262
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
13
5 / 0 / 7
7,957
1,326
16,885
1,580
725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
SHFARAONH2
Persephone
13
0 / 0 / 8
7,484
1,247
5,631
1,839
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ZatouSyrene
Tsukuyomi
13
0 / 1 / 12
7,383
1,231
5,461
6,545
3,004
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
8 / 3 / 6
9,070
1,512
9,200
9,383
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

360

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hex_17_alv
Cu Chulainn
9
0 / 2 / 2
6,559
1,093
805
5,598
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 2
7,110
1,185
2,115
12,619
9,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
12
0 / 2 / 3
7,207
1,201
10,156
8,238
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
Rinnesharingan96
Erlang Shen
12
1 / 6 / 2
7,222
1,204
4,006
15,212
10,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 1
7,040
1,173
4,795
6,356
2,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
15
Kills
4
4
Deaths
15
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
13
8.5
W
Vulcan
5
0
7
8.5
L
Cu Chulainn
Hex_17_alv
Cu Chulainn
0
2
2
0.5
L
1
4
2
0.5
L
Sol
0
2
3
0.75
L
Erlang Shen
Rinnesharingan96
Erlang Shen
1
6
2
0.33
W
Persephone
SHFARAONH2
Persephone
0
0
8
4
W
Tsukuyomi
ZatouSyrene
Tsukuyomi
0
1
12
6
W
8
3
6
3.67
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,817
Damage
21,877
25,609
Taken
48,023
15,444
Mitigated
28,820
3,501
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,640
802
0
1,080
6,262
6,231
0
2,422
3,496
12,173
0
W
Vulcan
16,885
44
0
190
1,580
725
0
90
1,455
28,537
69
L
Cu Chulainn
Hex_17_alv
Cu Chulainn
805
108
0
27
5,598
3,619
0
3,724
1,874
0
3,928
L
2,115
98
140
645
12,619
9,672
0
7,547
5,072
6,608
372
L
Sol
10,156
2,883
0
1,250
8,238
2,812
0
4,254
3,984
35,958
3,020
L
Erlang Shen
Rinnesharingan96
Erlang Shen
4,006
976
281
1,862
15,212
10,649
0
8,929
6,283
0
15,686
W
Persephone
SHFARAONH2
Persephone
5,631
186
0
2
1,839
804
0
479
1,312
27,245
0
W
Tsukuyomi
ZatouSyrene
Tsukuyomi
5,461
2,082
0
1,029
6,545
3,004
0
3,535
2,792
0
14,545
W
9,200
3,175
179
1,021
9,383
4,680
0
4,995
4,206
0
17,414
L
4,795
2,022
0
0
6,356
2,068
0
4,659
1,697
0
11,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,542
Gold Earned
35,138
130
Minions Killed
114
9
Camps Cleared
2
684,810
Distance Traveled
497,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,648
1,441
11
2
0
138,260
0
W
Vulcan
7,957
1,326
25
4
2
155,216
0
L
Cu Chulainn
6,559
1,093
9
2
0
38,900
0
L
Artio
7,110
1,185
9
2
0
110,031
0
L
Sol
7,207
1,201
73
12
1
107,158
0
L
Erlang Shen
7,222
1,204
13
2
1
131,694
0
W
Persephone
7,484
1,247
68
11
0
141,205
0
W
Tsukuyomi
7,383
1,231
17
3
4
126,846
0
W
Fenrir
9,070
1,512
9
2
3
123,283
0
L
Nut
7,040
1,173
10
2
0
109,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role