Player Matchup

Vulcan
Vulcan
FeerfulBlayde666
Vulcan
Level 126
God Stats
2W - 5L
1,472 SR
Queue Stats
58W - 55L
1,541 Elo+
Solo
Hun Batz
Hun Batz
Mini Madgrezz
Hun Batz
Level 126
God Stats
5W - 6L
1,179 SR
Queue Stats
88W - 79L
1,490 Elo+
Party 1
Charybdis
Charybdis
RegalSG
Charybdis
Level 56
God Stats
0W - 4L
1,579 SR
Queue Stats
96W - 94L
1,522 Elo+
Solo
Sobek
Sobek
Sleepy Madgrezz
Sobek
Level 120
God Stats
0W - 2L
1,342 SR
Queue Stats
64W - 62L
1,471 Elo+
Party 1
Erlang Shen
Erlang Shen
UlfgarVigge
Erlang Shen
Level 146
God Stats
2W - 1L
1,767 SR
Queue Stats
64W - 58L
1,456 Elo+
Party 1
Team Averages
Level 115
1,468 SR
1,496 Elo+

VS

Team Averages
Level 100
1,512 SR
1,520 Elo+
Artemis
Artemis
Divdou-le-forain
Artemis
Level 109
God Stats
30W - 32L
1,610 SR
Queue Stats
61W - 68L
1,500 Elo+
Solo
Bacchus
Bacchus
MagicAtDawn
Bacchus
Level 109
God Stats
2W - 1L
1,512 SR
Queue Stats
103W - 79L
1,521 Elo+
Solo
Eset
Eset
WestIronSmith
Eset
Level 91
God Stats
13W - 13L
1,514 SR
Queue Stats
706W - 695L
1,524 Elo+
Solo
Loki
Loki
hamoud89
Loki
Level 63
God Stats
5W - 5L
1,423 SR
Queue Stats
262W - 260L
1,462 Elo+
Solo
Ne Zha
Ne Zha
hjalmar3
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,705
453
9,826
8,642
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Mini Madgrezz
Hun Batz
11
1 / 7 / 0
7,035
414
7,221
16,064
6,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
RegalSG
Charybdis
13
0 / 5 / 0
7,726
454
6,337
10,655
3,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 0
6,159
362
3,075
13,530
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
UlfgarVigge
Erlang Shen
15
0 / 3 / 1
9,039
532
6,069
15,653
12,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 1
10,718
630
10,879
10,315
4,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bacchus
MagicAtDawn
Bacchus
15
8 / 0 / 5
10,069
592
13,062
13,274
15,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 10
8,161
480
8,787
10,283
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
3 / 1 / 3
8,924
525
4,082
9,178
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
hjalmar3
Ne Zha
13
6 / 0 / 10
9,635
567
7,645
15,869
14,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
26
26
Deaths
4
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
2
4
0
0.5
W
Bacchus
MagicAtDawn
Bacchus
8
0
5
10.5
L
Hun Batz
Mini Madgrezz
Hun Batz
1
7
0
0.14
L
Charybdis
RegalSG
Charybdis
0
5
0
0
L
0
7
0
0
L
Erlang Shen
UlfgarVigge
Erlang Shen
0
3
1
0.17
W
1
2
10
3
W
Loki
3
1
3
4.5
W
Ne Zha
hjalmar3
Ne Zha
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
44,455
64,544
Taken
58,919
39,676
Mitigated
41,397
18,062
Healing
23,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,879
6,413
191
6,639
10,315
4,271
3,535
1,210
9,105
0
89,146
L
9,826
175
0
673
8,642
3,633
0
4,153
4,489
55,812
1,829
W
Bacchus
MagicAtDawn
Bacchus
13,062
2,771
0
2,663
13,274
15,412
472
1,819
11,455
57,341
2,844
L
Hun Batz
Mini Madgrezz
Hun Batz
7,221
2,293
0
3,719
16,064
6,367
0
6,115
9,949
0
46,699
L
Charybdis
RegalSG
Charybdis
6,337
3,318
0
2,884
10,655
3,936
0
0
10,655
0
56,564
L
3,075
476
0
2,298
13,530
13,063
0
3,967
9,563
15,994
1,275
L
Erlang Shen
UlfgarVigge
Erlang Shen
6,069
2,142
0
8,488
15,653
12,677
0
6,272
9,381
0
75,977
W
8,787
1,329
319
3,605
10,283
4,074
1,170
5,695
4,588
54,199
1,402
W
Loki
4,082
631
0
4,866
9,178
3,629
0
1,146
8,032
0
64,551
W
Ne Zha
hjalmar3
Ne Zha
7,645
2,742
1,767
3,762
15,869
14,011
517
3,275
12,594
0
40,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
47,507
405
Minions Killed
463
0
Camps Cleared
0
1,430,372
Distance Traveled
1,699,975
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,718
630
126
7
0
308,499
8
L
Vulcan
7,705
453
97
6
0
288,453
0
W
Bacchus
10,069
592
105
6
0
340,096
0
L
Hun Batz
7,035
414
77
5
0
267,960
0
L
Charybdis
7,726
454
91
5
0
277,367
5
L
Sobek
6,159
362
18
1
0
270,608
1
L
Erlang Shen
9,039
532
122
7
0
325,984
0
W
Eset
8,161
480
79
5
0
332,084
6
W
Loki
8,924
525
99
6
0
372,185
4
W
Ne Zha
9,635
567
54
3
0
347,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role