Player Matchup

Ullr
Ullr
Acareless
Ullr
Level 149
God Stats
52W - 6L
1,816 SR
Queue Stats
2,760W - 270L
2,009 Elo+
Party 1
Martichoras
Martichoras
Lyeeah
Martichoras
Level 161
God Stats
18W - 2L
2,000 SR
Queue Stats
751W - 163L
1,705 Elo+
Party 1
Achilles
Achilles
Matureocean
Achilles
Level 82
God Stats
2W - 0L
1,713 SR
Queue Stats
190W - 50L
1,725 Elo+
Party 1
Jormungandr
Jormungandr
猫猫控大叔
Jormungandr
Level 155
God Stats
30W - 3L
1,906 SR
Queue Stats
570W - 58L
1,904 Elo+
Party 1
Hades
Hades
白白胖胖充满希望
Hades
Level 129
God Stats
8W - 2L
1,536 SR
Queue Stats
775W - 92L
1,890 Elo+
Party 1
Team Averages
Level 135
1,794 SR
1,847 Elo+

VS

Team Averages
Level 115
1,446 SR
1,496 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aedhnat
Charybdis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
D-BoPrimus
Kuzenbo
Level 123
God Stats
5W - 2L
1,621 SR
Queue Stats
198W - 230L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Jaybo_7KY
Gilgamesh
Level 65
God Stats
2W - 5L
1,354 SR
Queue Stats
215W - 204L
1,497 Elo+
Solo
Raijin
Raijin
phishing123
Raijin
Level 158
God Stats
10W - 11L
1,253 SR
Queue Stats
349W - 363L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
8 / 0 / 13
9,109
828
10,944
8,884
5,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Martichoras
Lyeeah
Martichoras
16
4 / 1 / 19
9,359
851
17,176
10,825
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
Matureocean
Achilles
15
5 / 1 / 15
9,002
818
7,330
8,690
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
猫猫控大叔
Jormungandr
17
8 / 1 / 16
9,673
879
16,316
7,453
4,479
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
3 / 1 / 19
9,268
843
6,154
10,461
9,254
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 4 / 2
7,051
641
5,372
7,774
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Aedhnat
Charybdis
13
1 / 7 / 1
7,412
674
7,696
12,857
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
D-BoPrimus
Kuzenbo
12
1 / 8 / 1
7,621
693
6,739
17,077
19,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Jaybo_7KY
Gilgamesh
14
1 / 4 / 2
7,315
665
7,542
14,879
15,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mace

Mace

+10
Physical Power

Raijin
13
0 / 5 / 2
6,981
635
9,040
9,675
4,217
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
11
28
Kills
3
4
Deaths
28
82
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
2
0.25
W
Ullr
8
0
13
14.5
L
Charybdis
Aedhnat
Charybdis
1
7
1
0.21
L
Kuzenbo
D-BoPrimus
Kuzenbo
1
8
1
0.19
L
Gilgamesh
Jaybo_7KY
Gilgamesh
1
4
2
0.5
W
Martichoras
Lyeeah
Martichoras
4
1
19
13.5
W
Achilles
Matureocean
Achilles
5
1
15
12.5
L
Raijin
0
5
2
0.2
W
Jormungandr
猫猫控大叔
Jormungandr
8
1
16
16
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,920
Damage
36,389
46,313
Taken
62,262
35,898
Mitigated
48,860
23,584
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,372
403
511
283
7,774
3,815
0
3,639
3,730
19,984
0
W
Ullr
10,944
3,328
235
3,558
8,884
5,261
606
4,361
4,523
0
17,921
L
Charybdis
Aedhnat
Charybdis
7,696
3,393
987
1,256
12,857
5,905
0
5,185
7,383
0
17,640
L
Kuzenbo
D-BoPrimus
Kuzenbo
6,739
2,285
945
1,073
17,077
19,339
0
5,091
10,825
10,697
0
L
Gilgamesh
Jaybo_7KY
Gilgamesh
7,542
1,474
609
923
14,879
15,584
0
4,436
9,468
0
14,341
W
Martichoras
Lyeeah
Martichoras
17,176
3,881
1,453
2,810
10,825
6,209
375
3,589
7,236
0
43,932
W
Achilles
Matureocean
Achilles
7,330
388
0
1,244
8,690
10,695
198
4,714
3,976
0
13,328
L
Raijin
9,040
744
2,035
1,218
9,675
4,217
0
2,793
6,528
16,448
0
W
Jormungandr
猫猫控大叔
Jormungandr
16,316
2,609
1,704
1,517
7,453
4,479
228
4,076
3,377
29,665
448
W
6,154
892
4,796
6,267
10,461
9,254
92
4,411
6,050
10,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
36,380
148
Minions Killed
97
0
Camps Cleared
0
1,120,517
Distance Traveled
898,110
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,051
641
29
3
0
177,777
0
W
Ullr
9,109
828
22
2
0
233,099
0
L
Charybdis
7,412
674
25
2
0
150,065
1
L
Kuzenbo
7,621
693
7
1
0
186,263
0
L
Gilgamesh
7,315
665
14
1
0
200,910
0
W
Martichoras
9,359
851
53
5
0
209,519
0
W
Achilles
9,002
818
19
2
0
230,978
0
L
Raijin
6,981
635
22
2
0
183,095
0
W
Jormungandr
9,673
879
47
4
0
220,103
0
W
Hades
9,268
843
7
1
0
226,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role