Player Matchup

Ishtar
Ishtar
ArtemKharkovUA
Ishtar
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 92L
1,482 Elo+
Solo
Artemis
Artemis
Kamerlan-
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,553 Elo+
Solo
Hercules
Hercules
SangD
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,348 Elo+
Party 1
Tiamat
Tiamat
StryKerr4
Tiamat
Level 148
God Stats
2W - 0L
1,401 SR
Queue Stats
44W - 39L
1,475 Elo+
Party 1
Geb
Geb
Z3ROLucky
Geb
Level 141
God Stats
2W - 0L
1,327 SR
Queue Stats
32W - 28L
1,459 Elo+
Party 1
Team Averages
Level 109
1,446 SR
1,464 Elo+

VS

Team Averages
Level 119
1,538 SR
1,501 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Faiblard
Fenrir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
344W - 316L
1,477 Elo+
Solo
Pele
Pele
IScarJayI
Pele
Level 124
God Stats
1W - 1L
1,683 SR
Queue Stats
237W - 229L
1,555 Elo+
Solo
Apollo
Apollo
iancoronado
Apollo
Level 63
God Stats
2W - 3L
1,508 SR
Queue Stats
155W - 174L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
9,184
835
9,733
8,017
3,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
Kamerlan-
Artemis
14
3 / 4 / 10
8,737
794
6,134
8,011
3,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SangD
Hercules
17
7 / 0 / 11
9,752
887
8,444
14,253
10,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
StryKerr4
Tiamat
15
1 / 1 / 16
8,572
779
10,968
7,196
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 1 / 12
9,144
831
10,166
9,749
12,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 5 / 6
9,010
819
13,830
11,037
5,253
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
 
Achilles
17
3 / 3 / 3
8,367
761
9,110
15,432
20,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Faiblard
Fenrir
14
0 / 5 / 6
7,202
655
4,594
14,400
14,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
1
0 / 0 / 0
2,756
251
0
0
0
Apollo
14
3 / 6 / 5
8,093
736
6,433
11,808
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
19
Kills
9
9
Deaths
19
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
6
1.2
L
Achilles
 
Achilles
3
3
3
1.5
W
4
3
11
3.17
L
Fenrir
Faiblard
Fenrir
0
5
6
0.6
L
Pele
0
0
0
0
W
Artemis
Kamerlan-
Artemis
3
4
10
2
W
Hercules
SangD
Hercules
7
0
11
12.5
W
Tiamat
StryKerr4
Tiamat
1
1
16
9
W
4
1
12
10
L
Apollo
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,445
Damage
33,967
47,226
Taken
52,677
35,942
Mitigated
45,780
22,883
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,830
468
733
2,775
11,037
5,253
0
3,778
6,674
34,327
589
L
Achilles
 
Achilles
9,110
1,141
411
3,816
15,432
20,504
0
4,666
9,833
0
19,832
W
9,733
5,933
1,031
846
8,017
3,957
253
2,704
5,221
0
27,772
L
Fenrir
Faiblard
Fenrir
4,594
1,110
470
2,485
14,400
14,610
0
4,330
9,487
0
9,444
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Kamerlan-
Artemis
6,134
2,751
1,778
644
8,011
3,528
1,278
2,881
4,990
0
13,606
W
Hercules
SangD
Hercules
8,444
1,783
1,774
8,205
14,253
10,555
431
3,051
10,718
0
14,828
W
Tiamat
StryKerr4
Tiamat
10,968
988
582
2,569
7,196
5,715
263
2,727
4,426
20,252
0
W
10,166
784
2,237
3,217
9,749
12,187
156
2,162
7,170
19,062
349
L
Apollo
6,433
2,879
76
1,829
11,808
5,413
0
5,306
5,826
0
15,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
35,428
128
Minions Killed
120
0
Camps Cleared
0
1,049,948
Distance Traveled
767,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,010
819
50
5
0
188,099
0
L
Achilles
8,367
761
33
3
0
198,155
0
W
Ishtar
9,184
835
46
4
0
194,322
0
L
Fenrir
7,202
655
17
2
0
198,635
0
L
Pele
2,756
251
0
0
0
0
0
W
Artemis
8,737
794
12
1
0
171,112
0
W
Hercules
9,752
887
10
1
0
244,926
0
W
Tiamat
8,572
779
31
3
0
232,634
0
W
Geb
9,144
831
29
3
0
206,954
0
L
Apollo
8,093
736
20
2
0
182,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role