Player Matchup

Zeus
Zeus
AIIeyCat13
Zeus
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 106L
1,528 Elo+
Party 1
Horus
Horus
D4X111_
Horus
Level 147
God Stats
4W - 3L
1,848 SR
Queue Stats
121W - 114L
1,526 Elo+
Party 1
Neith
Neith
D4nt3YGames
Neith
Level 120
God Stats
28W - 26L
1,564 SR
Queue Stats
76W - 78L
1,516 Elo+
Solo
Mercury
Mercury
Kermit6041
Mercury
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 89L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Synthesis98
Nu Wa
Level 109
God Stats
8W - 12L
1,326 SR
Queue Stats
74W - 84L
1,459 Elo+
Solo
Team Averages
Level 107
1,548 SR
1,480 Elo+

VS

Team Averages
Level 155
1,412 SR
1,416 Elo+
Artio
Artio
AgonyCity
Artio
Level 144
God Stats
2W - 3L
1,162 SR
Queue Stats
11W - 22L
1,247 Elo+
Solo
Serqet
Serqet
DomzSageon
Serqet
Level 150
God Stats
2W - 0L
1,510 SR
Queue Stats
149W - 131L
1,571 Elo+
Solo
Anubis
Anubis
ShinobiYingYang
Anubis
Level 149
God Stats
13W - 11L
1,607 SR
Queue Stats
231W - 223L
1,423 Elo+
Solo
Zeus
Zeus
iLoVeMyBuBbLeS
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,431 Elo+
Solo
Charybdis
Charybdis
kpsznn
Charybdis
Level 184
God Stats
11W - 14L
1,282 SR
Queue Stats
75W - 82L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,131
395
12,151
9,841
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
D4X111_
Horus
10
1 / 2 / 0
6,418
494
4,624
12,919
11,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 0
6,094
469
3,155
8,632
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Kermit6041
Mercury
12
0 / 3 / 1
6,213
478
2,220
11,000
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
4,121
317
123
1,091
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AgonyCity
Artio
11
1 / 1 / 6
7,019
540
4,466
11,789
9,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
DomzSageon
Serqet
15
1 / 0 / 5
7,457
574
5,361
11,942
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 0
8,501
654
6,754
8,254
4,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 1
8,337
641
7,366
4,894
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
kpsznn
Charybdis
12
4 / 0 / 2
6,652
512
7,655
9,033
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Artio
AgonyCity
Artio
1
1
6
4
L
Horus
D4X111_
Horus
1
2
0
0.5
L
1
3
0
0.33
W
Serqet
DomzSageon
Serqet
1
0
5
3.5
L
Mercury
Kermit6041
Mercury
0
3
1
0.17
W
3
1
0
3
L
0
1
0
0
W
6
0
1
6.5
W
Charybdis
kpsznn
Charybdis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
31,602
43,483
Taken
45,912
21,218
Mitigated
24,719
12,156
Healing
21,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,151
2,841
0
1,245
9,841
3,242
0
2,926
6,566
44,901
2,257
W
Artio
AgonyCity
Artio
4,466
776
732
4,280
11,789
9,877
0
5,476
6,313
17,878
1,146
L
Horus
D4X111_
Horus
4,624
2,696
1,757
5,204
12,919
11,064
0
3,831
8,675
0
18,830
L
3,155
653
0
3,327
8,632
2,234
0
6,445
2,187
0
43,221
W
Serqet
DomzSageon
Serqet
5,361
1,189
0
7,432
11,942
5,625
0
1,570
10,372
0
72,898
L
Mercury
Kermit6041
Mercury
2,220
863
0
373
11,000
4,446
0
4,487
6,271
0
49,793
W
6,754
182
0
4,659
8,254
4,119
0
0
8,254
65,849
1,347
L
123
93
0
250
1,091
232
0
233
808
4,708
175
W
7,366
1,408
0
750
4,894
1,652
1,181
1,245
3,649
49,468
1,964
W
Charybdis
kpsznn
Charybdis
7,655
2,622
0
3,980
9,033
3,446
0
4,261
4,772
0
48,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
37,966
240
Minions Killed
454
0
Camps Cleared
0
977,512
Distance Traveled
1,236,051
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,131
395
73
6
0
221,225
0
W
Artio
7,019
540
27
2
0
250,629
0
L
Horus
6,418
494
15
1
0
247,000
0
L
Neith
6,094
469
63
5
0
180,213
0
W
Serqet
7,457
574
122
9
0
309,044
0
L
Mercury
6,213
478
79
6
0
295,826
0
W
Anubis
8,501
654
123
9
0
190,614
6
L
Nu Wa
4,121
317
10
1
0
33,248
0
W
Zeus
8,337
641
112
9
0
239,389
0
W
Charybdis
6,652
512
70
5
0
246,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role