Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Dohvaahkin
Tyr
Level 86
God Stats
9W - 1L
1,890 SR
Queue Stats
111W - 102L
1,518 Elo+
Solo
Susano
Susano
Kyasai
Susano
Level 127
God Stats
5W - 10L
1,344 SR
Queue Stats
584W - 568L
1,499 Elo+
Solo
Olorun
Olorun
PersistentDealer
Olorun
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
RJ DARK MAGIC
Cu Chulainn
Level 139
God Stats
21W - 10L
1,496 SR
Queue Stats
153W - 116L
1,546 Elo+
Solo
Team Averages
Level 126
1,546 SR
1,528 Elo+

VS

Team Averages
Level 109
1,413 SR
1,498 Elo+
Odin
Odin
Harmonnicks
Odin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,356 Elo+
Solo
He Bo
He Bo
JeNoS_OxyL
He Bo
Level 140
God Stats
2W - 6L
1,419 SR
Queue Stats
136W - 117L
1,518 Elo+
Party 1
Surtr
Surtr
TheJin
Surtr
Level 138
God Stats
1W - 6L
1,218 SR
Queue Stats
451W - 413L
1,516 Elo+
Solo
Anubis
Anubis
el Van Sponge
Anubis
Level 108
God Stats
46W - 32L
1,641 SR
Queue Stats
263W - 243L
1,585 Elo+
Solo
Skadi
Skadi
zif-demon
Skadi
Level 126
God Stats
1W - 5L
1,287 SR
Queue Stats
106W - 100L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 5
7,293
663
5,825
4,175
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 5
6,216
565
1,954
8,723
4,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Kyasai
Susano
12
8 / 1 / 5
7,337
667
8,975
9,588
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 3
6,921
629
3,706
5,581
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
RJ DARK MAGIC
Cu Chulainn
13
3 / 0 / 2
7,604
691
6,492
8,384
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,285
480
2,010
8,804
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
8
1 / 4 / 1
5,276
480
3,097
5,544
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
TheJin
Surtr
9
0 / 6 / 1
5,123
466
4,585
12,014
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,319
484
2,794
6,219
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
zif-demon
Skadi
11
3 / 2 / 0
6,514
592
3,075
5,225
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
5
5
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
5
6.5
W
1
2
5
1.75
L
0
2
0
0
L
He Bo
1
4
1
0.38
W
Susano
Kyasai
Susano
8
1
5
10.5
W
0
1
3
1.5
W
Cu Chulainn
RJ DARK MAGIC
Cu Chulainn
3
0
2
4
L
Surtr
TheJin
Surtr
0
6
1
0.08
L
1
2
1
0.75
L
Skadi
zif-demon
Skadi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,952
Damage
15,561
36,451
Taken
37,806
14,747
Mitigated
14,865
13,079
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,825
222
0
340
4,175
1,241
336
1,791
2,256
55,556
0
W
1,954
74
0
2,828
8,723
4,206
0
1,842
6,817
0
15,771
L
2,010
479
0
1,721
8,804
4,418
0
380
8,424
34
27,317
L
He Bo
3,097
48
0
330
5,544
1,325
0
2,627
2,610
23,273
0
W
Susano
Kyasai
Susano
8,975
2,832
0
4,138
9,588
3,295
0
1,658
7,836
0
44,120
W
3,706
2,043
360
3,219
5,581
2,023
605
198
5,383
57,707
4,549
W
Cu Chulainn
RJ DARK MAGIC
Cu Chulainn
6,492
663
0
2,194
8,384
3,982
0
961
6,998
2,585
54,581
L
Surtr
TheJin
Surtr
4,585
1,658
0
2,414
12,014
5,147
0
3,252
8,622
907
33,692
L
2,794
42
0
2,953
6,219
2,263
0
785
5,390
45,406
0
L
Skadi
zif-demon
Skadi
3,075
1,574
0
875
5,225
1,712
0
2,343
2,882
0
46,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
27,517
378
Minions Killed
308
0
Camps Cleared
0
1,166,152
Distance Traveled
1,014,505
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,293
663
102
9
0
245,901
0
W
Tyr
6,216
565
38
3
0
241,371
2
L
Odin
5,285
480
49
4
0
199,469
0
L
He Bo
5,276
480
56
5
0
154,811
1
W
Susano
7,337
667
62
6
0
271,024
0
W
Olorun
6,921
629
91
8
0
203,825
0
W
Cu Chulainn
7,604
691
85
8
0
204,031
0
L
Surtr
5,123
466
44
4
0
232,790
0
L
Anubis
5,319
484
81
7
0
234,516
0
L
Skadi
6,514
592
78
7
0
192,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role